Player Matchup

Bellona
Bellona
 
Bellona
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
FruityCactus
Anhur
Level 149
God Stats
2W - 1L
1,649 SR
Queue Stats
63W - 54L
1,501 Elo+
Party 1
Kumbhakarna
Kumbhakarna
MusicBizMarty
Kumbhakarna
Level 127
God Stats
9W - 5L
1,708 SR
Queue Stats
27W - 17L
1,750 Elo+
Party 1
Loki
Loki
VinesauceJoel
Loki
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 7L
1,828 Elo+
Party 1
Agni
Agni
hundolive
Agni
Level 123
God Stats
6W - 1L
1,740 SR
Queue Stats
86W - 58L
1,710 Elo+
Party 1
Team Averages
Level 112
1,619 SR
1,658 Elo+

VS

Team Averages
Level 138
1,643 SR
1,566 Elo+
Yemoja
Yemoja
 
Yemoja
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
BigBodyGang
Bastet
Level 127
God Stats
4W - 4L
1,634 SR
Queue Stats
124W - 118L
1,561 Elo+
Solo
Osiris
Osiris
JetStreak202
Osiris
Level 138
God Stats
7W - 5L
1,664 SR
Queue Stats
111W - 95L
1,570 Elo+
Party 2
Charybdis
Charybdis
KingMolt3n
Charybdis
Level 135
God Stats
6W - 9L
1,642 SR
Queue Stats
142W - 141L
1,561 Elo+
Party 2
Nox
Nox
Taquito32
Nox
Level 127
God Stats
12W - 6L
1,777 SR
Queue Stats
102W - 80L
1,640 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
3 / 0 / 1
7,819
711
10,077
11,877
8,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

11
2 / 2 / 0
6,338
576
4,493
7,311
2,515
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
MusicBizMarty
Kumbhakarna
11
0 / 1 / 2
5,843
531
2,627
10,617
6,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 0 / 2
6,603
600
2,850
6,268
2,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Agni
12
2 / 0 / 1
6,552
596
3,714
4,218
1,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
9
0 / 0 / 2
5,493
499
2,865
7,764
4,501
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bastet
11
1 / 0 / 1
5,842
531
2,256
7,122
2,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Osiris
11
0 / 4 / 0
5,803
528
5,145
13,639
9,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
KingMolt3n
Charybdis
11
2 / 2 / 1
6,363
578
6,506
7,387
1,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 3 / 0
5,310
483
3,439
4,445
1,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
7
9
Kills
3
3
Deaths
9
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
3
0
1
3.5
L
Yemoja
 
Yemoja
0
0
2
1
L
Bastet
1
0
1
1.5
W
2
2
0
1
L
Osiris
0
4
0
0
L
Charybdis
KingMolt3n
Charybdis
2
2
1
1.25
W
Kumbhakarna
MusicBizMarty
Kumbhakarna
0
1
2
1
L
0
3
0
0
W
2
0
2
3
W
Agni
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,761
Damage
20,211
40,291
Taken
40,357
20,706
Mitigated
19,586
19,698
Healing
18,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
10,077
3,773
0
7,744
11,877
8,083
205
0
11,877
0
71,290
L
Yemoja
 
Yemoja
2,865
748
1,285
2,614
7,764
4,501
0
2,454
5,176
15,309
1,751
L
Bastet
2,256
283
0
4,993
7,122
2,348
51
191
6,925
0
41,717
W
4,493
2,629
0
3,388
7,311
2,515
0
386
6,925
0
47,788
L
Osiris
5,145
2,890
0
5,800
13,639
9,142
0
0
13,639
0
46,620
L
Charybdis
KingMolt3n
Charybdis
6,506
3,717
0
3,663
7,387
1,989
258
761
6,626
0
55,212
W
Kumbhakarna
MusicBizMarty
Kumbhakarna
2,627
528
0
3,372
10,617
6,589
0
3,069
7,376
25,542
0
L
3,439
0
0
143
4,445
1,606
0
2,327
1,650
33,441
1,176
W
2,850
849
0
4,262
6,268
2,006
0
294
5,974
0
55,044
W
Agni
3,714
496
0
932
4,218
1,513
0
1,864
2,131
40,768
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,155
Gold Earned
28,811
423
Minions Killed
355
0
Camps Cleared
0
1,179,581
Distance Traveled
1,134,806
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,819
711
117
11
0
243,383
0
L
Yemoja
5,493
499
21
2
0
212,407
2
L
Bastet
5,842
531
78
7
0
281,466
4
W
Anhur
6,338
576
88
8
0
206,065
1
L
Osiris
5,803
528
86
8
0
230,637
1
L
Charybdis
6,363
578
94
9
0
189,216
1
W
Kumbhakarna
5,843
531
36
3
0
229,988
5
L
Nox
5,310
483
76
7
0
221,080
2
W
Loki
6,603
600
97
9
0
269,428
5
W
Agni
6,552
596
85
8
0
230,717
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role