Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
 
Skadi
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Shinji_012
Cthulhu
Level 180
God Stats
26W - 12L
1,730 SR
Queue Stats
868W - 839L
1,520 Elo+
Solo
Chronos
Chronos
Zomok40
Chronos
Level 80
God Stats
18W - 9L
1,663 SR
Queue Stats
43W - 27L
1,604 Elo+
Party 2
Osiris
Osiris
huckers123
Osiris
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 106L
1,486 Elo+
Solo
Team Averages
Level 108
1,578 SR
1,522 Elo+

VS

Team Averages
Level 89
1,540 SR
1,500 Elo+
Bellona
Bellona
 
Bellona
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Kingshott_PP
Charybdis
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 111L
1,502 Elo+
Solo
Khepri
Khepri
TuEquinox
Khepri
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hel
Hel
fabian1406
Hel
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
233W - 230L
1,497 Elo+
Solo
Loki
Loki
whatisan0te
Loki
Level 106
God Stats
0W - 1L
1,702 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
10
4 / 0 / 2
5,670
630
2,758
4,233
1,356
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Skadi
 
Skadi
1
0 / 0 / 0
1,805
201
0
0
0
Cthulhu
Shinji_012
Cthulhu
10
1 / 2 / 1
5,029
559
6,997
6,212
3,739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chronos
Zomok40
Chronos
10
4 / 0 / 2
5,819
647
3,470
3,651
1,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Osiris
huckers123
Osiris
10
1 / 1 / 2
5,523
614
2,167
4,167
2,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
6
0 / 1 / 0
4,247
472
1,548
3,592
2,120
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Charybdis
Kingshott_PP
Charybdis
8
1 / 2 / 1
4,799
533
2,329
6,501
2,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Khepri
TuEquinox
Khepri
8
0 / 2 / 2
5,073
564
1,713
5,190
3,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 4 / 0
5,179
575
1,937
5,257
2,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

10
2 / 2 / 0
5,430
603
1,258
7,071
2,502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
6
10
Kills
3
3
Deaths
11
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
4
0
2
5
W
Skadi
 
Skadi
0
0
0
0
L
Bellona
 
Bellona
0
1
0
0
L
Charybdis
Kingshott_PP
Charybdis
1
2
1
0.75
W
Cthulhu
Shinji_012
Cthulhu
1
2
1
0.75
L
Khepri
TuEquinox
Khepri
0
2
2
0.5
W
Chronos
Zomok40
Chronos
4
0
2
5
L
0
4
0
0
W
Osiris
huckers123
Osiris
1
1
2
2
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,392
Damage
8,785
18,263
Taken
27,611
8,404
Mitigated
13,103
3,946
Healing
8,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
2,758
990
0
160
4,233
1,356
0
363
3,870
0
34,176
W
Skadi
 
Skadi
0
0
0
0
0
0
0
0
0
0
0
L
Bellona
 
Bellona
1,548
205
0
1,633
3,592
2,120
0
0
3,592
0
14,701
L
Charybdis
Kingshott_PP
Charybdis
2,329
1,300
0
3,090
6,501
2,762
0
3,219
2,716
0
42,762
W
Cthulhu
Shinji_012
Cthulhu
6,997
280
0
500
6,212
3,739
0
1,652
4,560
31,271
0
L
Khepri
TuEquinox
Khepri
1,713
557
0
917
5,190
3,715
0
2,474
2,278
8,536
0
W
Chronos
Zomok40
Chronos
3,470
1,174
0
994
3,651
1,195
721
1,568
2,083
27,802
0
L
1,937
231
39
968
5,257
2,004
383
2,684
2,287
30,846
439
W
Osiris
huckers123
Osiris
2,167
181
0
2,292
4,167
2,114
0
0
3,886
0
29,742
L
1,258
370
0
2,237
7,071
2,502
0
756
6,271
0
28,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,846
Gold Earned
24,728
216
Minions Killed
212
0
Camps Cleared
0
766,516
Distance Traveled
755,297
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
5,670
630
53
6
0
210,118
0
W
Skadi
1,805
201
0
0
0
0
0
L
Bellona
4,247
472
24
3
0
81,874
1
L
Charybdis
4,799
533
67
7
0
147,380
0
W
Cthulhu
5,029
559
50
6
0
193,458
2
L
Khepri
5,073
564
10
1
0
171,684
0
W
Chronos
5,819
647
55
6
0
184,888
0
L
Hel
5,179
575
56
6
0
144,525
5
W
Osiris
5,523
614
58
6
0
178,052
0
L
Loki
5,430
603
55
6
0
209,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role