Player Matchup

Danzaburou
Danzaburou
BragiSdeyb
Danzaburou
Level 137
God Stats
10W - 14L
1,634 SR
Queue Stats
389W - 371L
1,476 Elo+
Solo
Kukulkan
Kukulkan
CitingChannel45
Kukulkan
Level 126
God Stats
1W - 4L
1,500 SR
Queue Stats
73W - 91L
1,484 Elo+
Party 1
Yemoja
Yemoja
MASTERMONKEYTEN
Yemoja
Level 129
God Stats
4W - 4L
1,272 SR
Queue Stats
230W - 267L
1,479 Elo+
Party 1
Sol
Sol
Mister Kenedi 2
Sol
Level 136
God Stats
9W - 8L
1,835 SR
Queue Stats
138W - 174L
1,487 Elo+
Party 1
Vamana
Vamana
xKingxFer
Vamana
Level 129
God Stats
2W - 3L
1,253 SR
Queue Stats
219W - 261L
1,484 Elo+
Party 1
Team Averages
Level 131
1,499 SR
1,482 Elo+

VS

Team Averages
Level 115
1,507 SR
1,488 Elo+
Ra
Ra
 
Ra
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
DariIsBOSS
Charon
Level 60
God Stats
1W - 1L
1,290 SR
Queue Stats
8W - 6L
1,378 Elo+
Solo
Rama
Rama
Neguthefennec
Rama
Level 143
God Stats
11W - 13L
1,460 SR
Queue Stats
207W - 199L
1,464 Elo+
Solo
Cthulhu
Cthulhu
Unmotivated
Cthulhu
Level 171
God Stats
65W - 60L
1,571 SR
Queue Stats
680W - 627L
1,559 Elo+
Solo
Loki
Loki
loud_corner1
Loki
Level 97
God Stats
9W - 8L
1,713 SR
Queue Stats
198W - 199L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BragiSdeyb
Danzaburou
13
0 / 3 / 0
6,867
491
1,758
9,418
3,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
12
1 / 1 / 1
6,791
485
4,749
9,564
3,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

11
1 / 1 / 1
6,617
473
4,100
8,990
5,618
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
0 / 2 / 1
7,103
507
6,480
9,985
3,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
xKingxFer
Vamana
13
0 / 3 / 1
6,947
496
4,799
11,810
7,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
1 / 1 / 1
7,572
541
4,745
8,759
3,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charon
DariIsBOSS
Charon
12
1 / 0 / 4
7,613
544
5,134
7,529
6,260
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
2 / 1 / 2
8,282
592
4,787
7,199
2,960
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cthulhu
Unmotivated
Cthulhu
15
2 / 1 / 2
9,253
661
9,046
9,757
8,021
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
4 / 0 / 1
8,322
594
5,206
9,667
3,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
20
2
Kills
10
10
Deaths
3
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
1
1
1
1.5
L
Danzaburou
BragiSdeyb
Danzaburou
0
3
0
0
L
Kukulkan
1
1
1
1.5
W
Charon
DariIsBOSS
Charon
1
0
4
3
L
1
1
1
1.5
L
0
2
1
0.25
W
2
1
2
3
W
Cthulhu
Unmotivated
Cthulhu
2
1
2
3
W
4
0
1
4.5
L
Vamana
xKingxFer
Vamana
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,886
Damage
28,918
49,767
Taken
42,911
23,646
Mitigated
24,325
20,517
Healing
16,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
4,745
808
288
3,270
8,759
3,348
202
6,032
2,727
50,876
1,131
L
Danzaburou
BragiSdeyb
Danzaburou
1,758
577
0
2,119
9,418
3,727
0
1,092
8,326
0
59,319
L
Kukulkan
4,749
726
0
4,244
9,564
3,587
0
2,765
6,755
51,217
0
W
Charon
DariIsBOSS
Charon
5,134
1,947
0
2,669
7,529
6,260
36
3,456
4,073
20,883
0
L
4,100
1,139
2,692
2,559
8,990
5,618
0
3,257
5,497
16,557
0
L
6,480
1,859
0
4,006
9,985
3,225
1,097
3,863
5,870
56,158
1,162
W
4,787
4,083
0
1,556
7,199
2,960
1,930
2,260
4,939
0
70,573
W
Cthulhu
Unmotivated
Cthulhu
9,046
1,232
0
3,548
9,757
8,021
0
1,439
7,770
71,221
1,225
W
5,206
1,324
0
4,961
9,667
3,736
0
1,885
7,689
0
62,948
L
Vamana
xKingxFer
Vamana
4,799
2,026
0
4,897
11,810
7,489
0
7,177
4,633
0
56,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,325
Gold Earned
41,042
409
Minions Killed
480
0
Camps Cleared
0
1,311,644
Distance Traveled
1,375,099
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,572
541
112
8
0
278,220
0
L
Danzaburou
6,867
491
105
8
0
216,996
0
L
Kukulkan
6,791
485
94
7
0
304,579
4
W
Charon
7,613
544
27
2
0
264,442
2
L
Yemoja
6,617
473
20
1
0
261,271
4
L
Sol
7,103
507
102
7
0
248,926
4
W
Rama
8,282
592
124
9
0
242,789
0
W
Cthulhu
9,253
661
125
9
0
246,060
2
W
Loki
8,322
594
92
7
0
343,588
0
L
Vamana
6,947
496
88
6
0
279,872
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role