Player Matchup

Loki
Loki
 
Loki
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
Cerothegodx27
Maui
Level 136
God Stats
5W - 7L
1,631 SR
Queue Stats
139W - 134L
1,487 Elo+
Party 1
Danzaburou
Danzaburou
HysteriaHaze
Danzaburou
Level 153
God Stats
2W - 3L
1,297 SR
Queue Stats
120W - 101L
1,597 Elo+
Party 2
Ra
Ra
Phantom2210
Ra
Level 139
God Stats
0W - 3L
1,609 SR
Queue Stats
127W - 115L
1,569 Elo+
Party 2
Tyr
Tyr
takito002
Tyr
Level 170
God Stats
2W - 1L
1,515 SR
Queue Stats
326W - 330L
1,490 Elo+
Party 1
Team Averages
Level 148
1,510 SR
1,529 Elo+

VS

Team Averages
Level 127
1,559 SR
1,523 Elo+
Achilles
Achilles
Kalkos7
Achilles
Level 147
God Stats
1W - 3L
1,584 SR
Queue Stats
74W - 77L
1,541 Elo+
Solo
Hun Batz
Hun Batz
Miniman5047
Hun Batz
Level 61
God Stats
6W - 3L
1,630 SR
Queue Stats
108W - 84L
1,587 Elo+
Solo
Izanami
Izanami
llMavisll
Izanami
Level 108
God Stats
12W - 7L
1,586 SR
Queue Stats
88W - 83L
1,455 Elo+
Solo
Ix Chel
Ix Chel
skoots7
Ix Chel
Level 160
God Stats
13W - 12L
1,496 SR
Queue Stats
312W - 316L
1,555 Elo+
Solo
Cerberus
Cerberus
stoppingtoast92
Cerberus
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
151W - 147L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
0 / 3 / 0
6,828
488
3,221
10,561
4,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
1 / 1 / 1
7,268
519
6,082
10,811
10,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Danzaburou
HysteriaHaze
Danzaburou
13
0 / 3 / 2
7,597
543
4,520
6,864
2,479
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
1 / 1 / 0
7,457
533
6,926
6,679
2,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 2 / 0
7,978
570
7,702
11,294
12,153
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Kalkos7
Achilles
14
3 / 0 / 2
7,985
570
9,986
19,477
11,967
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hun Batz
Miniman5047
Hun Batz
15
3 / 1 / 3
7,832
559
5,946
11,934
4,935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
llMavisll
Izanami
14
3 / 1 / 2
7,747
553
3,921
5,512
2,035
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Ix Chel
skoots7
Ix Chel
13
0 / 1 / 2
6,909
494
3,549
6,590
2,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
12
1 / 0 / 5
7,348
525
6,190
13,555
9,964
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
3
Kills
10
10
Deaths
3
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
3
0
0
L
1
1
1
1.5
L
Danzaburou
HysteriaHaze
Danzaburou
0
3
2
0.33
W
Achilles
Kalkos7
Achilles
3
0
2
4
W
Hun Batz
Miniman5047
Hun Batz
3
1
3
4.5
L
1
1
0
1
W
Izanami
llMavisll
Izanami
3
1
2
4
W
Ix Chel
skoots7
Ix Chel
0
1
2
1
W
Cerberus
1
0
5
3.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,451
Damage
29,592
46,209
Taken
57,068
31,453
Mitigated
31,191
18,667
Healing
23,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
3,221
779
93
5,105
10,561
4,044
0
678
9,883
0
69,141
L
6,082
941
0
3,653
10,811
10,051
0
4,510
6,301
31,694
1,216
L
Danzaburou
HysteriaHaze
Danzaburou
4,520
2,283
0
2,438
6,864
2,479
0
1,316
5,548
0
57,611
W
Achilles
Kalkos7
Achilles
9,986
2,042
0
9,681
19,477
11,967
0
0
19,477
367
59,387
W
Hun Batz
Miniman5047
Hun Batz
5,946
1,502
0
4,937
11,934
4,935
535
2,390
9,418
0
62,659
L
6,926
324
909
3,108
6,679
2,726
0
2,956
3,723
67,881
776
W
Izanami
llMavisll
Izanami
3,921
2,839
97
1,532
5,512
2,035
481
1,376
4,096
0
62,587
W
Ix Chel
skoots7
Ix Chel
3,549
225
734
1,990
6,590
2,290
0
3,162
3,066
58,341
0
W
Cerberus
6,190
203
0
4,400
13,555
9,964
0
4,963
8,320
33,011
2,069
L
7,702
589
0
3,361
11,294
12,153
0
121
11,173
0
58,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,128
Gold Earned
37,821
455
Minions Killed
532
0
Camps Cleared
0
1,449,480
Distance Traveled
1,441,644
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,828
488
92
7
0
289,789
0
L
Maui
7,268
519
44
3
0
280,768
0
L
Danzaburou
7,597
543
113
8
0
274,312
0
W
Achilles
7,985
570
94
7
0
258,493
1
W
Hun Batz
7,832
559
104
7
0
307,625
0
L
Ra
7,457
533
114
8
0
316,147
0
W
Izanami
7,747
553
118
8
0
276,371
0
W
Ix Chel
6,909
494
101
7
0
292,085
2
W
Cerberus
7,348
525
115
8
0
307,070
0
L
Tyr
7,978
570
92
7
0
288,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role