Player Matchup

Anhur
Anhur
Bronze III
Fexploits
Anhur
Bronze III
Level 156
God Stats
0W - 2L
1,476 SR
Queue Stats
8W - 6L
1,512 MMR
Party 2
Yemoja
Yemoja
Bronze III
Giraffe
Yemoja
Bronze III
Level 169
God Stats
1W - 2L
1,475 SR
Queue Stats
16W - 14L
1,512 MMR
Party 2
Vulcan
Vulcan
Bronze III
TheOTP
Vulcan
Bronze III
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 14L
1,512 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 136
1,484 SR
1,512 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 149
1,696 SR
1,512 MMR
Zeus
Zeus
Silver I
Bloodyjar
Zeus
Silver I
Level 156
God Stats
9W - 2L
1,856 SR
Queue Stats
79W - 74L
1,504 MMR
Party 1
Achilles
Achilles
Bronze III
H1GHT3CHREDNECK
Achilles
Bronze III
Level 131
God Stats
1W - 0L
1,733 SR
Queue Stats
1W - 4L
1,500 MMR
Solo
Izanami
Izanami
Silver II
Persile
Izanami
Silver II
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
94W - 101L
1,532 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Fexploits
Anhur
15
2 / 2 / 1
9,776
698
16,382
17,226
7,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
Giraffe
Yemoja
13
0 / 3 / 3
8,340
596
3,348
16,064
14,194
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Vulcan
TheOTP
Vulcan
14
1 / 5 / 2
9,217
658
11,598
10,668
5,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
NoxNe ZhaSurtrBastet

VS

Bans
BacchusAtlasMauiAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
17
3 / 0 / 6
10,556
754
16,650
7,313
2,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Achilles
15
3 / 2 / 5
9,925
709
12,308
20,463
26,035
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
Persile
Izanami
16
4 / 1 / 5
10,596
757
9,916
11,818
4,009
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
3
Kills
10
10
Deaths
3
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Zeus
3
0
6
6
L
Anhur
Fexploits
Anhur
2
2
1
1.25
L
Yemoja
Giraffe
Yemoja
0
3
3
0.5
W
Achilles
3
2
5
2.75
W
Izanami
Persile
Izanami
4
1
5
6.5
L
Vulcan
TheOTP
Vulcan
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,328
Damage
38,874
43,958
Taken
39,594
27,118
Mitigated
32,419
10,039
Healing
8,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
16,650
467
0
1,187
7,313
2,375
280
2,742
4,571
67,505
0
L
Anhur
Fexploits
Anhur
16,382
11,425
0
5,538
17,226
7,827
0
6,851
9,854
0
63,864
L
Yemoja
Giraffe
Yemoja
3,348
1,512
1,935
1,566
16,064
14,194
96
5,171
10,291
10,545
841
W
Achilles
12,308
2,090
0
3,862
20,463
26,035
54
8,574
11,889
0
24,482
W
Izanami
Persile
Izanami
9,916
5,473
0
3,769
11,818
4,009
1,326
3,671
8,147
0
44,954
L
Vulcan
TheOTP
Vulcan
11,598
3,481
0
1,000
10,668
5,097
0
4,653
5,629
45,298
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,333
Gold Earned
31,077
177
Minions Killed
219
0
Camps Cleared
0
816,608
Distance Traveled
813,390
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,556
754
102
7
0
268,385
0
L
Anhur
9,776
698
111
8
0
254,159
0
L
Yemoja
8,340
596
6
0
0
284,405
0
W
Achilles
9,925
709
24
2
0
302,339
0
W
Izanami
10,596
757
93
7
0
242,666
3
L
Vulcan
9,217
658
60
4
0
278,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role