Player Matchup

Tiamat
Tiamat
CptnCaptain
Tiamat
Level 149
God Stats
2W - 1L
1,416 SR
Queue Stats
176W - 175L
1,551 Elo+
Solo
Kukulkan
Kukulkan
FSGdillon
Kukulkan
Level 218
God Stats
3W - 1L
1,426 SR
Queue Stats
94W - 103L
1,548 Elo+
Party 1
Da Ji
Da Ji
Flash DNA
Da Ji
Level 156
God Stats
1W - 5L
1,511 SR
Queue Stats
107W - 110L
1,487 Elo+
Party 1
Gilgamesh
Gilgamesh
IMC2313
Gilgamesh
Level 143
God Stats
3W - 1L
1,654 SR
Queue Stats
150W - 149L
1,504 Elo+
Party 1
Charon
Charon
ZachariahXV
Charon
Level 148
God Stats
4W - 0L
1,619 SR
Queue Stats
104W - 86L
1,550 Elo+
Party 1
Team Averages
Level 163
1,525 SR
1,528 Elo+

VS

Team Averages
Level 121
1,540 SR
1,525 Elo+
Hera
Hera
 
Hera
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
DudeLag
Chernobog
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 63L
1,620 Elo+
Party 2
Ah Puch
Ah Puch
MauiBooBoo
Ah Puch
Level 150
God Stats
3W - 4L
1,584 SR
Queue Stats
178W - 159L
1,491 Elo+
Solo
Zeus
Zeus
Thaniel lol
Zeus
Level 107
God Stats
6W - 4L
1,647 SR
Queue Stats
153W - 166L
1,425 Elo+
Solo
Xing Tian
Xing Tian
bshaq911
Xing Tian
Level 145
God Stats
0W - 3L
1,469 SR
Queue Stats
110W - 112L
1,591 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
14
1 / 2 / 7
7,866
874
7,305
6,988
5,261
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
FSGdillon
Kukulkan
14
5 / 1 / 5
8,026
892
8,554
6,261
2,869
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
Flash DNA
Da Ji
13
3 / 1 / 8
7,662
851
4,053
6,076
3,134
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Gilgamesh
IMC2313
Gilgamesh
13
4 / 3 / 7
7,524
836
5,641
12,011
9,401
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charon
14
2 / 1 / 11
8,515
946
6,614
7,081
7,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
13
1 / 2 / 4
7,284
809
8,849
5,893
2,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
DudeLag
Chernobog
14
3 / 5 / 3
7,900
878
4,769
8,959
4,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Puch
MauiBooBoo
Ah Puch
15
2 / 2 / 3
7,838
871
8,134
7,380
4,541
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

9
0 / 3 / 2
6,042
671
3,047
3,976
1,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xing Tian
bshaq911
Xing Tian
11
1 / 3 / 3
6,768
752
4,341
11,852
12,675
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
22
15
Kills
7
8
Deaths
15
38
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
1
2
4
1.5
W
Tiamat
1
2
7
2.25
L
Chernobog
DudeLag
Chernobog
3
5
3
0.9
W
Kukulkan
FSGdillon
Kukulkan
5
1
5
7.5
W
Da Ji
Flash DNA
Da Ji
3
1
8
7
W
Gilgamesh
IMC2313
Gilgamesh
4
3
7
2.5
L
Ah Puch
MauiBooBoo
Ah Puch
2
2
3
1.75
L
0
3
2
0.33
W
Charon
2
1
11
7.5
L
Xing Tian
bshaq911
Xing Tian
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,167
Damage
29,140
38,417
Taken
38,060
27,880
Mitigated
25,142
11,608
Healing
7,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
8,849
1,738
666
704
5,893
2,459
0
4,581
1,312
17,970
1,669
W
Tiamat
7,305
683
367
2,051
6,988
5,261
114
4,093
2,895
24,466
0
L
Chernobog
DudeLag
Chernobog
4,769
2,046
0
553
8,959
4,119
463
5,302
3,657
0
14,431
W
Kukulkan
FSGdillon
Kukulkan
8,554
228
739
1,407
6,261
2,869
135
4,921
1,340
19,417
0
W
Da Ji
Flash DNA
Da Ji
4,053
978
0
471
6,076
3,134
0
4,533
1,543
0
5,714
W
Gilgamesh
IMC2313
Gilgamesh
5,641
584
687
2,615
12,011
9,401
137
5,048
6,963
0
10,428
L
Ah Puch
MauiBooBoo
Ah Puch
8,134
0
734
1,261
7,380
4,541
116
3,288
4,092
23,986
420
L
3,047
139
103
313
3,976
1,348
0
3,000
976
6,233
0
W
Charon
6,614
535
1,125
2,146
7,081
7,215
557
4,853
2,228
14,243
0
L
Xing Tian
bshaq911
Xing Tian
4,341
175
1,451
1,361
11,852
12,675
0
6,302
5,550
6,345
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,593
Gold Earned
35,832
93
Minions Killed
101
0
Camps Cleared
0
885,545
Distance Traveled
735,475
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,284
809
28
3
0
181,151
0
W
Tiamat
7,866
874
37
4
0
175,510
0
L
Chernobog
7,900
878
27
3
0
135,762
0
W
Kukulkan
8,026
892
28
3
0
181,163
0
W
Da Ji
7,662
851
3
0
0
167,268
0
W
Gilgamesh
7,524
836
13
1
0
177,280
0
L
Ah Puch
7,838
871
36
4
0
185,463
0
L
Zeus
6,042
671
9
1
0
77,196
0
W
Charon
8,515
946
12
1
0
184,324
0
L
Xing Tian
6,768
752
1
0
0
155,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role