Player Matchup

Artemis
Artemis
Diamond II
 
Artemis
Diamond II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Masters
 
Bastet
Masters
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Diamond IV
Dalkom
Odin
Diamond IV
Level 192
God Stats
4W - 0L
1,767 SR
Queue Stats
304W - 244L
2,309 MMR
Solo
Sylvanus
Sylvanus
Diamond III
RainbowFingers
Sylvanus
Diamond III
Level 176
God Stats
1W - 0L
1,500 SR
Queue Stats
209W - 189L
2,224 MMR
Solo
Agni
Agni
Diamond II
Yoosdude
Agni
Diamond II
Level 148
God Stats
7W - 6L
1,534 SR
Queue Stats
143W - 136L
2,446 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 159
1,560 SR
1,996 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 148
1,653 SR
2,089 MMR
Thanatos
Thanatos
Masters
 
Thanatos
Masters
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ne Zha
Ne Zha
Diamond IV
Dmoney099
Ne Zha
Diamond IV
Level 129
God Stats
6W - 3L
1,675 SR
Queue Stats
87W - 67L
2,066 MMR
Party 1
Bellona
Bellona
Platinum I
TheMorochos
Bellona
Platinum I
Level 144
God Stats
10W - 12L
1,629 SR
Queue Stats
307W - 284L
2,018 MMR
Solo
Eset
Eset
Masters
kiddíng
Eset
Masters
Level 198
God Stats
14W - 9L
1,781 SR
Queue Stats
371W - 320L
2,667 MMR
Party 2
Ullr
Ullr
Diamond III
xChucks466CIA
Ullr
Diamond III
Level 142
God Stats
2W - 2L
1,680 SR
Queue Stats
125W - 104L
2,194 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
10
4 / 0 / 2
5,405
772
4,800
2,690
728
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
 
Bastet
9
5 / 1 / 2
5,272
753
3,477
4,658
1,776
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Odin
Dalkom
Odin
10
1 / 0 / 1
5,505
786
4,670
4,573
3,667
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sylvanus
6
0 / 3 / 5
4,147
592
2,220
7,065
4,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Agni
9
0 / 2 / 1
4,924
703
595
3,485
1,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
AphroditeSobekCthulhuBacchus

VS

Bans
VamanaErlang ShenThothNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
6
0 / 2 / 0
3,914
559
1,420
4,199
1,446
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ne Zha
Dmoney099
Ne Zha
7
0 / 2 / 0
4,173
596
1,418
6,708
2,120
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Bellona
TheMorochos
Bellona
9
2 / 2 / 2
4,781
683
4,751
6,379
3,711
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Eset
9
2 / 1 / 2
5,014
716
3,886
3,175
1,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
2 / 3 / 0
4,654
665
1,219
5,482
1,606
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
10
10
Kills
6
6
Deaths
10
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
4
0
2
5
W
Bastet
 
Bastet
5
1
2
6
L
Thanatos
 
Thanatos
0
2
0
0
W
Odin
Dalkom
Odin
1
0
1
1.5
L
Ne Zha
Dmoney099
Ne Zha
0
2
0
0
W
Sylvanus
0
3
5
0.83
L
Bellona
TheMorochos
Bellona
2
2
2
1.5
W
Agni
0
2
1
0.25
L
Eset
2
1
2
3
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,762
Damage
12,694
22,471
Taken
25,943
12,198
Mitigated
9,926
7,625
Healing
8,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
4,800
2,936
0
1,415
2,690
728
0
0
2,690
0
29,252
W
Bastet
 
Bastet
3,477
1,012
0
1,525
4,658
1,776
0
780
3,878
0
25,961
L
Thanatos
 
Thanatos
1,420
493
0
2,373
4,199
1,446
0
93
4,106
0
22,267
W
Odin
Dalkom
Odin
4,670
1,619
0
1,428
4,573
3,667
0
0
4,573
0
41,790
L
Ne Zha
Dmoney099
Ne Zha
1,418
673
0
2,278
6,708
2,120
0
0
6,708
0
22,492
W
Sylvanus
2,220
722
204
2,127
7,065
4,965
0
1,379
5,686
10,587
0
L
Bellona
TheMorochos
Bellona
4,751
2,105
0
2,459
6,379
3,711
0
1,016
5,363
0
25,532
W
Agni
595
0
0
926
3,485
1,062
0
1,727
1,758
35,481
217
L
Eset
3,886
498
0
571
3,175
1,043
11
1,110
2,065
32,493
0
L
1,219
587
0
1,012
5,482
1,606
0
534
4,948
0
21,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,253
Gold Earned
22,536
269
Minions Killed
229
0
Camps Cleared
0
757,569
Distance Traveled
760,010
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
5,405
772
63
9
0
127,524
0
W
Bastet
5,272
753
48
7
0
176,107
0
L
Thanatos
3,914
559
46
7
0
134,506
0
W
Odin
5,505
786
76
11
0
153,855
1
L
Ne Zha
4,173
596
44
6
0
153,120
0
W
Sylvanus
4,147
592
7
1
0
146,981
2
L
Bellona
4,781
683
34
5
0
170,778
0
W
Agni
4,924
703
75
11
0
153,102
2
L
Eset
5,014
716
60
9
0
156,370
1
L
Ullr
4,654
665
45
6
0
145,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role