Player Matchup

Cliodhna
Cliodhna
Beircheart
Cliodhna
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 61L
1,541 Elo+
Party 1
Anubis
Anubis
DeadringerGG
Anubis
Level 185
God Stats
3W - 0L
1,762 SR
Queue Stats
118W - 116L
1,590 Elo+
Party 1
Osiris
Osiris
ITSYABOILASHER
Osiris
Level 159
God Stats
9W - 3L
1,742 SR
Queue Stats
154W - 139L
1,589 Elo+
Party 1
Xing Tian
Xing Tian
Tymonic
Xing Tian
Level 67
God Stats
1W - 1L
1,543 SR
Queue Stats
7W - 16L
1,373 Elo+
Solo
Neith
Neith
jtklipka
Neith
Level 123
God Stats
92W - 70L
1,508 SR
Queue Stats
392W - 346L
1,426 Elo+
Solo
Team Averages
Level 139
1,611 SR
1,504 Elo+

VS

Team Averages
Level 125
1,614 SR
1,522 Elo+
Osiris
Osiris
 
Osiris
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Covict
Anubis
Level 123
God Stats
16W - 8L
1,646 SR
Queue Stats
118W - 114L
1,492 Elo+
Party 2
Ishtar
Ishtar
Cσnstantine
Ishtar
Level 159
God Stats
11W - 17L
1,557 SR
Queue Stats
303W - 300L
1,564 Elo+
Solo
Bacchus
Bacchus
GankedByLuHan
Bacchus
Level 63
God Stats
13W - 6L
1,799 SR
Queue Stats
62W - 43L
1,563 Elo+
Solo
Fenrir
Fenrir
Vaduroth
Fenrir
Level 124
God Stats
13W - 9L
1,569 SR
Queue Stats
135W - 121L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Beircheart
Cliodhna
12
3 / 1 / 1
6,471
539
3,736
9,619
3,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Anubis
13
4 / 1 / 1
7,608
634
6,233
7,112
3,325
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
3 / 0 / 3
8,079
673
10,571
13,806
10,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Xing Tian
Tymonic
Xing Tian
11
1 / 2 / 2
6,062
505
3,466
10,312
8,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Neith
jtklipka
Neith
11
1 / 3 / 2
5,878
490
9,045
9,228
3,430
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
11
0 / 3 / 0
6,345
529
9,368
17,061
17,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Anubis
Covict
Anubis
13
1 / 3 / 1
6,908
576
2,349
7,438
3,036
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ishtar
11
3 / 2 / 2
6,419
535
8,556
10,569
4,440
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bacchus
10
1 / 0 / 4
6,630
553
4,711
9,289
8,961
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
Vaduroth
Fenrir
11
2 / 4 / 1
6,003
500
5,616
10,556
4,587
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
15
12
Kills
7
7
Deaths
12
9
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
0
3
0
0
W
Cliodhna
Beircheart
Cliodhna
3
1
1
3.5
L
Anubis
Covict
Anubis
1
3
1
0.5
L
Ishtar
3
2
2
2
W
Anubis
4
1
1
4.5
L
Bacchus
1
0
4
3
W
3
0
3
4.5
W
Xing Tian
Tymonic
Xing Tian
1
2
2
1
L
Fenrir
Vaduroth
Fenrir
2
4
1
0.63
W
Neith
jtklipka
Neith
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,051
Damage
30,600
50,077
Taken
54,913
29,120
Mitigated
38,165
20,671
Healing
16,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
9,368
4,153
0
5,742
17,061
17,141
0
0
16,130
0
53,650
W
Cliodhna
Beircheart
Cliodhna
3,736
1,223
0
4,583
9,619
3,688
0
103
9,516
0
41,542
L
Anubis
Covict
Anubis
2,349
54
0
2,976
7,438
3,036
0
3,743
3,695
51,135
1,459
L
Ishtar
8,556
6,139
0
2,810
10,569
4,440
0
2,254
8,315
0
53,038
W
Anubis
6,233
93
0
4,347
7,112
3,325
0
2,350
4,762
75,611
0
L
Bacchus
4,711
709
0
3,377
9,289
8,961
0
1,091
8,198
17,840
1,060
W
10,571
5,021
0
7,748
13,806
10,559
0
305
13,501
0
66,793
W
Xing Tian
Tymonic
Xing Tian
3,466
492
0
2,358
10,312
8,118
0
2,079
8,233
19,994
0
L
Fenrir
Vaduroth
Fenrir
5,616
1,537
0
1,560
10,556
4,587
0
2,611
7,901
0
40,203
W
Neith
jtklipka
Neith
9,045
3,177
0
1,635
9,228
3,430
0
2,087
7,141
0
48,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,098
Gold Earned
32,305
383
Minions Killed
355
0
Camps Cleared
0
1,193,664
Distance Traveled
1,198,184
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
6,345
529
91
8
0
227,522
0
W
Cliodhna
6,471
539
71
6
0
283,406
2
L
Anubis
6,908
576
93
8
0
232,249
2
L
Ishtar
6,419
535
87
7
0
206,954
0
W
Anubis
7,608
634
119
10
0
240,923
1
L
Bacchus
6,630
553
24
2
0
267,968
4
W
Osiris
8,079
673
111
9
0
211,547
1
W
Xing Tian
6,062
505
22
2
0
253,361
0
L
Fenrir
6,003
500
60
5
0
263,491
0
W
Neith
5,878
490
60
5
0
204,427
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role