Player Matchup

Surtr
Surtr
Briquey
Surtr
Level 63
God Stats
1W - 2L
1,764 SR
Queue Stats
53W - 50L
1,567 Elo+
Party 2
Nemesis
Nemesis
FunUmbra
Nemesis
Level 63
God Stats
18W - 15L
1,590 SR
Queue Stats
49W - 40L
1,576 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
GreenBot202
Ah Muzen Cab
Level 125
God Stats
5W - 7L
1,514 SR
Queue Stats
197W - 171L
1,561 Elo+
Solo
Pele
Pele
Nārmāya
Pele
Level 35
God Stats
6W - 14L
1,506 SR
Queue Stats
10W - 19L
1,455 Elo+
Solo
Sobek
Sobek
Qherosium
Sobek
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 7L
1,600 Elo+
Party 2
Team Averages
Level 63
1,575 SR
1,552 Elo+

VS

Team Averages
Level 84
1,642 SR
1,505 Elo+
Sol
Sol
CAPOREGlME
Sol
Level 121
God Stats
3W - 3L
1,500 SR
Queue Stats
79W - 75L
1,514 Elo+
Party 1
Lancelot
Lancelot
Gork862
Lancelot
Level 89
God Stats
9W - 5L
1,614 SR
Queue Stats
99W - 89L
1,545 Elo+
Solo
Ganesha
Ganesha
KemestN7
Ganesha
Level 128
God Stats
16W - 14L
1,624 SR
Queue Stats
388W - 348L
1,503 Elo+
Party 1
Apollo
Apollo
ReebokRosyy
Apollo
Level 39
God Stats
3W - 1L
1,810 SR
Queue Stats
19W - 26L
1,459 Elo+
Solo
Surtr
Surtr
Wucus5992
Surtr
Level 43
God Stats
8W - 4L
1,661 SR
Queue Stats
78W - 93L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Briquey
Surtr
11
0 / 4 / 0
6,474
462
7,323
16,088
15,863
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
FunUmbra
Nemesis
12
1 / 1 / 1
6,650
475
7,637
12,603
5,803
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ah Muzen Cab
GreenBot202
Ah Muzen Cab
13
1 / 1 / 0
7,371
527
9,625
7,669
3,303
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Pele
10
1 / 2 / 1
6,347
453
4,167
6,476
2,187
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Sobek
Qherosium
Sobek
11
0 / 3 / 1
6,153
440
1,317
11,997
10,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 0
8,209
586
7,421
9,080
3,690
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lancelot
Gork862
Lancelot
14
5 / 2 / 1
8,167
583
9,275
11,751
5,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ganesha
KemestN7
Ganesha
12
0 / 0 / 7
8,078
577
3,692
9,500
10,857
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
16
2 / 1 / 3
9,116
651
7,451
9,968
4,332
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Surtr
Wucus5992
Surtr
15
2 / 0 / 0
8,942
639
8,638
11,060
8,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
3
Kills
11
11
Deaths
4
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Surtr
Briquey
Surtr
0
4
0
0
W
2
1
0
2
L
Nemesis
FunUmbra
Nemesis
1
1
1
1.5
W
Lancelot
Gork862
Lancelot
5
2
1
2.75
L
Ah Muzen Cab
GreenBot202
Ah Muzen Cab
1
1
0
1
W
Ganesha
KemestN7
Ganesha
0
0
7
3.5
L
Pele
1
2
1
0.75
L
Sobek
Qherosium
Sobek
0
3
1
0.17
W
Apollo
2
1
3
3.5
W
Surtr
Wucus5992
Surtr
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,069
Damage
36,477
54,833
Taken
51,359
38,102
Mitigated
32,918
12,096
Healing
23,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
Briquey
Surtr
7,323
2,681
0
4,533
16,088
15,863
0
1,661
13,645
1,574
60,026
W
7,421
4,011
0
4,600
9,080
3,690
1,092
0
9,080
67,938
6,953
L
Nemesis
FunUmbra
Nemesis
7,637
3,212
0
2,702
12,603
5,803
0
346
12,257
0
58,453
W
Lancelot
Gork862
Lancelot
9,275
2,556
0
6,521
11,751
5,700
0
499
11,252
0
65,667
L
Ah Muzen Cab
GreenBot202
Ah Muzen Cab
9,625
2,797
0
244
7,669
3,303
0
4,864
2,805
0
77,785
W
Ganesha
KemestN7
Ganesha
3,692
220
375
2,627
9,500
10,857
0
868
8,632
24,598
0
L
Pele
4,167
1,127
0
1,155
6,476
2,187
0
0
6,476
0
38,977
L
Sobek
Qherosium
Sobek
1,317
176
0
3,462
11,997
10,946
0
4,832
7,165
16,300
0
W
Apollo
7,451
4,932
0
4,763
9,968
4,332
571
270
9,698
0
82,543
W
Surtr
Wucus5992
Surtr
8,638
3,316
0
4,809
11,060
8,339
32
372
10,688
3,395
74,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,995
Gold Earned
42,512
405
Minions Killed
542
0
Camps Cleared
0
1,318,314
Distance Traveled
1,418,532
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
6,474
462
97
7
0
267,581
4
W
Sol
8,209
586
162
12
0
248,313
2
L
Nemesis
6,650
475
86
6
0
326,768
4
W
Lancelot
8,167
583
102
7
0
358,077
2
L
Ah Muzen Cab
7,371
527
127
9
0
290,090
2
W
Ganesha
8,078
577
6
0
0
281,056
0
L
Pele
6,347
453
66
5
0
151,140
0
L
Sobek
6,153
440
29
2
0
282,735
3
W
Apollo
9,116
651
133
10
0
253,846
4
W
Surtr
8,942
639
139
10
0
277,240
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role