Player Matchup

Vamana
Vamana
Buttzee
Vamana
Level 150
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 120L
1,410 Elo+
Party 2
Izanami
Izanami
FlabbierExpert9
Izanami
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 79L
1,436 Elo+
Party 2
Medusa
Medusa
Schnipply
Medusa
Level 125
God Stats
1W - 3L
1,500 SR
Queue Stats
19W - 51L
1,396 Elo+
Party 2
Terra
Terra
SirBinkleIII
Terra
Level 148
God Stats
6W - 2L
1,645 SR
Queue Stats
82W - 119L
1,462 Elo+
Party 2
Sobek
Sobek
micilo419
Sobek
Level 129
God Stats
1W - 2L
1,114 SR
Queue Stats
77W - 131L
1,418 Elo+
Party 2
Team Averages
Level 139
1,452 SR
1,425 Elo+

VS

Team Averages
Level 174
1,650 SR
1,548 Elo+
Loki
Loki
LASTI5000
Loki
Level 235
God Stats
7W - 6L
1,658 SR
Queue Stats
406W - 342L
1,625 Elo+
Solo
Sol
Sol
Ylara
Sol
Level 149
God Stats
2W - 3L
1,969 SR
Queue Stats
50W - 56L
1,488 Elo+
Party 1
Cerberus
Cerberus
coD boSS 0
Cerberus
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 112L
1,521 Elo+
Solo
Chiron
Chiron
xAlemo
Chiron
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 44L
1,595 Elo+
Solo
Hercules
Hercules
zxcrazyxz
Hercules
Level 205
God Stats
2W - 4L
1,624 SR
Queue Stats
67W - 75L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Buttzee
Vamana
13
5 / 0 / 2
7,736
553
8,221
11,860
5,968
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 3 / 1
7,588
542
7,338
9,626
4,153
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
Schnipply
Medusa
14
3 / 1 / 2
8,005
572
7,091
9,989
4,437
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 1 / 3
7,336
524
5,918
10,634
9,639
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sobek
micilo419
Sobek
14
0 / 0 / 1
7,497
536
7,007
13,308
10,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
11
0 / 4 / 0
6,016
430
3,798
12,523
4,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sol
Ylara
Sol
16
4 / 0 / 0
8,853
632
6,383
9,020
3,527
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cerberus
coD boSS 0
Cerberus
13
0 / 1 / 0
7,279
520
7,819
13,705
10,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chiron
xAlemo
Chiron
13
1 / 2 / 0
7,495
535
7,683
10,776
4,361
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
zxcrazyxz
Hercules
11
0 / 3 / 1
6,744
482
6,983
14,719
12,421
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
10
Kills
5
5
Deaths
10
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Vamana
Buttzee
Vamana
5
0
2
6
W
1
3
1
0.5
L
Loki
0
4
0
0
W
Medusa
Schnipply
Medusa
3
1
2
4
W
1
1
3
2.5
L
Sol
Ylara
Sol
4
0
0
4
L
Cerberus
coD boSS 0
Cerberus
0
1
0
0
W
Sobek
micilo419
Sobek
0
0
1
0.5
L
Chiron
xAlemo
Chiron
1
2
0
0.5
L
Hercules
zxcrazyxz
Hercules
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,575
Damage
32,666
55,417
Taken
60,743
34,637
Mitigated
35,203
21,963
Healing
20,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
Buttzee
Vamana
8,221
3,946
0
6,537
11,860
5,968
0
901
10,925
0
64,972
W
7,338
5,565
0
3,022
9,626
4,153
315
3,418
6,208
0
76,117
L
Loki
3,798
625
0
4,442
12,523
4,253
0
109
12,414
0
44,918
W
Medusa
Schnipply
Medusa
7,091
2,798
0
1,742
9,989
4,437
0
0
9,989
0
67,514
W
5,918
1,289
545
3,280
10,634
9,639
0
2,005
8,629
21,183
3,410
L
Sol
Ylara
Sol
6,383
3,331
0
5,205
9,020
3,527
1,143
1,423
7,597
79,887
14,567
L
Cerberus
coD boSS 0
Cerberus
7,819
493
0
3,199
13,705
10,641
0
5,250
7,345
51,096
0
W
Sobek
micilo419
Sobek
7,007
768
0
6,837
13,308
10,440
0
6,182
5,960
47,398
5,076
L
Chiron
xAlemo
Chiron
7,683
1,815
142
3,452
10,776
4,361
0
1,647
9,129
0
72,496
L
Hercules
zxcrazyxz
Hercules
6,983
2,059
0
3,680
14,719
12,421
0
2,516
12,203
0
23,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,162
Gold Earned
36,387
456
Minions Killed
487
0
Camps Cleared
0
1,472,239
Distance Traveled
1,391,211
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
7,736
553
90
6
0
339,682
4
W
Izanami
7,588
542
131
9
0
267,614
2
L
Loki
6,016
430
70
5
0
292,533
0
W
Medusa
8,005
572
111
8
0
284,154
1
W
Terra
7,336
524
36
3
0
312,145
2
L
Sol
8,853
632
165
12
0
268,965
3
L
Cerberus
7,279
520
112
8
0
249,125
0
W
Sobek
7,497
536
88
6
0
268,644
3
L
Chiron
7,495
535
117
8
0
258,814
0
L
Hercules
6,744
482
23
2
0
321,774
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role