Player Matchup

Pele
Pele
Silver I
DrkPanda
Pele
Silver I
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 43L
1,238 MMR
Party 2
Yu Huang
Yu Huang
Gold IV
MerlinUlt
Yu Huang
Gold IV
Level 99
God Stats
0W - 2L
1,454 SR
Queue Stats
65W - 64L
1,469 MMR
Party 1
Surtr
Surtr
Gold III
TheJoJoShowTTV
Surtr
Gold III
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 39L
1,468 MMR
Party 2
Neith
Neith
Gold III
gar0u
Neith
Gold III
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 121L
1,518 MMR
Party 1
Khepri
Khepri
Bronze IV
xGOLDENxTAURUSx
Khepri
Bronze IV
Level 130
God Stats
0W - 1L
1,518 SR
Queue Stats
0W - 3L
1,420 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 134
1,494 SR
1,423 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 139
1,726 SR
1,434 MMR
Cerberus
Cerberus
Gold II
Ladytoots69
Cerberus
Gold II
Level 170
God Stats
4W - 3L
1,645 SR
Queue Stats
138W - 139L
1,382 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
ThirtyRocket243
Sun Wukong
Gold IV
Level 126
God Stats
8W - 11L
1,584 SR
Queue Stats
67W - 72L
1,491 MMR
Solo
Danzaburou
Danzaburou
Gold III
YeetusMcKleetus
Danzaburou
Gold III
Level 143
God Stats
6W - 4L
1,645 SR
Queue Stats
72W - 71L
1,320 MMR
Solo
Janus
Janus
Silver III
ajay206
Janus
Silver III
Level 108
God Stats
1W - 0L
1,946 SR
Queue Stats
5W - 7L
1,457 MMR
Party 3
Ravana
Ravana
Silver II
razeen²
Ravana
Silver II
Level 147
God Stats
1W - 0L
1,810 SR
Queue Stats
3W - 2L
1,519 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
14
2 / 4 / 2
9,052
476
6,075
17,407
6,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
MerlinUlt
Yu Huang
18
0 / 3 / 0
10,072
530
4,743
10,839
3,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
4 / 6 / 1
9,833
518
17,440
20,914
22,249
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
gar0u
Neith
17
1 / 3 / 0
10,660
561
9,679
13,266
5,262
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 3 / 0
8,601
453
3,806
12,689
10,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bans
AwilixAo KuangMulanBake Kujira

VS

Bans
He BoHadesThanatosAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Ladytoots69
Cerberus
15
3 / 1 / 5
9,693
510
12,896
17,116
14,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
ThirtyRocket243
Sun Wukong
19
1 / 2 / 6
11,762
619
8,913
16,855
15,173
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
YeetusMcKleetus
Danzaburou
19
3 / 1 / 3
12,318
648
10,432
16,299
8,927
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

Janus
ajay206
Janus
17
2 / 2 / 2
10,558
556
5,409
10,052
4,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ravana
razeen²
Ravana
18
9 / 1 / 4
11,557
608
12,991
9,919
5,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
38
7
Kills
18
19
Deaths
7
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Pele
2
4
2
0.75
W
Cerberus
Ladytoots69
Cerberus
3
1
5
5.5
L
Yu Huang
MerlinUlt
Yu Huang
0
3
0
0
L
4
6
1
0.75
W
Sun Wukong
ThirtyRocket243
Sun Wukong
1
2
6
2
W
Danzaburou
YeetusMcKleetus
Danzaburou
3
1
3
4.5
W
Janus
ajay206
Janus
2
2
2
1.5
L
Neith
gar0u
Neith
1
3
0
0.33
W
Ravana
razeen²
Ravana
9
1
4
11
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,743
Damage
50,641
75,115
Taken
70,241
48,761
Mitigated
48,501
16,547
Healing
26,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
6,075
1,856
0
6,643
17,407
6,583
64
2,030
15,165
0
66,758
W
Cerberus
Ladytoots69
Cerberus
12,896
1,196
0
2,847
17,116
14,882
367
4,025
13,091
37,663
1,523
L
Yu Huang
MerlinUlt
Yu Huang
4,743
577
0
294
10,839
3,877
870
4,176
6,285
100,432
1,678
L
17,440
4,984
0
3,088
20,914
22,249
6
3,185
17,450
16,804
64,545
W
Sun Wukong
ThirtyRocket243
Sun Wukong
8,913
2,230
0
6,574
16,855
15,173
1,395
2,295
14,560
0
113,893
W
Danzaburou
YeetusMcKleetus
Danzaburou
10,432
4,830
0
9,142
16,299
8,927
5,143
1,418
14,881
0
117,826
W
Janus
ajay206
Janus
5,409
685
0
965
10,052
4,321
1,701
3,432
6,620
84,490
0
L
Neith
gar0u
Neith
9,679
2,018
0
3,746
13,266
5,262
1,182
1,909
10,949
0
107,478
W
Ravana
razeen²
Ravana
12,991
4,853
0
7,001
9,919
5,198
658
2,159
7,760
0
92,603
L
3,806
308
158
2,618
12,689
10,790
0
5,018
7,140
27,289
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,218
Gold Earned
55,888
616
Minions Killed
753
0
Camps Cleared
0
1,800,092
Distance Traveled
1,962,258
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
9,052
476
100
5
0
399,816
0
W
Cerberus
9,693
510
92
5
0
408,220
0
L
Yu Huang
10,072
530
165
9
0
350,398
2
L
Surtr
9,833
518
112
6
0
318,127
0
W
Sun Wukong
11,762
619
195
10
0
342,653
6
W
Danzaburou
12,318
648
187
10
0
361,344
4
W
Janus
10,558
556
156
8
0
385,701
4
L
Neith
10,660
561
189
10
0
336,725
6
W
Ravana
11,557
608
123
6
0
464,340
1
L
Khepri
8,601
453
50
3
0
395,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role