Player Matchup

Sobek
Sobek
Gold I
BITA27-
Sobek
Gold I
Level 175
God Stats
4W - 4L
1,639 SR
Queue Stats
99W - 104L
1,669 MMR
Party 3
Awilix
Awilix
Gold I
Cap_Derek30_PR
Awilix
Gold I
Level 183
God Stats
23W - 21L
1,613 SR
Queue Stats
136W - 140L
1,621 MMR
Party 3
Mulan
Mulan
Platinum III
DrNoThumbz
Mulan
Platinum III
Level 147
God Stats
7W - 8L
1,506 SR
Queue Stats
110W - 102L
1,683 MMR
Solo
Ra
Ra
Gold I
MJ Greatness
Ra
Gold I
Level 196
God Stats
0W - 4L
1,497 SR
Queue Stats
39W - 40L
1,685 MMR
Solo
Ullr
Ullr
Gold III
SgtVladIX
Ullr
Gold III
Level 101
God Stats
8W - 8L
1,650 SR
Queue Stats
34W - 35L
1,661 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 160
1,581 SR
1,664 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 153
1,756 SR
1,665 MMR
Anhur
Anhur
Platinum V
Cub0
Anhur
Platinum V
Level 153
God Stats
16W - 8L
1,776 SR
Queue Stats
48W - 39L
1,697 MMR
Party 2
Bacchus
Bacchus
Platinum IV
Eddie1127
Bacchus
Platinum IV
Level 156
God Stats
2W - 0L
1,830 SR
Queue Stats
39W - 32L
1,672 MMR
Solo
Janus
Janus
Gold I
ManuelJesuss
Janus
Gold I
Level 157
God Stats
6W - 2L
1,740 SR
Queue Stats
50W - 42L
1,642 MMR
Party 1
Bellona
Bellona
Platinum III
SegaNoder
Bellona
Platinum III
Level 156
God Stats
9W - 5L
1,733 SR
Queue Stats
79W - 69L
1,723 MMR
Party 1
Ne Zha
Ne Zha
Gold I
Slagaderr
Ne Zha
Gold I
Level 143
God Stats
4W - 2L
1,702 SR
Queue Stats
50W - 45L
1,593 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
BITA27-
Sobek
12
0 / 2 / 3
7,367
460
5,186
14,380
13,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
3 / 7 / 1
7,779
486
9,229
16,754
7,475
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Mulan
13
0 / 5 / 0
7,683
480
12,038
18,725
13,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

15
1 / 5 / 1
8,059
504
6,505
10,096
4,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ullr
13
1 / 4 / 2
7,891
493
8,055
14,716
5,523
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
ThanatosAgniKuzenboBake KujiraSusano

VS

Bans
OsirisCthulhuNutAthenaSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Cub0
Anhur
16
7 / 2 / 5
10,144
634
10,996
13,759
5,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Eddie1127
Bacchus
15
5 / 0 / 7
9,851
616
8,233
9,129
9,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
1 / 0 / 5
10,175
636
7,364
7,595
3,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
SegaNoder
Bellona
18
6 / 0 / 4
11,135
696
16,795
21,430
18,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Ne Zha
Slagaderr
Ne Zha
16
4 / 3 / 8
9,604
600
9,706
14,549
7,453
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
52
5
Kills
23
23
Deaths
5
7
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Sobek
BITA27-
Sobek
0
2
3
0.75
L
3
7
1
0.5
W
Anhur
Cub0
Anhur
7
2
5
4.75
L
Mulan
0
5
0
0
W
Bacchus
Eddie1127
Bacchus
5
0
7
8.5
L
1
5
1
0.3
W
1
0
5
3.5
W
Bellona
SegaNoder
Bellona
6
0
4
8
L
Ullr
1
4
2
0.5
W
Ne Zha
Slagaderr
Ne Zha
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,013
Damage
53,094
74,671
Taken
66,462
43,565
Mitigated
44,936
15,636
Healing
24,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
BITA27-
Sobek
5,186
459
0
4,554
14,380
13,173
0
3,173
11,125
28,800
231
L
9,229
3,128
0
1,232
16,754
7,475
0
2,856
13,742
0
63,255
W
Anhur
Cub0
Anhur
10,996
5,925
0
4,850
13,759
5,996
666
1,717
11,958
0
65,974
L
Mulan
12,038
1,322
0
6,223
18,725
13,074
0
1,521
17,160
0
66,644
W
Bacchus
Eddie1127
Bacchus
8,233
1,627
0
3,084
9,129
9,825
198
2,539
6,464
28,249
2,526
L
6,505
82
492
1,542
10,096
4,320
0
4,600
5,278
75,659
0
W
7,364
427
0
980
7,595
3,093
0
2,645
4,892
89,824
675
W
Bellona
SegaNoder
Bellona
16,795
7,348
0
11,423
21,430
18,569
200
2,345
18,013
0
100,662
L
Ullr
8,055
2,859
0
1,593
14,716
5,523
0
2,215
12,421
0
55,438
W
Ne Zha
Slagaderr
Ne Zha
9,706
4,272
0
4,040
14,549
7,453
506
2,676
11,798
0
90,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,779
Gold Earned
50,909
453
Minions Killed
580
0
Camps Cleared
0
1,648,771
Distance Traveled
1,835,305
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,367
460
31
2
0
355,825
2
L
Awilix
7,779
486
83
5
0
345,285
1
W
Anhur
10,144
634
133
8
0
330,311
2
L
Mulan
7,683
480
102
6
0
299,833
0
W
Bacchus
9,851
616
32
2
0
351,406
10
L
Ra
8,059
504
144
9
0
322,798
3
W
Janus
10,175
636
163
10
0
390,187
3
W
Bellona
11,135
696
144
9
0
392,278
3
L
Ullr
7,891
493
93
6
0
325,030
6
W
Ne Zha
9,604
600
108
7
0
371,123
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role