Player Matchup

Pele
Pele
AllBeast-19
Pele
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
84W - 83L
1,450 Elo+
Solo
Thoth
Thoth
Jerry Oui
Thoth
Level 124
God Stats
3W - 10L
1,328 SR
Queue Stats
85W - 88L
1,513 Elo+
Party 3
Neith
Neith
NF_Loca__
Neith
Level 86
God Stats
27W - 30L
1,512 SR
Queue Stats
154W - 162L
1,451 Elo+
Party 2
Vamana
Vamana
Plaguedoc666
Vamana
Level 36
God Stats
0W - 4L
1,268 SR
Queue Stats
8W - 11L
1,483 Elo+
Party 3
Surtr
Surtr
Sesefrx
Surtr
Level 124
God Stats
37W - 27L
1,560 SR
Queue Stats
248W - 267L
1,378 Elo+
Party 2
Team Averages
Level 98
1,433 SR
1,455 Elo+

VS

Team Averages
Level 67
1,478 SR
1,466 Elo+
Ymir
Ymir
Breezynm
Ymir
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 65L
1,544 Elo+
Party 1
Chang'e
Chang'e
Manquin125460
Chang'e
Level 52
God Stats
10W - 4L
1,713 SR
Queue Stats
151W - 128L
1,444 Elo+
Solo
Hachiman
Hachiman
SpGKOOSH
Hachiman
Level 44
God Stats
5W - 3L
1,515 SR
Queue Stats
26W - 23L
1,503 Elo+
Party 1
Mulan
Mulan
StonyBear278613
Mulan
Level 78
God Stats
3W - 11L
1,163 SR
Queue Stats
32W - 47L
1,334 Elo+
Solo
Scylla
Scylla
peezza
Scylla
Level 64
God Stats
2W - 0L
1,502 SR
Queue Stats
60W - 46L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 0
8,080
539
7,046
14,133
6,061
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thoth
Jerry Oui
Thoth
13
0 / 3 / 1
7,434
496
1,114
6,504
2,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
NF_Loca__
Neith
12
0 / 3 / 4
6,987
466
7,366
9,264
3,624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Vamana
12
0 / 0 / 0
6,717
448
7,335
13,997
14,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Surtr
Sesefrx
Surtr
12
3 / 5 / 3
7,559
504
13,201
15,092
7,698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
5 / 0 / 4
8,472
565
7,276
7,303
4,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chang'e
13
2 / 4 / 5
7,809
521
7,753
15,922
6,768
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Hachiman
SpGKOOSH
Hachiman
12
3 / 3 / 1
6,890
459
6,608
13,144
4,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 0 / 0
8,232
549
10,912
13,056
12,530
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Scylla
peezza
Scylla
16
3 / 0 / 5
8,611
574
7,017
5,433
1,647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
29
7
Kills
14
14
Deaths
7
8
Assists
15
Player
Kills
Deaths
Assists
KDA
L
4
3
0
1.33
W
Ymir
5
0
4
7
L
Thoth
Jerry Oui
Thoth
0
3
1
0.17
W
Chang'e
2
4
5
1.13
L
Neith
NF_Loca__
Neith
0
3
4
0.67
L
Vamana
0
0
0
0
L
Surtr
Sesefrx
Surtr
3
5
3
0.9
W
Hachiman
SpGKOOSH
Hachiman
3
3
1
1.17
W
1
0
0
1
W
Scylla
peezza
Scylla
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,062
Damage
39,566
58,990
Taken
54,858
33,700
Mitigated
29,957
16,407
Healing
23,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,046
1,410
0
1,771
14,133
6,061
0
5,649
8,316
0
80,249
W
Ymir
7,276
1,835
0
5,047
7,303
4,208
0
281
7,022
72,754
1,263
L
Thoth
Jerry Oui
Thoth
1,114
0
0
820
6,504
2,084
0
4,828
1,446
48,843
339
W
Chang'e
7,753
586
1,945
7,558
15,922
6,768
138
228
15,694
47,662
1,045
L
Neith
NF_Loca__
Neith
7,366
3,779
79
3,476
9,264
3,624
696
3,443
5,821
0
46,314
L
Vamana
7,335
3,448
0
5,510
13,997
14,233
0
985
13,012
0
44,352
L
Surtr
Sesefrx
Surtr
13,201
5,481
0
4,751
15,092
7,698
50
6,235
8,803
697
50,061
W
Hachiman
SpGKOOSH
Hachiman
6,608
3,570
0
5,242
13,144
4,804
0
135
13,009
0
47,638
W
10,912
1,819
0
3,385
13,056
12,530
164
105
11,903
0
67,847
W
Scylla
peezza
Scylla
7,017
519
0
695
5,433
1,647
0
833
4,600
51,458
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,777
Gold Earned
40,014
421
Minions Killed
489
0
Camps Cleared
0
1,395,095
Distance Traveled
1,421,821
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,080
539
118
8
0
290,158
2
W
Ymir
8,472
565
105
7
0
335,511
0
L
Thoth
7,434
496
101
7
0
268,899
2
W
Chang'e
7,809
521
79
5
0
283,674
0
L
Neith
6,987
466
70
5
0
266,249
4
L
Vamana
6,717
448
64
4
0
278,103
2
L
Surtr
7,559
504
68
5
0
291,686
0
W
Hachiman
6,890
459
81
5
0
245,524
0
W
Mulan
8,232
549
109
7
0
281,418
7
W
Scylla
8,611
574
115
8
0
275,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role