Player Matchup

Janus
Janus
KingLeon07
Janus
Level 145
God Stats
1W - 3L
1,502 SR
Queue Stats
46W - 38L
1,626 Elo+
Party 2
Ganesha
Ganesha
SmiteBeast6969
Ganesha
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
71W - 74L
1,444 Elo+
Party 2
Horus
Horus
SprayCheese8215
Horus
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 42L
1,314 Elo+
Party 2
Team Averages
Level 90
1,501 SR
1,461 Elo+

VS

Team Averages
Level 131
1,714 SR
1,518 Elo+
Nut
Nut
Elojx2
Nut
Level 146
God Stats
18W - 13L
1,676 SR
Queue Stats
141W - 136L
1,583 Elo+
Solo
Janus
Janus
I AM P4Y7
Janus
Level 121
God Stats
7W - 2L
1,882 SR
Queue Stats
78W - 80L
1,459 Elo+
Party 1
Charon
Charon
Sukison
Charon
Level 127
God Stats
4W - 2L
1,583 SR
Queue Stats
43W - 33L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
12
2 / 5 / 0
7,704
700
9,542
9,080
3,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 6 / 1
6,584
599
3,026
14,115
10,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 6 / 1
7,341
667
1,910
14,899
13,358
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
Elojx2
Nut
16
10 / 0 / 7
10,347
941
18,921
9,480
4,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
I AM P4Y7
Janus
13
5 / 1 / 9
8,777
798
7,692
6,072
2,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon
Sukison
Charon
14
2 / 2 / 14
8,605
782
6,556
10,640
9,907
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
47
3
Kills
17
17
Deaths
3
2
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Nut
Elojx2
Nut
10
0
7
13.5
W
Janus
I AM P4Y7
Janus
5
1
9
9.5
L
Janus
2
5
0
0.4
L
0
6
1
0.08
L
1
6
1
0.25
W
Charon
Sukison
Charon
2
2
14
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,478
Damage
33,169
38,094
Taken
26,192
27,079
Mitigated
16,633
2,513
Healing
4,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
Elojx2
Nut
18,921
12,348
0
3,871
9,480
4,348
620
3,708
5,613
0
57,665
W
Janus
I AM P4Y7
Janus
7,692
370
0
0
6,072
2,378
716
4,928
987
20,080
0
L
Janus
9,542
513
0
494
9,080
3,467
0
2,505
6,335
42,284
21
L
3,026
236
0
511
14,115
10,254
236
4,322
9,433
9,141
0
L
1,910
1,015
376
1,132
14,899
13,358
126
6,629
7,716
0
8,095
W
Charon
Sukison
Charon
6,556
2,359
0
865
10,640
9,907
635
3,514
7,033
15,420
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,629
Gold Earned
27,729
90
Minions Killed
128
0
Camps Cleared
0
500,988
Distance Traveled
589,039
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
10,347
941
79
7
0
202,591
0
W
Janus
8,777
798
41
4
0
205,019
1
L
Janus
7,704
700
64
6
0
169,733
0
L
Ganesha
6,584
599
2
0
0
138,911
0
L
Horus
7,341
667
24
2
0
192,344
0
W
Charon
8,605
782
8
1
0
181,429
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role