Player Matchup

Mulan
Mulan
 
Mulan
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
ExoticWhat
Anubis
Level 52
God Stats
1W - 0L
1,298 SR
Queue Stats
11W - 19L
1,344 Elo+
Party 1
Artemis
Artemis
Lizology
Artemis
Level 86
God Stats
1W - 1L
1,302 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Fenrir
Fenrir
Megedus
Fenrir
Level 122
God Stats
1W - 0L
1,309 SR
Queue Stats
11W - 9L
1,604 Elo+
Party 1
Bacchus
Bacchus
sackyj
Bacchus
Level 109
God Stats
3W - 3L
1,603 SR
Queue Stats
8W - 7L
1,445 Elo+
Party 1
Team Averages
Level 98
1,402 SR
1,479 Elo+

VS

Team Averages
Level 103
1,486 SR
1,421 Elo+
Mulan
Mulan
 
Mulan
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
BennyJetsss
Mercury
Level 24
God Stats
3W - 6L
1,309 SR
Queue Stats
17W - 24L
1,371 Elo+
Party 2
Heimdallr
Heimdallr
Coleman_N
Heimdallr
Level 107
God Stats
6W - 5L
1,397 SR
Queue Stats
26W - 39L
1,413 Elo+
Solo
Baba Yaga
Baba Yaga
MikaTeLaPica
Baba Yaga
Level 109
God Stats
1W - 3L
1,724 SR
Queue Stats
11W - 18L
1,394 Elo+
Party 2
Poseidon
Poseidon
ZeisT TeMperrr
Poseidon
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 53L
1,425 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
15
5 / 0 / 9
8,727
873
5,567
9,595
10,059
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Anubis
ExoticWhat
Anubis
16
3 / 3 / 7
8,823
882
5,065
9,430
5,130
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Artemis
Lizology
Artemis
15
4 / 0 / 6
8,961
896
8,560
4,292
2,049
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
Megedus
Fenrir
16
5 / 0 / 8
8,989
899
7,975
10,778
5,452
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
sackyj
Bacchus
13
0 / 1 / 11
7,725
773
7,801
12,890
12,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
13
1 / 5 / 2
7,573
757
8,287
11,732
8,005
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
BennyJetsss
Mercury
14
0 / 3 / 3
7,589
759
5,704
7,562
2,822
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Heimdallr
Coleman_N
Heimdallr
15
1 / 3 / 2
8,154
815
7,801
10,253
4,858
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baba Yaga
MikaTeLaPica
Baba Yaga
16
2 / 2 / 2
8,466
847
7,310
6,098
2,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Poseidon
14
0 / 4 / 3
7,995
800
7,365
6,170
2,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
16
17
Kills
4
4
Deaths
17
41
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
5
0
9
9.5
L
Mulan
 
Mulan
1
5
2
0.4
L
Mercury
BennyJetsss
Mercury
0
3
3
0.5
L
Heimdallr
Coleman_N
Heimdallr
1
3
2
0.67
W
Anubis
ExoticWhat
Anubis
3
3
7
2.17
W
Artemis
Lizology
Artemis
4
0
6
7
W
Fenrir
Megedus
Fenrir
5
0
8
9
L
Baba Yaga
MikaTeLaPica
Baba Yaga
2
2
2
1.5
L
Poseidon
0
4
3
0.38
W
Bacchus
sackyj
Bacchus
0
1
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,968
Damage
36,467
46,985
Taken
41,815
35,563
Mitigated
20,706
12,502
Healing
6,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
5,567
346
0
1,893
9,595
10,059
0
2,862
6,375
0
15,544
L
Mulan
 
Mulan
8,287
1,036
0
2,510
11,732
8,005
0
3,225
8,136
0
14,803
L
Mercury
BennyJetsss
Mercury
5,704
1,484
0
887
7,562
2,822
0
2,038
5,402
0
11,506
L
Heimdallr
Coleman_N
Heimdallr
7,801
2,913
0
1,588
10,253
4,858
549
4,366
5,626
0
27,332
W
Anubis
ExoticWhat
Anubis
5,065
353
0
2,413
9,430
5,130
101
3,242
5,788
30,640
721
W
Artemis
Lizology
Artemis
8,560
2,802
0
430
4,292
2,049
269
1,446
2,794
0
20,397
W
Fenrir
Megedus
Fenrir
7,975
2,453
0
4,070
10,778
5,452
0
2,522
7,855
0
25,835
L
Baba Yaga
MikaTeLaPica
Baba Yaga
7,310
550
0
1,230
6,098
2,955
49
1,105
4,907
28,742
0
L
Poseidon
7,365
807
0
582
6,170
2,066
43
1,160
4,965
25,365
0
W
Bacchus
sackyj
Bacchus
7,801
881
0
3,696
12,890
12,873
0
3,638
8,883
14,727
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,225
Gold Earned
39,777
189
Minions Killed
195
0
Camps Cleared
0
1,096,434
Distance Traveled
1,039,869
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,727
873
27
3
0
226,962
3
L
Mulan
7,573
757
10
1
0
193,812
0
L
Mercury
7,589
759
20
2
0
246,336
0
L
Heimdallr
8,154
815
53
5
0
208,279
0
W
Anubis
8,823
882
71
7
0
186,877
0
W
Artemis
8,961
896
41
4
0
179,601
0
W
Fenrir
8,989
899
42
4
0
267,547
1
L
Baba Yaga
8,466
847
57
6
0
206,922
0
L
Poseidon
7,995
800
55
6
0
184,520
0
W
Bacchus
7,725
773
8
1
0
235,447
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role