Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Heerø
Bastet
Level 159
God Stats
2W - 2L
1,737 SR
Queue Stats
130W - 128L
1,499 Elo+
Solo
Awilix
Awilix
SquirrelMadness
Awilix
Level 80
God Stats
0W - 6L
1,156 SR
Queue Stats
183W - 164L
1,446 Elo+
Solo
Terra
Terra
Torrela
Terra
Level 127
God Stats
22W - 11L
1,534 SR
Queue Stats
390W - 365L
1,462 Elo+
Solo
Neith
Neith
valdereco
Neith
Level 64
God Stats
2W - 2L
1,307 SR
Queue Stats
46W - 49L
1,574 Elo+
Solo
Team Averages
Level 113
1,447 SR
1,496 Elo+

VS

Team Averages
Level 129
1,535 SR
1,486 Elo+
Bellona
Bellona
 
Bellona
Level 212
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
BanSupremo
Zhong Kui
Level 66
God Stats
5W - 2L
1,673 SR
Queue Stats
139W - 162L
1,468 Elo+
Solo
Ares
Ares
Kaito567567
Ares
Level 64
God Stats
4W - 2L
1,500 SR
Queue Stats
364W - 363L
1,495 Elo+
Solo
Thor
Thor
VankeeR
Thor
Level 143
God Stats
1W - 2L
1,500 SR
Queue Stats
257W - 237L
1,471 Elo+
Solo
Nut
Nut
ghereon
Nut
Level 158
God Stats
4W - 9L
1,500 SR
Queue Stats
105W - 107L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
7
0 / 0 / 0
3,691
738
2,368
3,930
2,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
Heerø
Bastet
7
0 / 1 / 0
3,535
707
1,237
5,834
1,696
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

2
0 / 0 / 0
2,670
534
0
414
116
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Terra
Torrela
Terra
6
1 / 1 / 0
3,821
764
2,293
4,406
2,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
valdereco
Neith
6
0 / 0 / 1
3,255
651
2,947
3,327
947
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
8
1 / 0 / 0
4,710
942
3,631
4,135
2,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Zhong Kui
BanSupremo
Zhong Kui
6
0 / 1 / 0
3,595
719
1,237
3,808
2,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

6
0 / 1 / 1
3,739
748
878
5,966
3,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thor
VankeeR
Thor
6
0 / 0 / 0
3,663
733
1,819
4,705
1,762
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nut
5
1 / 0 / 0
3,613
723
3,189
2,914
987
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
3
1
Kills
2
2
Deaths
2
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
0
0
0
W
Bellona
 
Bellona
1
0
0
1
W
Zhong Kui
BanSupremo
Zhong Kui
0
1
0
0
L
Bastet
Heerø
Bastet
0
1
0
0
W
0
1
1
0.5
L
0
0
0
0
L
Terra
Torrela
Terra
1
1
0
1
W
Thor
VankeeR
Thor
0
0
0
0
W
Nut
1
0
0
1
L
Neith
valdereco
Neith
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,845
Damage
10,754
17,911
Taken
21,528
7,186
Mitigated
11,010
6,303
Healing
7,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
2,368
410
0
1,316
3,930
2,184
0
1,237
2,693
20,040
0
W
Bellona
 
Bellona
3,631
1,041
0
2,816
4,135
2,534
0
0
4,135
0
36,032
W
Zhong Kui
BanSupremo
Zhong Kui
1,237
190
0
1,306
3,808
2,608
0
1,746
2,062
19,091
0
L
Bastet
Heerø
Bastet
1,237
143
0
2,227
5,834
1,696
0
0
5,834
0
20,599
W
878
0
0
1,920
5,966
3,119
0
1,283
4,683
7,729
169
L
0
0
0
0
414
116
0
0
414
0
1,407
L
Terra
Torrela
Terra
2,293
226
54
1,428
4,406
2,243
0
557
3,849
9,680
0
W
Thor
VankeeR
Thor
1,819
688
0
750
4,705
1,762
0
802
3,903
0
21,785
W
Nut
3,189
1,991
0
1,039
2,914
987
0
830
2,084
0
21,920
L
Neith
valdereco
Neith
2,947
879
0
1,278
3,327
947
0
277
3,050
0
15,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,972
Gold Earned
19,320
108
Minions Killed
186
0
Camps Cleared
0
465,351
Distance Traveled
534,711
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
3,691
738
39
8
0
121,410
1
W
Bellona
4,710
942
63
13
0
110,096
0
W
Zhong Kui
3,595
719
33
7
0
102,288
0
L
Bastet
3,535
707
34
7
0
116,364
0
W
Ares
3,739
748
15
3
0
109,658
0
L
Awilix
2,670
534
4
1
0
13,902
0
L
Terra
3,821
764
10
2
0
115,625
1
W
Thor
3,663
733
44
9
0
109,143
0
W
Nut
3,613
723
31
6
0
103,526
0
L
Neith
3,255
651
21
4
0
98,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role