Player Matchup

Nox
Nox
Gold V
FNEXQUANTM
Nox
Gold V
Level 199
God Stats
25W - 22L
1,489 SR
Queue Stats
204W - 207L
1,342 MMR
Solo
Osiris
Osiris
Gold V
NemOrTroll
Osiris
Gold V
Level 128
God Stats
2W - 4L
1,342 SR
Queue Stats
81W - 83L
1,273 MMR
Party 1
Fenrir
Fenrir
Silver IV
Omnathian
Fenrir
Silver IV
Level 103
God Stats
3W - 1L
1,511 SR
Queue Stats
7W - 6L
1,354 MMR
Solo
Vulcan
Vulcan
Gold I
StoneySlim
Vulcan
Gold I
Level 105
God Stats
39W - 28L
1,564 SR
Queue Stats
186W - 185L
1,431 MMR
Party 1
Neith
Neith
Gold IV
nacho_the_ag_fan
Neith
Gold IV
Level 140
God Stats
25W - 23L
1,532 SR
Queue Stats
268W - 276L
1,342 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 135
1,488 SR
1,349 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 124
1,611 SR
1,349 MMR
Zeus
Zeus
Gold V
BreastMilkies
Zeus
Gold V
Level 129
God Stats
1W - 1L
1,701 SR
Queue Stats
39W - 44L
1,357 MMR
Solo
Hou Yi
Hou Yi
Silver II
Rogelio29
Hou Yi
Silver II
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
211W - 216L
1,335 MMR
Solo
Ravana
Ravana
Silver I
Vretux
Ravana
Silver I
Level 138
God Stats
5W - 12L
1,481 SR
Queue Stats
164W - 174L
1,364 MMR
Solo
Terra
Terra
Silver III
thoreli987
Terra
Silver III
Level 76
God Stats
42W - 49L
1,517 SR
Queue Stats
71W - 87L
1,345 MMR
Solo
Vamana
Vamana
Gold IV
zardward2015
Vamana
Gold IV
Level 155
God Stats
3W - 2L
1,855 SR
Queue Stats
165W - 167L
1,344 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 8
7,812
558
3,933
8,196
6,224
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Osiris
NemOrTroll
Osiris
16
6 / 0 / 1
10,151
725
14,199
11,723
10,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
Omnathian
Fenrir
14
3 / 2 / 5
8,213
587
6,409
12,772
6,352
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vulcan
StoneySlim
Vulcan
15
4 / 0 / 2
8,772
627
7,584
4,829
2,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 0 / 4
9,485
678
10,540
7,915
3,451
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
PeleJanusAresAthena

VS

Bans
AwilixThanatosArachneAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 0
7,074
505
5,606
7,609
3,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hou Yi
Rogelio29
Hou Yi
13
1 / 2 / 0
7,035
503
5,624
11,414
4,598
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ravana
Vretux
Ravana
11
0 / 3 / 0
6,138
438
2,512
10,548
4,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Terra
11
0 / 3 / 3
6,273
448
5,151
12,290
9,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Vamana
12
1 / 6 / 0
7,363
526
5,901
16,491
12,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
18
Kills
3
3
Deaths
18
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
1
1
8
5
W
Osiris
NemOrTroll
Osiris
6
0
1
6.5
W
Fenrir
Omnathian
Fenrir
3
2
5
2.75
L
Hou Yi
Rogelio29
Hou Yi
1
2
0
0.5
W
Vulcan
StoneySlim
Vulcan
4
0
2
5
L
Ravana
Vretux
Ravana
0
3
0
0
W
4
0
4
6
L
Terra
0
3
3
0.5
L
Vamana
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,665
Damage
24,794
45,435
Taken
58,352
28,287
Mitigated
34,918
15,619
Healing
14,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,606
911
0
406
7,609
3,235
0
4,098
3,303
54,613
778
W
3,933
559
0
2,090
8,196
6,224
0
2,928
4,987
17,215
0
W
Osiris
NemOrTroll
Osiris
14,199
5,480
0
8,078
11,723
10,213
770
741
10,057
0
88,572
W
Fenrir
Omnathian
Fenrir
6,409
1,250
0
1,389
12,772
6,352
510
2,726
9,802
0
58,161
L
Hou Yi
Rogelio29
Hou Yi
5,624
2,156
0
2,755
11,414
4,598
0
784
10,570
0
59,844
W
Vulcan
StoneySlim
Vulcan
7,584
1,952
0
963
4,829
2,047
407
2,090
2,646
77,320
1,463
L
Ravana
Vretux
Ravana
2,512
584
0
3,574
10,548
4,786
0
2,086
8,315
0
38,544
W
10,540
3,771
0
3,099
7,915
3,451
800
1,409
6,258
0
83,438
L
Terra
5,151
692
364
1,777
12,290
9,834
0
2,379
9,632
32,775
0
L
Vamana
5,901
2,540
0
5,394
16,491
12,465
0
1,463
13,915
0
52,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,433
Gold Earned
33,883
511
Minions Killed
446
0
Camps Cleared
0
1,437,366
Distance Traveled
1,386,429
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,074
505
111
8
0
237,793
0
W
Nox
7,812
558
22
2
0
275,095
5
W
Osiris
10,151
725
122
9
0
264,513
1
W
Fenrir
8,213
587
89
6
0
327,783
3
L
Hou Yi
7,035
503
92
7
0
268,403
0
W
Vulcan
8,772
627
132
9
0
319,193
0
L
Ravana
6,138
438
80
6
0
289,228
3
W
Neith
9,485
678
146
10
0
250,782
0
L
Terra
6,273
448
59
4
0
309,062
0
L
Vamana
7,363
526
104
7
0
281,943
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role