Player Matchup

Ne Zha
Ne Zha
Bronze IV
AchliosTTV
Ne Zha
Bronze IV
Level 123
God Stats
1W - 1L
1,260 SR
Queue Stats
6W - 6L
1,373 MMR
Solo
Baron Samedi
Baron Samedi
Gold III
JeankyMesias
Baron Samedi
Gold III
Level 144
God Stats
1W - 2L
1,315 SR
Queue Stats
82W - 76L
1,358 MMR
Solo
Anubis
Anubis
Gold V
LowLowDean
Anubis
Gold V
Level 148
God Stats
44W - 30L
1,553 SR
Queue Stats
179W - 194L
1,377 MMR
Solo
Vamana
Vamana
Gold V
TommyChong69420
Vamana
Gold V
Level 159
God Stats
5W - 3L
1,737 SR
Queue Stats
218W - 220L
1,361 MMR
Solo
Ullr
Ullr
Gold IV
xSlack
Ullr
Gold IV
Level 82
God Stats
42W - 34L
1,635 SR
Queue Stats
69W - 70L
1,370 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 131
1,500 SR
1,368 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 144
1,499 SR
1,419 MMR
Erlang Shen
Erlang Shen
Gold V
 
Erlang Shen
Gold V
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Gold IV
 
Hou Yi
Gold IV
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Shiva
Shiva
Gold V
Aquilest574
Shiva
Gold V
Level 153
God Stats
63W - 54L
1,575 SR
Queue Stats
86W - 94L
1,355 MMR
Solo
Ares
Ares
Silver II
Interledger
Ares
Silver II
Level 72
God Stats
0W - 1L
1,493 SR
Queue Stats
7W - 11L
1,357 MMR
Solo
Vulcan
Vulcan
Gold IV
N3roo
Vulcan
Gold IV
Level 159
God Stats
3W - 6L
1,427 SR
Queue Stats
93W - 101L
1,384 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
AchliosTTV
Ne Zha
12
4 / 0 / 4
6,500
650
4,901
9,760
4,369
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
JeankyMesias
Baron Samedi
11
3 / 0 / 7
6,950
695
6,074
8,348
6,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Anubis
LowLowDean
Anubis
11
0 / 1 / 3
6,128
613
3,616
4,687
2,159
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

12
2 / 1 / 0
6,488
649
6,648
9,964
9,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Ullr
xSlack
Ullr
12
5 / 0 / 4
6,977
698
6,566
5,598
2,589
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bans
AgniAwilixBake KujiraAthena

VS

Bans
OdinMaman BrigitteThanatosThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
11
0 / 2 / 1
5,932
593
6,268
11,553
10,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hou Yi
 
Hou Yi
9
0 / 3 / 0
5,005
501
2,601
6,313
2,068
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
1 / 3 / 1
5,300
530
4,643
9,928
4,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 3 / 0
5,017
502
2,941
10,832
6,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vulcan
N3roo
Vulcan
11
1 / 3 / 0
5,853
585
2,836
5,443
1,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
4
14
Kills
2
2
Deaths
14
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
0
2
1
0.25
L
Hou Yi
 
Hou Yi
0
3
0
0
W
Ne Zha
AchliosTTV
Ne Zha
4
0
4
6
L
1
3
1
0.5
L
0
3
0
0
W
Baron Samedi
JeankyMesias
Baron Samedi
3
0
7
6.5
W
Anubis
LowLowDean
Anubis
0
1
3
1.5
L
Vulcan
N3roo
Vulcan
1
3
0
0.33
W
2
1
0
2
W
Ullr
xSlack
Ullr
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,805
Damage
19,289
38,357
Taken
44,069
25,441
Mitigated
25,194
14,497
Healing
11,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
6,268
3,460
0
3,974
11,553
10,485
0
311
10,418
0
39,740
L
Hou Yi
 
Hou Yi
2,601
1,032
0
632
6,313
2,068
272
1,899
4,414
0
34,962
W
Ne Zha
AchliosTTV
Ne Zha
4,901
1,206
0
2,230
9,760
4,369
0
1,649
7,977
0
54,107
L
4,643
707
0
3,583
9,928
4,249
0
2,236
7,622
0
40,276
L
2,941
365
203
2,454
10,832
6,711
34
2,341
8,491
18,170
0
W
Baron Samedi
JeankyMesias
Baron Samedi
6,074
1,089
529
4,477
8,348
6,989
0
2,381
5,923
24,699
4,529
W
Anubis
LowLowDean
Anubis
3,616
162
0
2,376
4,687
2,159
0
1,638
2,913
45,580
1,001
L
Vulcan
N3roo
Vulcan
2,836
351
0
750
5,443
1,681
0
2,326
3,117
43,107
807
W
6,648
2,612
0
2,956
9,964
9,335
0
0
9,964
0
42,597
W
Ullr
xSlack
Ullr
6,566
2,940
0
1,929
5,598
2,589
22
611
4,987
0
51,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,043
Gold Earned
27,107
348
Minions Killed
305
0
Camps Cleared
0
1,054,735
Distance Traveled
1,044,570
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
5,932
593
69
7
0
194,366
2
L
Hou Yi
5,005
501
58
6
0
189,478
0
W
Ne Zha
6,500
650
70
7
0
260,664
0
L
Shiva
5,300
530
69
7
0
228,247
0
L
Ares
5,017
502
28
3
0
217,879
3
W
Baron Samedi
6,950
695
34
3
0
186,933
3
W
Anubis
6,128
613
79
8
0
198,009
0
L
Vulcan
5,853
585
81
8
0
214,600
1
W
Vamana
6,488
649
77
8
0
202,846
3
W
Ullr
6,977
698
88
9
0
206,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role