Player Matchup

Kukulkan
Kukulkan
Boomhaur098
Kukulkan
Level 64
God Stats
19W - 23L
1,407 SR
Queue Stats
425W - 452L
1,388 Elo+
Solo
Nike
Nike
KrayC23
Nike
Level 89
God Stats
5W - 2L
1,831 SR
Queue Stats
319W - 344L
1,380 Elo+
Party 1
Lancelot
Lancelot
PsiloPsychic_
Lancelot
Level 61
God Stats
4W - 0L
1,500 SR
Queue Stats
219W - 243L
1,337 Elo+
Party 1
Team Averages
Level 71
1,579 SR
1,368 Elo+

VS

Team Averages
Level 106
1,544 SR
1,375 Elo+
Surtr
Surtr
Bullish OspreyX
Surtr
Level 129
God Stats
5W - 3L
1,780 SR
Queue Stats
217W - 212L
1,423 Elo+
Solo
Kukulkan
Kukulkan
DARK XxX ANGELZ
Kukulkan
Level 67
God Stats
177W - 179L
1,551 SR
Queue Stats
186W - 187L
1,496 Elo+
Solo
Zeus
Zeus
mackNnaps
Zeus
Level 123
God Stats
1W - 2L
1,301 SR
Queue Stats
12W - 12L
1,205 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Boomhaur098
Kukulkan
16
3 / 4 / 2
10,701
669
10,275
13,835
5,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Nike
KrayC23
Nike
16
1 / 0 / 3
10,377
649
9,493
15,694
14,795
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Lancelot
PsiloPsychic_
Lancelot
16
1 / 2 / 4
10,184
637
8,233
13,784
9,673
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 4
10,221
639
13,635
20,078
22,601
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
15
0 / 1 / 3
10,160
635
8,466
7,220
3,138
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Zeus
17
5 / 3 / 1
11,262
704
13,083
7,524
3,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
14
5
Kills
6
6
Deaths
6
9
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Boomhaur098
Kukulkan
3
4
2
1
L
1
2
4
1.5
L
Kukulkan
0
1
3
1.5
W
Nike
KrayC23
Nike
1
0
3
2.5
W
Lancelot
PsiloPsychic_
Lancelot
1
2
4
1.5
L
Zeus
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,001
Damage
35,184
43,313
Taken
34,822
30,405
Mitigated
28,976
6,482
Healing
5,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Boomhaur098
Kukulkan
10,275
1,053
80
3,703
13,835
5,937
0
8,934
3,864
43,246
0
L
13,635
3,717
0
5,113
20,078
22,601
35
6,681
13,393
1,690
32,695
L
Kukulkan
8,466
788
0
0
7,220
3,138
373
1,978
5,242
38,407
1,563
W
Nike
KrayC23
Nike
9,493
188
0
0
15,694
14,795
0
5,000
9,342
0
32,313
W
Lancelot
PsiloPsychic_
Lancelot
8,233
1,170
0
2,699
13,784
9,673
0
5,906
6,883
0
40,131
L
Zeus
13,083
247
0
390
7,524
3,237
384
1,642
5,882
40,595
347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,262
Gold Earned
31,643
199
Minions Killed
178
0
Camps Cleared
0
912,253
Distance Traveled
872,709
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,701
669
82
5
0
285,333
5
L
Surtr
10,221
639
46
3
0
295,037
2
L
Kukulkan
10,160
635
65
4
0
304,951
0
W
Nike
10,377
649
63
4
0
294,609
3
W
Lancelot
10,184
637
54
3
0
332,311
0
L
Zeus
11,262
704
67
4
0
272,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role