Player Matchup

Maman Brigitte
Maman Brigitte
 
Maman Brigitte
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
ASITY kawai
Danzaburou
Level 77
God Stats
12W - 8L
1,637 SR
Queue Stats
41W - 30L
1,538 Elo+
Solo
Vamana
Vamana
andyw000000000
Vamana
Level 59
God Stats
3W - 1L
1,568 SR
Queue Stats
237W - 209L
1,418 Elo+
Party 2
Fafnir
Fafnir
punkenglish
Fafnir
Level 63
God Stats
14W - 6L
1,723 SR
Queue Stats
242W - 224L
1,385 Elo+
Party 2
Nu Wa
Nu Wa
rkeen
Nu Wa
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 22L
1,445 Elo+
Solo
Team Averages
Level 64
1,586 SR
1,457 Elo+

VS

Team Averages
Level 74
1,496 SR
1,463 Elo+
Mulan
Mulan
ForecastVoice57
Mulan
Level 42
God Stats
44W - 33L
1,629 SR
Queue Stats
99W - 84L
1,492 Elo+
Party 1
Loki
Loki
Master Kill122
Loki
Level 88
God Stats
2W - 5L
1,299 SR
Queue Stats
129W - 115L
1,499 Elo+
Party 1
Skadi
Skadi
StingingRays06
Skadi
Level 77
God Stats
23W - 19L
1,568 SR
Queue Stats
267W - 263L
1,401 Elo+
Solo
Maui
Maui
donutbagleman
Maui
Level 76
God Stats
82W - 69L
1,644 SR
Queue Stats
142W - 117L
1,501 Elo+
Party 1
Scylla
Scylla
marquitos1097
Scylla
Level 89
God Stats
11W - 12L
1,342 SR
Queue Stats
193W - 206L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
 
Maman Brigitte
10
0 / 1 / 2
5,580
507
4,636
8,712
3,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
ASITY kawai
Danzaburou
9
0 / 2 / 1
5,141
467
4,362
6,237
2,216
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

13
4 / 0 / 1
7,727
702
5,775
6,681
5,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fafnir
9
1 / 2 / 0
6,014
547
2,368
9,838
9,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nu Wa
rkeen
Nu Wa
11
2 / 0 / 0
6,829
621
4,876
5,441
1,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 0
5,414
492
4,697
11,048
4,947
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 1 / 1
5,525
502
1,904
9,686
3,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
2 / 1 / 1
5,160
469
6,796
6,308
2,371
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

9
1 / 0 / 3
5,824
529
3,249
5,462
4,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 1 / 0
5,135
467
3,622
4,950
1,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
10
7
Kills
5
5
Deaths
7
4
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Maman Brigitte
 
Maman Brigitte
0
1
2
1
W
Danzaburou
ASITY kawai
Danzaburou
0
2
1
0.25
L
1
4
0
0.25
L
1
1
1
1.5
L
2
1
1
2.5
W
4
0
1
4.5
L
1
0
3
2.5
L
0
1
0
0
W
Fafnir
1
2
0
0.5
W
Nu Wa
rkeen
Nu Wa
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,017
Damage
20,268
36,909
Taken
37,454
22,040
Mitigated
16,728
14,462
Healing
11,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maman Brigitte
 
Maman Brigitte
4,636
522
0
4,976
8,712
3,104
0
566
8,146
33,367
1,182
W
Danzaburou
ASITY kawai
Danzaburou
4,362
1,117
0
2,304
6,237
2,216
0
1,409
4,828
0
33,625
L
4,697
1,071
0
2,220
11,048
4,947
0
1,018
9,268
0
36,948
L
1,904
223
0
4,962
9,686
3,433
0
3,000
6,522
0
40,645
L
6,796
2,117
0
1,269
6,308
2,371
14
1,668
4,566
0
37,848
W
5,775
2,299
0
2,414
6,681
5,855
0
0
6,681
0
54,636
L
3,249
514
0
1,649
5,462
4,419
0
2,000
3,388
13,138
0
L
3,622
238
0
1,480
4,950
1,558
0
3,325
1,419
37,042
1,928
W
Fafnir
2,368
403
0
3,148
9,838
9,068
0
1,688
8,150
14,931
1,291
W
Nu Wa
rkeen
Nu Wa
4,876
1,911
0
1,620
5,441
1,797
921
3,189
2,252
38,980
1,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,291
Gold Earned
27,058
286
Minions Killed
257
0
Camps Cleared
0
1,058,310
Distance Traveled
1,012,520
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maman Brigitte
5,580
507
51
5
0
230,159
0
W
Danzaburou
5,141
467
47
4
0
198,836
0
L
Mulan
5,414
492
55
5
0
183,887
0
L
Loki
5,525
502
71
6
0
232,855
0
L
Skadi
5,160
469
60
5
0
205,618
4
W
Vamana
7,727
702
96
9
0
220,711
0
L
Maui
5,824
529
17
2
0
207,982
0
L
Scylla
5,135
467
54
5
0
182,178
0
W
Fafnir
6,014
547
20
2
0
215,943
0
W
Nu Wa
6,829
621
72
7
0
192,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role