Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 206
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
KatanoSaviik
Ares
Level 159
God Stats
10W - 4L
1,649 SR
Queue Stats
391W - 203L
1,798 Elo+
Party 1
Artio
Artio
Sondra
Artio
Level 102
God Stats
121W - 41L
1,370 SR
Queue Stats
1,139W - 751L
1,631 Elo+
Party 1
Sol
Sol
SøLâR
Sol
Level 186
God Stats
842W - 236L
1,868 SR
Queue Stats
1,095W - 324L
1,761 Elo+
Party 1
Team Averages
Level 135
1,577 SR
1,638 Elo+

VS

Team Averages
Level 63
1,520 SR
1,361 Elo+
Izanami
Izanami
AnimeProblem
Izanami
Level 42
God Stats
3W - 1L
1,846 SR
Queue Stats
50W - 36L
1,544 Elo+
Party 3
The Morrigan
The Morrigan
HollyChurbussi
The Morrigan
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 17L
1,491 Elo+
Party 3
Kukulkan
Kukulkan
RoyalChiefers
Kukulkan
Level 107
God Stats
2W - 12L
1,252 SR
Queue Stats
23W - 35L
1,287 Elo+
Party 2
Neith
Neith
XPsychoGravityX
Neith
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 24L
1,125 Elo+
Party 2
Bellona
Bellona
weed_monster_19
Bellona
Level 85
God Stats
13W - 8L
1,500 SR
Queue Stats
25W - 28L
1,357 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
12
8 / 0 / 3
8,025
1,605
11,647
4,879
2,581
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
 
Baron Samedi
11
1 / 0 / 6
6,273
1,255
3,369
1,450
881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 0 / 7
6,746
1,349
3,735
4,044
4,253
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Artio
Sondra
Artio
13
2 / 0 / 9
7,965
1,593
2,294
3,652
3,688
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sol
11
2 / 0 / 4
6,538
1,308
5,881
2,530
1,049
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Team 1 Tickets

416

VS

Team 2 Tickets

277

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AnimeProblem
Izanami
10
0 / 2 / 0
5,551
1,110
2,293
4,801
1,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Morrigan
HollyChurbussi
The Morrigan
10
0 / 2 / 0
5,455
1,091
1,426
3,547
1,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
RoyalChiefers
Kukulkan
10
0 / 2 / 0
5,762
1,152
2,476
4,724
1,524
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
0 / 5 / 0
5,676
1,135
3,990
8,511
2,922
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
0 / 3 / 0
5,755
1,151
2,810
8,600
6,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
0
14
Kills
0
0
Deaths
14
29
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
8
0
3
9.5
W
Baron Samedi
 
Baron Samedi
1
0
6
4
L
Izanami
AnimeProblem
Izanami
0
2
0
0
L
The Morrigan
HollyChurbussi
The Morrigan
0
2
0
0
W
1
0
7
4.5
L
Kukulkan
RoyalChiefers
Kukulkan
0
2
0
0
W
Artio
Sondra
Artio
2
0
9
6.5
W
Sol
2
0
4
4
L
0
5
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,926
Damage
12,995
16,555
Taken
30,183
12,452
Mitigated
14,419
6,296
Healing
1,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
11,647
4,803
0
1,253
4,879
2,581
0
1,099
3,655
0
25,178
W
Baron Samedi
 
Baron Samedi
3,369
309
501
561
1,450
881
0
586
826
10,638
302
L
Izanami
AnimeProblem
Izanami
2,293
1,478
0
455
4,801
1,701
0
2,929
1,872
0
8,529
L
The Morrigan
HollyChurbussi
The Morrigan
1,426
359
0
105
3,547
1,315
0
2,646
901
4,998
136
W
3,735
573
0
269
4,044
4,253
0
655
3,306
15,121
0
L
Kukulkan
RoyalChiefers
Kukulkan
2,476
268
0
0
4,724
1,524
0
809
3,915
12,893
0
W
Artio
Sondra
Artio
2,294
164
517
1,932
3,652
3,688
0
1,227
2,390
8,599
1,134
W
Sol
5,881
3,007
0
1,263
2,530
1,049
0
275
2,134
18,408
1,702
L
3,990
1,589
0
210
8,511
2,922
0
3,068
5,443
0
11,409
L
2,810
447
0
532
8,600
6,957
0
5,125
3,475
0
12,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,547
Gold Earned
28,199
126
Minions Killed
80
8
Camps Cleared
4
506,250
Distance Traveled
401,901
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
8,025
1,605
34
7
2
127,268
0
W
Baron Samedi
6,273
1,255
15
3
0
78,061
0
L
Izanami
5,551
1,110
18
4
1
58,297
0
L
The Morrigan
5,455
1,091
6
1
0
59,261
0
W
Ares
6,746
1,349
28
6
1
105,912
0
L
Kukulkan
5,762
1,152
27
5
1
86,485
0
W
Artio
7,965
1,593
13
3
4
116,017
0
W
Sol
6,538
1,308
36
7
1
78,992
0
L
Neith
5,676
1,135
14
3
1
95,335
0
L
Bellona
5,755
1,151
15
3
1
102,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role