Player Matchup

Xbalanque
Xbalanque
Platinum I
CardioLol
Xbalanque
Platinum I
Level 126
God Stats
7W - 3L
1,751 SR
Queue Stats
71W - 61L
1,993 MMR
Solo
Odin
Odin
Platinum I
Dеnver
Odin
Platinum I
Level 133
God Stats
21W - 13L
1,719 SR
Queue Stats
128W - 127L
1,945 MMR
Solo
Bacchus
Bacchus
Platinum II
theyunglegend
Bacchus
Platinum II
Level 105
God Stats
21W - 26L
1,592 SR
Queue Stats
599W - 678L
1,902 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 121
1,687 SR
1,947 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 132
1,524 SR
1,870 MMR
Janus
Janus
Platinum II
LarryCavergaMama
Janus
Platinum II
Level 114
God Stats
6W - 9L
1,487 SR
Queue Stats
259W - 254L
1,914 MMR
Party 1
Hercules
Hercules
Gold II
ganamancas
Hercules
Gold II
Level 159
God Stats
6W - 13L
1,412 SR
Queue Stats
289W - 312L
1,606 MMR
Party 1
Thanatos
Thanatos
Platinum III
masiero_jr
Thanatos
Platinum III
Level 124
God Stats
2W - 3L
1,672 SR
Queue Stats
18W - 8L
2,092 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
CardioLol
Xbalanque
16
7 / 1 / 6
10,471
805
15,364
9,074
3,789
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odin
Dеnver
Odin
15
4 / 2 / 9
9,724
748
11,874
17,509
11,330
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bacchus
15
3 / 0 / 10
9,639
741
8,577
14,816
19,603
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
CharonAthenaAchillesKuzenboNe Zha

VS

Bans
ThothAresGebAtlasCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 3
8,580
660
11,885
8,992
3,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
ganamancas
Hercules
12
1 / 6 / 2
8,175
629
7,410
17,540
18,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
masiero_jr
Thanatos
14
2 / 4 / 0
8,516
655
7,614
13,213
6,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
8
14
Kills
3
3
Deaths
14
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
CardioLol
Xbalanque
7
1
6
10
W
Odin
Dеnver
Odin
4
2
9
4.25
L
0
4
3
0.38
L
Hercules
ganamancas
Hercules
1
6
2
0.33
L
Thanatos
masiero_jr
Thanatos
2
4
0
0.5
W
Bacchus
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,815
Damage
26,909
41,399
Taken
39,745
34,722
Mitigated
28,989
11,791
Healing
12,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
CardioLol
Xbalanque
15,364
8,735
0
3,556
9,074
3,789
2,330
2,998
6,019
0
64,716
W
Odin
Dеnver
Odin
11,874
3,029
0
4,396
17,509
11,330
0
5,646
11,346
286
37,045
L
11,885
0
0
750
8,992
3,990
0
1,811
7,042
45,481
0
L
Hercules
ganamancas
Hercules
7,410
1,442
0
4,590
17,540
18,965
0
3,662
13,149
0
17,230
L
Thanatos
masiero_jr
Thanatos
7,614
1,127
0
7,607
13,213
6,034
0
1,853
11,063
0
33,108
W
Bacchus
8,577
1,713
0
3,839
14,816
19,603
360
3,596
10,933
14,998
1,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,834
Gold Earned
25,271
145
Minions Killed
141
0
Camps Cleared
0
801,931
Distance Traveled
710,892
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
10,471
805
92
7
0
264,001
0
W
Odin
9,724
748
40
3
0
258,010
0
L
Janus
8,580
660
78
6
0
233,607
0
L
Hercules
8,175
629
18
1
0
229,514
0
L
Thanatos
8,516
655
45
3
0
247,771
1
W
Bacchus
9,639
741
13
1
0
279,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role