Player Matchup

Baron Samedi
Baron Samedi
CitingChannel45
Baron Samedi
Level 126
God Stats
7W - 5L
1,927 SR
Queue Stats
73W - 91L
1,474 Elo+
Party 1
Pele
Pele
MASTERMONKEYTEN
Pele
Level 129
God Stats
2W - 1L
1,564 SR
Queue Stats
230W - 267L
1,470 Elo+
Party 1
Medusa
Medusa
Mister Kenedi 2
Medusa
Level 136
God Stats
4W - 7L
1,330 SR
Queue Stats
138W - 174L
1,477 Elo+
Party 1
Shiva
Shiva
Zeithgeits
Shiva
Level 165
God Stats
2W - 0L
1,799 SR
Queue Stats
67W - 62L
1,525 Elo+
Solo
Chaac
Chaac
xKingxFer
Chaac
Level 129
God Stats
5W - 5L
1,462 SR
Queue Stats
219W - 261L
1,474 Elo+
Party 1
Team Averages
Level 137
1,616 SR
1,484 Elo+

VS

Team Averages
Level 110
1,416 SR
1,451 Elo+
Ares
Ares
DariIsBOSS
Ares
Level 60
God Stats
0W - 3L
1,500 SR
Queue Stats
8W - 6L
1,431 Elo+
Solo
Chronos
Chronos
Dedication_Wh
Chronos
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bastet
Bastet
JamesDoakes
Bastet
Level 148
God Stats
2W - 3L
1,278 SR
Queue Stats
271W - 236L
1,505 Elo+
Solo
Sun Wukong
Sun Wukong
Rockiesapx
Sun Wukong
Level 95
God Stats
3W - 4L
1,529 SR
Queue Stats
14W - 20L
1,410 Elo+
Party 2
Xbalanque
Xbalanque
TrebleGenesis
Xbalanque
Level 128
God Stats
1W - 2L
1,272 SR
Queue Stats
14W - 20L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CitingChannel45
Baron Samedi
13
4 / 0 / 2
7,339
612
7,166
5,231
3,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 1 / 0
7,605
634
4,462
9,548
4,367
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
2 / 0 / 1
6,536
545
4,809
7,417
2,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shiva
11
2 / 2 / 5
6,453
538
5,508
10,993
5,607
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
xKingxFer
Chaac
11
0 / 0 / 5
5,629
469
5,645
10,920
9,459
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,599
467
2,823
11,595
8,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chronos
11
0 / 4 / 1
5,899
492
2,051
9,118
2,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
12
1 / 0 / 1
6,028
502
6,369
11,670
4,375
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
Rockiesapx
Sun Wukong
12
1 / 0 / 1
6,274
523
5,436
7,277
5,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
TrebleGenesis
Xbalanque
10
0 / 2 / 0
5,439
453
6,702
7,512
2,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
5
8
Kills
2
3
Deaths
8
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
CitingChannel45
Baron Samedi
4
0
2
5
L
0
2
0
0
L
Chronos
0
4
1
0.13
L
Bastet
1
0
1
1.5
W
0
1
0
0
W
2
0
1
2.5
L
Sun Wukong
Rockiesapx
Sun Wukong
1
0
1
1.5
L
Xbalanque
TrebleGenesis
Xbalanque
0
2
0
0
W
Shiva
2
2
5
2.25
W
Chaac
xKingxFer
Chaac
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,590
Damage
23,381
44,109
Taken
47,172
25,641
Mitigated
23,422
13,941
Healing
18,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
CitingChannel45
Baron Samedi
7,166
381
396
1,846
5,231
3,433
0
1,443
3,788
48,309
1,110
L
2,823
269
130
4,080
11,595
8,581
0
1,068
10,527
17,513
2,079
L
Chronos
2,051
792
0
1,356
9,118
2,974
0
4,022
5,096
44,261
0
L
Bastet
6,369
1,884
0
6,262
11,670
4,375
0
348
11,322
0
50,987
W
4,462
825
0
3,067
9,548
4,367
0
0
8,812
0
63,143
W
4,809
1,691
0
4,295
7,417
2,775
923
1,071
6,346
0
56,228
L
Sun Wukong
Rockiesapx
Sun Wukong
5,436
566
0
3,034
7,277
5,086
0
0
7,277
0
41,926
L
Xbalanque
TrebleGenesis
Xbalanque
6,702
3,209
0
3,388
7,512
2,406
0
1,602
5,910
0
50,121
W
Shiva
5,508
981
0
974
10,993
5,607
0
635
10,334
0
51,651
W
Chaac
xKingxFer
Chaac
5,645
505
0
3,363
10,920
9,459
42
1,567
9,353
0
25,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,562
Gold Earned
29,239
372
Minions Killed
342
0
Camps Cleared
0
1,249,280
Distance Traveled
1,213,604
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,339
612
78
7
0
229,460
4
L
Ares
5,599
467
27
2
0
232,967
3
L
Chronos
5,899
492
69
6
0
238,923
3
L
Bastet
6,028
502
88
7
0
313,258
5
W
Pele
7,605
634
103
9
0
244,410
6
W
Medusa
6,536
545
76
6
0
223,243
0
L
Sun Wukong
6,274
523
79
7
0
231,981
1
L
Xbalanque
5,439
453
79
7
0
196,475
0
W
Shiva
6,453
538
76
6
0
290,913
2
W
Chaac
5,629
469
39
3
0
261,254
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role