Player Matchup

Charon
Charon
JustMeBoogie
Charon
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Rama
Rama
RemlsBestWaifu
Rama
Level 155
God Stats
0W - 1L
1,829 SR
Queue Stats
11W - 9L
1,615 Elo+
Party 1
Skadi
Skadi
Wrapziii
Skadi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Olorun
Olorun
billsyismyhero
Olorun
Level 43
God Stats
4W - 2L
1,443 SR
Queue Stats
20W - 19L
1,521 Elo+
Solo
Ganesha
Ganesha
dayquinones11
Ganesha
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,530 Elo+
Party 1
Team Averages
Level 54
1,554 SR
1,533 Elo+

VS

Team Averages
Level 64
1,464 SR
1,421 Elo+
Thanatos
Thanatos
AcerYeung
Thanatos
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 14L
1,407 Elo+
Party 2
Ares
Ares
DetectiveChu
Ares
Level 49
God Stats
14W - 19L
1,527 SR
Queue Stats
90W - 123L
1,440 Elo+
Party 3
Ishtar
Ishtar
Kyozora
Ishtar
Level 40
God Stats
8W - 7L
1,489 SR
Queue Stats
55W - 60L
1,429 Elo+
Party 3
Nox
Nox
MarnarchGamer
Nox
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 14L
1,407 Elo+
Party 2
Sun Wukong
Sun Wukong
SoloWaffle
Sun Wukong
Level 18
God Stats
1W - 1L
1,307 SR
Queue Stats
6W - 4L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
6
0 / 5 / 0
4,065
407
1,937
6,446
2,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
3 / 2 / 0
5,413
541
6,074
8,847
3,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Skadi
Wrapziii
Skadi
8
0 / 5 / 0
4,653
465
4,430
8,234
2,323
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

6
0 / 3 / 0
4,469
447
771
6,521
2,233
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ganesha
10
1 / 2 / 2
6,185
619
2,082
8,940
7,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AcerYeung
Thanatos
12
6 / 1 / 4
6,948
695
5,492
8,183
3,403
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
0 / 0 / 2
5,618
562
2,269
6,405
4,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ishtar
Kyozora
Ishtar
9
0 / 3 / 1
5,136
514
4,605
5,824
1,936
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

12
5 / 0 / 3
7,066
707
9,456
3,752
1,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
SoloWaffle
Sun Wukong
11
6 / 0 / 2
7,023
702
6,693
7,127
4,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
4
Kills
17
17
Deaths
4
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Thanatos
AcerYeung
Thanatos
6
1
4
8
W
0
0
2
1
L
Charon
0
5
0
0
W
Ishtar
Kyozora
Ishtar
0
3
1
0.17
W
5
0
3
6.5
L
3
2
0
1.5
W
Sun Wukong
SoloWaffle
Sun Wukong
6
0
2
7
L
Skadi
Wrapziii
Skadi
0
5
0
0
L
0
3
0
0
L
Ganesha
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,294
Damage
28,515
38,988
Taken
31,291
18,103
Mitigated
16,709
7,159
Healing
13,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
AcerYeung
Thanatos
5,492
1,955
0
7,279
8,183
3,403
0
160
8,023
0
58,191
W
2,269
40
0
2,316
6,405
4,799
328
1,251
5,154
17,565
1,818
L
Charon
1,937
1,114
0
242
6,446
2,725
0
0
6,163
9,122
155
W
Ishtar
Kyozora
Ishtar
4,605
3,660
0
889
5,824
1,936
698
579
5,245
0
38,866
W
9,456
974
0
500
3,752
1,769
0
863
2,889
41,052
665
L
6,074
5,043
0
4,202
8,847
3,628
0
1,938
6,909
0
45,069
W
Sun Wukong
SoloWaffle
Sun Wukong
6,693
2,714
0
2,276
7,127
4,802
557
1,611
5,190
0
40,006
L
Skadi
Wrapziii
Skadi
4,430
2,497
0
17
8,234
2,323
0
1,769
6,420
0
29,891
L
771
315
0
944
6,521
2,233
0
3,779
2,742
14,948
0
L
Ganesha
2,082
227
0
1,754
8,940
7,194
0
3,415
5,525
16,142
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,785
Gold Earned
31,791
184
Minions Killed
319
0
Camps Cleared
0
820,184
Distance Traveled
1,063,804
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,948
695
86
9
0
234,126
0
W
Ares
5,618
562
23
2
0
227,244
6
L
Charon
4,065
407
19
2
0
154,146
0
W
Ishtar
5,136
514
63
6
0
192,234
0
W
Nox
7,066
707
76
8
0
211,792
0
L
Rama
5,413
541
91
9
0
168,125
0
W
Sun Wukong
7,023
702
71
7
0
198,408
0
L
Skadi
4,653
465
42
4
0
189,675
0
L
Olorun
4,469
447
31
3
0
113,459
0
L
Ganesha
6,185
619
1
0
0
194,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role