Player Matchup

Chaac
Chaac
Jazybean76
Chaac
Level 69
God Stats
2W - 5L
1,037 SR
Queue Stats
38W - 35L
1,510 Elo+
Party 1
Chang'e
Chang'e
Syurp
Chang'e
Level 89
God Stats
3W - 1L
1,567 SR
Queue Stats
39W - 40L
1,495 Elo+
Party 1
Hou Yi
Hou Yi
ismaelmg363
Hou Yi
Level 157
God Stats
16W - 12L
1,501 SR
Queue Stats
164W - 171L
1,474 Elo+
Solo
Team Averages
Level 105
1,368 SR
1,493 Elo+

VS

Team Averages
Level 82
1,536 SR
1,520 Elo+
Serqet
Serqet
Hudsonvader
Serqet
Level 85
God Stats
9W - 8L
1,493 SR
Queue Stats
59W - 37L
1,575 Elo+
Solo
Kukulkan
Kukulkan
ISHOTYOUKID
Kukulkan
Level 35
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 22L
1,473 Elo+
Party 2
Surtr
Surtr
goku_1921
Surtr
Level 125
God Stats
3W - 2L
1,615 SR
Queue Stats
11W - 9L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
17
5 / 1 / 6
11,481
820
16,987
14,855
15,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chang'e
Syurp
Chang'e
18
6 / 2 / 9
12,413
887
12,318
14,319
5,872
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hou Yi
16
6 / 4 / 7
11,550
825
11,670
14,527
6,132
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
14
5 / 9 / 1
10,392
742
11,324
16,270
10,022
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
ISHOTYOUKID
Kukulkan
16
1 / 4 / 1
9,715
694
9,048
12,199
5,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Surtr
goku_1921
Surtr
14
1 / 4 / 5
9,728
695
12,805
19,645
18,402
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
14
17
Kills
7
7
Deaths
17
22
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Serqet
5
9
1
0.61
L
Kukulkan
ISHOTYOUKID
Kukulkan
1
4
1
0.38
W
Chaac
5
1
6
8
W
Chang'e
Syurp
Chang'e
6
2
9
5.25
L
Surtr
goku_1921
Surtr
1
4
5
0.88
W
Hou Yi
6
4
7
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,975
Damage
33,177
43,701
Taken
48,114
27,129
Mitigated
34,355
20,492
Healing
6,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
11,324
1,937
0
464
16,270
10,022
0
3,697
12,252
0
27,402
L
Kukulkan
ISHOTYOUKID
Kukulkan
9,048
1,997
0
2,010
12,199
5,931
0
4,463
7,394
45,362
859
W
Chaac
16,987
2,685
0
5,966
14,855
15,125
56
5,318
9,240
5,560
46,520
W
Chang'e
Syurp
Chang'e
12,318
1,461
4,071
7,894
14,319
5,872
1,054
3,993
9,991
58,856
0
L
Surtr
goku_1921
Surtr
12,805
4,033
0
3,829
19,645
18,402
0
5,988
12,952
2,901
36,496
W
Hou Yi
11,670
3,372
0
2,561
14,527
6,132
1,132
1,931
11,968
0
52,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,444
Gold Earned
29,835
245
Minions Killed
155
0
Camps Cleared
0
805,671
Distance Traveled
759,361
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
10,392
742
42
3
0
253,988
0
L
Kukulkan
9,715
694
58
4
0
241,412
0
W
Chaac
11,481
820
64
5
0
311,277
8
W
Chang'e
12,413
887
108
8
0
258,291
0
L
Surtr
9,728
695
55
4
0
263,961
2
W
Hou Yi
11,550
825
73
5
0
236,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role