Player Matchup

Medusa
Medusa
Dhoaos
Medusa
Level 121
God Stats
1W - 2L
1,472 SR
Queue Stats
21W - 20L
1,498 Elo+
Party 1
Sylvanus
Sylvanus
Dr Iownyou
Sylvanus
Level 83
God Stats
1W - 5L
1,442 SR
Queue Stats
5W - 10L
1,391 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Ez UncleRook
Tsukuyomi
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 7L
1,590 Elo+
Party 1
Hades
Hades
TommyBowie91
Hades
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Chaac
Chaac
XGuardsmenX
Chaac
Level 88
God Stats
1W - 3L
1,257 SR
Queue Stats
1W - 5L
1,120 Elo+
Party 1
Team Averages
Level 76
1,434 SR
1,420 Elo+

VS

Team Averages
Level 77
1,462 SR
1,475 Elo+
Xbalanque
Xbalanque
ALiteralTree
Xbalanque
Level 89
God Stats
6W - 4L
1,500 SR
Queue Stats
209W - 225L
1,412 Elo+
Solo
Bellona
Bellona
Achomy
Bellona
Level 65
God Stats
1W - 2L
1,206 SR
Queue Stats
181W - 161L
1,477 Elo+
Solo
Serqet
Serqet
BuenaPiroboo
Serqet
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 27L
1,481 Elo+
Solo
Nox
Nox
I2ainman
Nox
Level 78
God Stats
63W - 60L
1,471 SR
Queue Stats
96W - 86L
1,464 Elo+
Solo
Bacchus
Bacchus
anberten
Bacchus
Level 89
God Stats
90W - 57L
1,634 SR
Queue Stats
144W - 120L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Dhoaos
Medusa
12
1 / 3 / 1
6,944
463
10,024
12,599
5,748
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
Dr Iownyou
Sylvanus
10
0 / 4 / 2
6,560
437
5,233
11,020
10,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tsukuyomi
Ez UncleRook
Tsukuyomi
12
1 / 4 / 1
6,682
445
5,958
13,964
5,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
0 / 4 / 0
6,438
429
1,051
8,121
3,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
3 / 3 / 1
8,768
585
11,017
17,377
17,447
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
ALiteralTree
Xbalanque
13
3 / 0 / 4
7,647
510
5,070
8,889
3,333
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Achomy
Bellona
14
1 / 3 / 1
8,323
555
9,942
15,867
18,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Serqet
15
5 / 0 / 10
8,540
569
8,611
12,686
6,809
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
6 / 1 / 8
9,153
610
7,973
5,420
2,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bacchus
anberten
Bacchus
12
3 / 1 / 9
7,940
529
9,498
11,515
11,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
50
5
Kills
18
18
Deaths
5
5
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
ALiteralTree
Xbalanque
3
0
4
5
W
Bellona
Achomy
Bellona
1
3
1
0.5
W
Serqet
5
0
10
10
L
Medusa
Dhoaos
Medusa
1
3
1
0.5
L
Sylvanus
Dr Iownyou
Sylvanus
0
4
2
0.25
L
Tsukuyomi
Ez UncleRook
Tsukuyomi
1
4
1
0.38
W
6
1
8
10
L
0
4
0
0
L
3
3
1
1.17
W
Bacchus
anberten
Bacchus
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,283
Damage
41,094
63,081
Taken
54,377
43,369
Mitigated
42,919
20,306
Healing
11,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
ALiteralTree
Xbalanque
5,070
2,092
0
2,051
8,889
3,333
405
882
8,007
0
58,146
W
Bellona
Achomy
Bellona
9,942
2,777
0
4,837
15,867
18,460
458
0
15,867
0
61,957
W
Serqet
8,611
2,206
0
1,920
12,686
6,809
292
1,925
10,761
0
54,747
L
Medusa
Dhoaos
Medusa
10,024
3,401
89
2,309
12,599
5,748
138
5,234
7,365
0
55,097
L
Sylvanus
Dr Iownyou
Sylvanus
5,233
735
1,344
2,922
11,020
10,700
0
4,522
6,498
19,119
0
L
Tsukuyomi
Ez UncleRook
Tsukuyomi
5,958
769
115
5,253
13,964
5,773
0
3,561
10,200
0
46,859
W
7,973
1,018
0
1,166
5,420
2,875
917
818
4,602
66,316
819
L
1,051
316
20
2,006
8,121
3,701
0
2,813
4,928
24,912
0
L
11,017
1,133
0
6,248
17,377
17,447
0
1,336
14,547
0
67,187
W
Bacchus
anberten
Bacchus
9,498
1,646
0
1,596
11,515
11,442
74
2,659
8,856
24,789
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,392
Gold Earned
41,603
352
Minions Killed
392
0
Camps Cleared
0
1,424,039
Distance Traveled
1,485,355
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
7,647
510
86
6
0
271,589
2
W
Bellona
8,323
555
83
6
0
281,996
0
W
Serqet
8,540
569
86
6
0
350,318
0
L
Medusa
6,944
463
83
6
0
268,142
7
L
Sylvanus
6,560
437
27
2
0
239,734
2
L
Tsukuyomi
6,682
445
71
5
0
324,191
0
W
Nox
9,153
610
109
7
0
274,186
3
L
Hades
6,438
429
53
4
0
260,355
0
L
Chaac
8,768
585
118
8
0
331,617
0
W
Bacchus
7,940
529
28
2
0
307,266
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role