Player Matchup

Atlas
Atlas
Bennylenton
Atlas
Level 110
God Stats
2W - 1L
1,939 SR
Queue Stats
15W - 10L
1,492 Elo+
Party 2
Nut
Nut
ChickenZoodle
Nut
Level 22
God Stats
2W - 2L
1,681 SR
Queue Stats
18W - 12L
1,492 Elo+
Party 2
Fenrir
Fenrir
Isphian
Fenrir
Level 133
God Stats
5W - 3L
1,439 SR
Queue Stats
130W - 148L
1,495 Elo+
Party 3
Kukulkan
Kukulkan
PlzGodPlz
Kukulkan
Level 81
God Stats
22W - 12L
1,668 SR
Queue Stats
114W - 110L
1,485 Elo+
Party 3
Hercules
Hercules
shmaalNutz
Hercules
Level 17
God Stats
16W - 10L
1,663 SR
Queue Stats
187W - 137L
1,577 Elo+
Solo
Team Averages
Level 73
1,678 SR
1,508 Elo+

VS

Team Averages
Level 134
1,497 SR
1,463 Elo+
Artemis
Artemis
 
Artemis
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
NotJsquared
Zeus
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,369 Elo+
Solo
Surtr
Surtr
StyxZadinyuh
Surtr
Level 119
God Stats
2W - 2L
1,485 SR
Queue Stats
16W - 17L
1,490 Elo+
Solo
Ne Zha
Ne Zha
Tweatledee
Ne Zha
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 11
8,907
891
7,215
13,816
13,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
3 / 3 / 10
8,449
845
6,417
8,354
3,689
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
Isphian
Fenrir
15
4 / 4 / 12
8,590
859
7,369
9,655
5,387
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
PlzGodPlz
Kukulkan
16
5 / 0 / 12
9,205
921
9,175
5,207
2,531
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Hercules
shmaalNutz
Hercules
17
7 / 1 / 9
9,711
971
15,160
12,425
12,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
15
6 / 5 / 4
8,862
886
12,963
10,182
5,078
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ao Kuang
 
Ao Kuang
14
2 / 5 / 3
8,304
830
11,327
15,129
9,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 7 / 5
7,966
797
5,805
10,301
4,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 4 / 3
7,012
701
3,590
8,607
6,225
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mace

Mace

+10
Physical Power

Ne Zha
Tweatledee
Ne Zha
15
3 / 2 / 8
8,629
863
7,750
8,869
4,655
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
35
23
Kills
12
12
Deaths
23
54
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
6
5
4
1.6
L
Ao Kuang
 
Ao Kuang
2
5
3
0.7
W
4
4
11
2.38
W
3
3
10
2.67
W
Fenrir
Isphian
Fenrir
4
4
12
2.5
L
1
7
5
0.5
W
Kukulkan
PlzGodPlz
Kukulkan
5
0
12
11
L
0
4
3
0.38
L
Ne Zha
Tweatledee
Ne Zha
3
2
8
3.5
W
Hercules
shmaalNutz
Hercules
7
1
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,336
Damage
41,435
49,457
Taken
53,088
38,000
Mitigated
29,421
7,342
Healing
6,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
12,963
5,710
0
500
10,182
5,078
1,215
3,183
6,856
0
25,563
L
Ao Kuang
 
Ao Kuang
11,327
2,175
0
2,471
15,129
9,176
0
5,722
9,137
20,416
0
W
7,215
2,876
0
1,082
13,816
13,972
286
4,315
9,284
16,072
0
W
6,417
4,331
0
452
8,354
3,689
1,274
2,208
6,097
0
23,186
W
Fenrir
Isphian
Fenrir
7,369
1,277
0
638
9,655
5,387
227
2,964
6,568
0
14,403
L
5,805
832
0
750
10,301
4,287
380
2,744
7,318
20,554
0
W
Kukulkan
PlzGodPlz
Kukulkan
9,175
896
0
336
5,207
2,531
454
3,156
1,957
30,034
1,125
L
3,590
854
0
1,147
8,607
6,225
0
2,667
5,749
253
8,035
L
Ne Zha
Tweatledee
Ne Zha
7,750
1,341
0
1,884
8,869
4,655
0
1,602
7,040
0
21,374
W
Hercules
shmaalNutz
Hercules
15,160
3,605
0
4,834
12,425
12,421
113
3,957
8,215
0
31,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,862
Gold Earned
40,773
184
Minions Killed
149
0
Camps Cleared
0
998,549
Distance Traveled
917,740
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,862
886
35
4
0
187,701
0
L
Ao Kuang
8,304
830
26
3
0
211,873
0
W
Atlas
8,907
891
13
1
0
196,818
1
W
Nut
8,449
845
37
4
0
176,561
0
W
Fenrir
8,590
859
16
2
0
200,556
0
L
Zeus
7,966
797
42
4
0
183,584
0
W
Kukulkan
9,205
921
59
6
0
194,063
0
L
Surtr
7,012
701
8
1
0
119,079
0
L
Ne Zha
8,629
863
38
4
0
215,503
0
W
Hercules
9,711
971
59
6
0
230,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role