Player Matchup

He Bo
He Bo
HarderToBeat
He Bo
Level 158
God Stats
1W - 0L
1,554 SR
Queue Stats
27W - 26L
1,477 Elo+
Party 2
Hou Yi
Hou Yi
Ra0oulDuke
Hou Yi
Level 154
God Stats
7W - 5L
1,538 SR
Queue Stats
22W - 18L
1,557 Elo+
Party 2
Tyr
Tyr
TheLeftoverStew
Tyr
Level 149
God Stats
2W - 1L
1,286 SR
Queue Stats
120W - 107L
1,541 Elo+
Solo
Awilix
Awilix
barefootbandit55
Awilix
Level 156
God Stats
8W - 6L
1,633 SR
Queue Stats
79W - 74L
1,517 Elo+
Party 2
Bacchus
Bacchus
s1lv3rhamm3r
Bacchus
Level 156
God Stats
10W - 8L
1,504 SR
Queue Stats
27W - 25L
1,537 Elo+
Party 2
Team Averages
Level 155
1,503 SR
1,526 Elo+

VS

Team Averages
Level 117
1,477 SR
1,512 Elo+
Morgan Le Fay
Morgan Le Fay
CrosbyFilms
Morgan Le Fay
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,468 Elo+
Solo
Bacchus
Bacchus
ParisDrakeDoee
Bacchus
Level 155
God Stats
1W - 3L
1,590 SR
Queue Stats
279W - 263L
1,542 Elo+
Party 1
Susano
Susano
Snowflurry12345
Susano
Level 89
God Stats
3W - 2L
1,592 SR
Queue Stats
161W - 144L
1,533 Elo+
Solo
Medusa
Medusa
SonnyGunz27
Medusa
Level 155
God Stats
3W - 5L
1,415 SR
Queue Stats
32W - 21L
1,502 Elo+
Party 1
Cthulhu
Cthulhu
lilwoot
Cthulhu
Level 123
God Stats
0W - 2L
1,290 SR
Queue Stats
216W - 190L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 2
6,287
629
4,462
4,959
1,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
Ra0oulDuke
Hou Yi
12
2 / 0 / 2
6,448
645
3,354
4,772
1,744
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
0 / 2 / 1
5,899
590
1,703
11,594
7,510
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
5 / 1 / 2
6,878
688
5,425
7,466
2,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
s1lv3rhamm3r
Bacchus
9
0 / 2 / 3
5,431
543
3,849
8,025
6,944
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CrosbyFilms
Morgan Le Fay
8
0 / 5 / 0
4,899
490
1,001
6,940
2,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
0 / 2 / 1
5,387
539
2,685
6,144
4,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
2 / 1 / 0
5,490
549
5,391
9,570
3,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
11
0 / 1 / 1
5,641
564
3,325
4,837
1,737
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cthulhu
lilwoot
Cthulhu
11
1 / 1 / 1
6,294
629
7,197
5,633
4,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
9
Kills
3
5
Deaths
10
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
CrosbyFilms
Morgan Le Fay
0
5
0
0
W
2
0
2
3
L
0
2
1
0.25
W
Hou Yi
Ra0oulDuke
Hou Yi
2
0
2
3
L
2
1
0
2
L
Medusa
0
1
1
0.5
W
0
2
1
0.25
W
5
1
2
6
L
Cthulhu
lilwoot
Cthulhu
1
1
1
1.5
W
Bacchus
s1lv3rhamm3r
Bacchus
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,793
Damage
19,599
36,816
Taken
33,124
20,713
Mitigated
17,238
13,203
Healing
10,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
CrosbyFilms
Morgan Le Fay
1,001
126
0
740
6,940
2,668
0
2,714
4,226
21,838
1,301
W
4,462
39
0
690
4,959
1,658
0
1,455
3,358
40,015
2,257
L
2,685
551
0
2,003
6,144
4,978
0
1,107
5,037
13,834
2,345
W
Hou Yi
Ra0oulDuke
Hou Yi
3,354
1,542
0
1,954
4,772
1,744
0
511
4,261
0
45,097
L
5,391
1,153
0
4,549
9,570
3,516
0
2,385
7,185
0
36,961
L
Medusa
3,325
1,367
0
1,592
4,837
1,737
0
1,088
3,749
0
46,271
W
1,703
384
0
4,810
11,594
7,510
0
5,285
5,469
0
36,887
W
5,425
1,780
0
4,440
7,466
2,857
0
412
7,054
0
59,947
L
Cthulhu
lilwoot
Cthulhu
7,197
1,236
0
1,868
5,633
4,339
0
992
4,641
41,671
2,500
W
Bacchus
s1lv3rhamm3r
Bacchus
3,849
573
0
1,309
8,025
6,944
0
2,182
5,789
17,636
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,943
Gold Earned
27,711
340
Minions Killed
291
0
Camps Cleared
0
1,083,952
Distance Traveled
1,040,675
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
4,899
490
41
4
0
175,430
0
W
He Bo
6,287
629
75
8
0
225,311
0
L
Bacchus
5,387
539
35
4
0
195,522
2
W
Hou Yi
6,448
645
92
9
0
196,418
0
L
Susano
5,490
549
58
6
0
253,680
5
L
Medusa
5,641
564
71
7
0
210,802
1
W
Tyr
5,899
590
77
8
0
174,637
3
W
Awilix
6,878
688
87
9
0
261,915
3
L
Cthulhu
6,294
629
86
9
0
205,241
4
W
Bacchus
5,431
543
9
1
0
225,671
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role