Player Matchup

Medusa
Medusa
Silver II
 
Medusa
Silver II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Silver II
 
Chaac
Silver II
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Silver II
JordanNarvaez
Nu Wa
Silver II
Level 128
God Stats
18W - 17L
1,491 SR
Queue Stats
159W - 169L
1,066 MMR
Solo
Bacchus
Bacchus
Silver I
Taste_KO
Bacchus
Silver I
Level 158
God Stats
101W - 88L
1,578 SR
Queue Stats
621W - 646L
1,065 MMR
Solo
Mercury
Mercury
Silver V
TheShieldguard
Mercury
Silver V
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 42L
1,033 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 128
1,514 SR
1,233 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 118
1,505 SR
1,044 MMR
Ymir
Ymir
Silver III
BannonByle
Ymir
Silver III
Level 94
God Stats
1W - 2L
1,301 SR
Queue Stats
13W - 31L
921 MMR
Party 1
Cernunnos
Cernunnos
Silver II
So Puch Love
Cernunnos
Silver II
Level 129
God Stats
9W - 10L
1,757 SR
Queue Stats
620W - 645L
1,036 MMR
Solo
Cthulhu
Cthulhu
Silver I
richomiedave
Cthulhu
Silver I
Level 147
God Stats
81W - 56L
1,626 SR
Queue Stats
235W - 237L
1,247 MMR
Party 1
Camazotz
Camazotz
Silver II
sirvalkyerie
Camazotz
Silver II
Level 95
God Stats
10W - 20L
1,394 SR
Queue Stats
131W - 169L
1,046 MMR
Solo
Scylla
Scylla
Silver III
xXZtRyKeRXx
Scylla
Silver III
Level 127
God Stats
3W - 1L
1,446 SR
Queue Stats
29W - 36L
972 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
9
1 / 0 / 3
5,136
642
2,805
2,220
695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Chaac
 
Chaac
8
0 / 4 / 0
4,515
564
3,614
8,466
5,128
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 1 / 0
5,357
670
2,714
2,878
760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bacchus
Taste_KO
Bacchus
8
3 / 0 / 1
5,498
687
1,649
4,006
3,340
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 1 / 0
4,271
534
1,086
5,372
2,018
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
VulcanCerberusAresAthena

VS

Bans
ThorSkadiArachneBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
4,038
505
1,349
4,255
2,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cernunnos
So Puch Love
Cernunnos
5
0 / 2 / 0
3,581
448
1,090
4,364
1,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Cthulhu
richomiedave
Cthulhu
11
4 / 0 / 1
6,095
762
5,211
5,683
4,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Camazotz
sirvalkyerie
Camazotz
10
2 / 2 / 0
5,030
629
3,133
7,526
2,833
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
1
0 / 0 / 0
1,603
200
0
289
91

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
7
5
Kills
6
6
Deaths
5
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
1
0
3
2.5
W
Chaac
 
Chaac
0
4
0
0
L
0
1
0
0
W
1
1
0
1
L
Cernunnos
So Puch Love
Cernunnos
0
2
0
0
W
Bacchus
Taste_KO
Bacchus
3
0
1
3.5
W
0
1
0
0
L
Cthulhu
richomiedave
Cthulhu
4
0
1
4.5
L
Camazotz
sirvalkyerie
Camazotz
2
2
0
1
L
Scylla
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,868
Damage
10,783
22,942
Taken
22,117
11,941
Mitigated
11,916
4,685
Healing
5,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
2,805
1,265
0
824
2,220
695
506
721
1,499
0
31,466
W
Chaac
 
Chaac
3,614
1,408
0
1,672
8,466
5,128
0
4,187
4,279
0
30,176
L
1,349
388
0
855
4,255
2,781
0
803
3,452
13,609
0
W
2,714
647
0
110
2,878
760
621
0
2,878
34,956
1,092
L
Cernunnos
So Puch Love
Cernunnos
1,090
616
0
1,135
4,364
1,247
0
1,089
3,275
0
12,108
W
Bacchus
Taste_KO
Bacchus
1,649
432
0
1,579
4,006
3,340
0
522
3,484
18,694
0
W
1,086
575
0
500
5,372
2,018
245
1,110
4,262
0
21,677
L
Cthulhu
richomiedave
Cthulhu
5,211
1,233
57
2,380
5,683
4,964
0
247
5,436
39,069
1,243
L
Camazotz
sirvalkyerie
Camazotz
3,133
1,371
0
904
7,526
2,833
0
1,935
5,591
0
34,977
L
Scylla
0
0
0
0
289
91
0
289
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,777
Gold Earned
20,347
217
Minions Killed
185
0
Camps Cleared
0
779,714
Distance Traveled
585,692
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,136
642
41
5
0
149,430
0
W
Chaac
4,515
564
61
8
0
142,451
0
L
Ymir
4,038
505
22
3
0
145,358
0
W
Nu Wa
5,357
670
45
6
0
142,047
0
L
Cernunnos
3,581
448
15
2
0
88,956
0
W
Bacchus
5,498
687
31
4
0
168,831
2
W
Mercury
4,271
534
39
5
0
176,955
1
L
Cthulhu
6,095
762
78
10
0
186,565
0
L
Camazotz
5,030
629
70
9
0
164,813
0
L
Scylla
1,603
200
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role