Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Blacknights92
Athena
Level 140
God Stats
0W - 2L
1,500 SR
Queue Stats
64W - 73L
1,491 Elo+
Party 1
Pele
Pele
Chocodile187
Pele
Level 157
God Stats
2W - 2L
1,680 SR
Queue Stats
124W - 130L
1,485 Elo+
Party 1
Xbalanque
Xbalanque
Heil-Pavey
Xbalanque
Level 147
God Stats
14W - 9L
1,620 SR
Queue Stats
122W - 128L
1,528 Elo+
Party 1
Baba Yaga
Baba Yaga
darkrealms2905
Baba Yaga
Level 153
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 49L
1,453 Elo+
Party 1
Team Averages
Level 141
1,560 SR
1,491 Elo+

VS

Team Averages
Level 128
1,497 SR
1,542 Elo+
Sol
Sol
 
Sol
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fafnir
Fafnir
ArthurPryce
Fafnir
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 43L
1,549 Elo+
Solo
Ratatoskr
Ratatoskr
Chakamaraka
Ratatoskr
Level 128
God Stats
1W - 1L
1,318 SR
Queue Stats
74W - 68L
1,547 Elo+
Party 2
Sylvanus
Sylvanus
Kitto1011
Sylvanus
Level 122
God Stats
1W - 1L
1,169 SR
Queue Stats
61W - 54L
1,568 Elo+
Party 3
Ravana
Ravana
Rat Uchiha
Ravana
Level 103
God Stats
6W - 1L
1,996 SR
Queue Stats
48W - 52L
1,546 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
12
0 / 3 / 0
6,868
528
5,522
15,811
13,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
1 / 5 / 4
6,399
492
4,275
14,264
10,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
5 / 5 / 1
7,071
544
8,259
14,744
5,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
Heil-Pavey
Xbalanque
11
1 / 4 / 2
6,509
501
7,525
9,536
3,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Baba Yaga
darkrealms2905
Baba Yaga
12
0 / 0 / 1
6,812
524
2,899
7,714
2,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+400
Health
+200
Mana
+10
Magical Penetration

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
0 / 4 / 5
7,624
586
8,045
11,770
4,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+400
Health
+200
Mana
+10
Magical Penetration

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
12
5 / 0 / 6
8,325
640
5,210
9,088
10,133
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ratatoskr
Chakamaraka
Ratatoskr
15
1 / 1 / 3
9,224
710
11,054
12,943
8,980
Thickbark Acorn

Thickbark Acorn

+35
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 2% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Sylvanus
Kitto1011
Sylvanus
13
2 / 1 / 2
8,076
621
9,199
10,138
5,959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ravana
Rat Uchiha
Ravana
15
8 / 1 / 3
8,557
658
8,598
8,506
4,504
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
35
7
Kills
16
17
Deaths
7
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
0
3
0
0
W
Sol
 
Sol
0
4
5
0.63
W
Fafnir
5
0
6
8
L
1
5
4
0.6
W
Ratatoskr
Chakamaraka
Ratatoskr
1
1
3
2.5
L
5
5
1
1.1
L
Xbalanque
Heil-Pavey
Xbalanque
1
4
2
0.5
W
Sylvanus
Kitto1011
Sylvanus
2
1
2
3
W
Ravana
Rat Uchiha
Ravana
8
1
3
9.5
L
Baba Yaga
darkrealms2905
Baba Yaga
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,480
Damage
42,106
62,069
Taken
52,445
35,398
Mitigated
33,584
15,832
Healing
18,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
5,522
3,640
0
5,730
15,811
13,024
0
159
15,652
0
53,848
W
Sol
 
Sol
8,045
3,720
0
4,347
11,770
4,008
0
1,238
10,532
56,362
8,125
W
Fafnir
5,210
1,899
0
3,710
9,088
10,133
57
2,756
6,332
21,360
425
L
4,275
849
0
2,000
14,264
10,757
0
7,059
7,205
16,591
0
W
Ratatoskr
Chakamaraka
Ratatoskr
11,054
5,285
0
3,873
12,943
8,980
25
376
12,567
0
87,501
L
8,259
2,647
0
4,538
14,744
5,262
0
3,996
10,748
0
46,157
L
Xbalanque
Heil-Pavey
Xbalanque
7,525
3,794
0
1,819
9,536
3,463
0
5,205
4,331
0
47,149
W
Sylvanus
Kitto1011
Sylvanus
9,199
2,112
658
4,244
10,138
5,959
694
2,034
8,104
46,749
16,070
W
Ravana
Rat Uchiha
Ravana
8,598
3,303
0
1,236
8,506
4,504
77
770
7,736
0
77,192
L
Baba Yaga
darkrealms2905
Baba Yaga
2,899
0
0
1,745
7,714
2,892
0
4,907
2,807
48,491
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,659
Gold Earned
41,806
394
Minions Killed
478
0
Camps Cleared
0
1,358,955
Distance Traveled
1,314,830
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
6,868
528
98
8
0
250,539
2
W
Sol
7,624
586
108
8
0
240,371
2
W
Fafnir
8,325
640
25
2
0
265,211
0
L
Athena
6,399
492
14
1
0
271,916
4
W
Ratatoskr
9,224
710
141
11
0
261,962
0
L
Pele
7,071
544
73
6
0
281,869
0
L
Xbalanque
6,509
501
82
6
0
255,400
4
W
Sylvanus
8,076
621
100
8
0
229,809
0
W
Ravana
8,557
658
104
8
0
317,477
0
L
Baba Yaga
6,812
524
127
10
0
299,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role