Player Matchup

Ao Kuang
Ao Kuang
Bronze III
GymDavis
Ao Kuang
Bronze III
Level 146
God Stats
1W - 1L
1,804 SR
Queue Stats
1W - 1L
1,528 MMR
Party 2
Hercules
Hercules
Bronze III
Petrauuwu
Hercules
Bronze III
Level 83
God Stats
1W - 1L
1,621 SR
Queue Stats
1W - 1L
1,528 MMR
Party 2
Ishtar
Ishtar
Bronze III
TaffiVamp
Ishtar
Bronze III
Level 87
God Stats
0W - 1L
1,524 SR
Queue Stats
1W - 1L
1,528 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 105
1,650 SR
1,528 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 117
1,690 SR
1,503 MMR
Sylvanus
Sylvanus
Bronze III
PapaBobRoss
Sylvanus
Bronze III
Level 103
God Stats
2W - 4L
1,646 SR
Queue Stats
2W - 4L
1,504 MMR
Solo
Fenrir
Fenrir
Gold I
amgosek
Fenrir
Gold I
Level 154
God Stats
13W - 10L
1,772 SR
Queue Stats
462W - 448L
1,553 MMR
Party 1
Kukulkan
Kukulkan
Gold II
bigickmcgee69
Kukulkan
Gold II
Level 95
God Stats
16W - 12L
1,651 SR
Queue Stats
173W - 173L
1,453 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
GymDavis
Ao Kuang
17
2 / 3 / 0
11,316
596
11,279
20,140
13,827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Hercules
Petrauuwu
Hercules
16
0 / 7 / 3
10,910
574
10,020
23,936
25,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ishtar
TaffiVamp
Ishtar
18
1 / 4 / 0
11,917
627
8,488
13,508
4,074
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Bans
BacchusNe ZhaZeusAthenaSobek

VS

Bans
AchillesBastetHou YiPoseidonMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
PapaBobRoss
Sylvanus
18
0 / 2 / 12
12,228
644
9,556
14,630
13,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Fenrir
amgosek
Fenrir
19
8 / 1 / 4
14,071
741
10,936
16,135
13,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
bigickmcgee69
Kukulkan
20
6 / 0 / 8
14,263
751
26,978
8,480
5,403
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
38
3
Kills
14
14
Deaths
3
3
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
GymDavis
Ao Kuang
2
3
0
0.67
W
Sylvanus
PapaBobRoss
Sylvanus
0
2
12
3
L
Hercules
Petrauuwu
Hercules
0
7
3
0.21
L
Ishtar
TaffiVamp
Ishtar
1
4
0
0.25
W
Fenrir
amgosek
Fenrir
8
1
4
10
W
Kukulkan
bigickmcgee69
Kukulkan
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,787
Damage
47,470
57,584
Taken
39,245
43,393
Mitigated
32,164
10,023
Healing
20,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
GymDavis
Ao Kuang
11,279
2,770
0
3,040
20,140
13,827
0
13,450
6,024
39,743
5,570
W
Sylvanus
PapaBobRoss
Sylvanus
9,556
891
7,064
7,929
14,630
13,138
282
3,617
10,566
30,848
935
L
Hercules
Petrauuwu
Hercules
10,020
2,556
0
3,975
23,936
25,492
0
13,524
9,624
0
37,850
L
Ishtar
TaffiVamp
Ishtar
8,488
2,955
0
3,008
13,508
4,074
0
8,919
4,302
0
77,302
W
Fenrir
amgosek
Fenrir
10,936
2,975
0
4,103
16,135
13,623
634
5,530
10,314
0
58,853
W
Kukulkan
bigickmcgee69
Kukulkan
26,978
1,548
0
1,115
8,480
5,403
1,387
1,990
6,337
93,728
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,143
Gold Earned
40,562
244
Minions Killed
234
0
Camps Cleared
0
982,354
Distance Traveled
1,068,730
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
11,316
596
66
3
0
368,542
0
W
Sylvanus
12,228
644
30
2
0
371,356
2
L
Hercules
10,910
574
39
2
0
293,414
0
L
Ishtar
11,917
627
139
7
0
320,398
0
W
Fenrir
14,071
741
58
3
0
352,192
0
W
Kukulkan
14,263
751
146
8
0
345,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role