Player Matchup

Sylvanus
Sylvanus
DZMance
Sylvanus
Level 100
God Stats
6W - 2L
1,442 SR
Queue Stats
117W - 110L
1,388 Elo+
Party 1
Bellona
Bellona
ElBarto00789
Bellona
Level 146
God Stats
21W - 17L
1,495 SR
Queue Stats
565W - 535L
1,494 Elo+
Solo
Ao Kuang
Ao Kuang
Nilcomanjensen
Ao Kuang
Level 108
God Stats
12W - 13L
1,477 SR
Queue Stats
133W - 126L
1,495 Elo+
Party 1
Poseidon
Poseidon
RainbowCryptex
Poseidon
Level 51
God Stats
4W - 5L
1,502 SR
Queue Stats
98W - 107L
1,400 Elo+
Party 1
Chiron
Chiron
WraithDaddy
Chiron
Level 66
God Stats
22W - 18L
1,414 SR
Queue Stats
47W - 46L
1,403 Elo+
Party 1
Team Averages
Level 94
1,466 SR
1,436 Elo+

VS

Team Averages
Level 54
1,477 SR
1,411 Elo+
Mercury
Mercury
 
Mercury
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
BFs Baki
Baron Samedi
Level 54
God Stats
0W - 2L
1,643 SR
Queue Stats
104W - 136L
1,417 Elo+
Solo
Izanami
Izanami
PANDAH850
Izanami
Level 37
God Stats
0W - 2L
1,278 SR
Queue Stats
97W - 127L
1,138 Elo+
Solo
Ares
Ares
WP Fordifly
Ares
Level 103
God Stats
3W - 6L
1,482 SR
Queue Stats
36W - 44L
1,669 Elo+
Solo
Sun Wukong
Sun Wukong
rhyguy1997
Sun Wukong
Level 42
God Stats
24W - 24L
1,482 SR
Queue Stats
400W - 394L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DZMance
Sylvanus
7
2 / 0 / 1
4,996
833
1,475
2,849
1,667
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
ElBarto00789
Bellona
7
0 / 2 / 1
3,962
660
1,555
4,994
3,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ao Kuang
7
1 / 1 / 1
4,174
696
2,418
4,783
1,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Poseidon
8
3 / 0 / 0
4,718
786
2,311
2,143
642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chiron
7
1 / 0 / 2
4,263
711
2,740
2,723
771
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
7
0 / 0 / 0
3,611
602
604
4,633
1,614
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
BFs Baki
Baron Samedi
6
0 / 3 / 0
3,671
612
684
3,857
1,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
PANDAH850
Izanami
2
0 / 1 / 0
2,822
470
471
950
212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

6
0 / 2 / 0
3,314
552
732
5,068
2,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
rhyguy1997
Sun Wukong
7
2 / 1 / 0
3,935
656
2,682
5,628
3,961
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
2
7
Kills
2
3
Deaths
7
5
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
0
0
0
L
Baron Samedi
BFs Baki
Baron Samedi
0
3
0
0
W
Sylvanus
DZMance
Sylvanus
2
0
1
2.5
W
Bellona
ElBarto00789
Bellona
0
2
1
0.25
W
Ao Kuang
1
1
1
1.5
L
Izanami
PANDAH850
Izanami
0
1
0
0
W
Poseidon
3
0
0
3
L
0
2
0
0
W
Chiron
1
0
2
2
L
Sun Wukong
rhyguy1997
Sun Wukong
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,499
Damage
5,173
17,492
Taken
20,136
7,876
Mitigated
9,655
8,199
Healing
3,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
604
81
0
740
4,633
1,614
0
708
3,869
0
22,562
L
Baron Samedi
BFs Baki
Baron Samedi
684
168
0
742
3,857
1,319
0
2,153
1,453
18,448
0
W
Sylvanus
DZMance
Sylvanus
1,475
868
599
1,053
2,849
1,667
193
400
2,449
17,772
0
W
Bellona
ElBarto00789
Bellona
1,555
462
0
1,656
4,994
3,495
0
0
4,994
0
12,416
W
Ao Kuang
2,418
656
0
3,039
4,783
1,301
0
0
4,783
18,148
0
L
Izanami
PANDAH850
Izanami
471
406
0
62
950
212
0
124
826
0
2,395
W
Poseidon
2,311
286
0
500
2,143
642
0
684
1,459
21,116
1,247
L
732
41
0
370
5,068
2,549
0
1,287
3,781
11,400
0
W
Chiron
2,740
1,519
150
1,202
2,723
771
546
332
2,391
0
24,523
L
Sun Wukong
rhyguy1997
Sun Wukong
2,682
620
0
1,810
5,628
3,961
0
1,613
3,735
0
17,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,113
Gold Earned
17,353
160
Minions Killed
118
0
Camps Cleared
0
606,750
Distance Traveled
539,483
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
3,611
602
41
7
0
163,416
0
L
Baron Samedi
3,671
612
30
5
0
105,767
0
W
Sylvanus
4,996
833
20
3
0
95,171
1
W
Bellona
3,962
660
23
4
0
124,781
4
W
Ao Kuang
4,174
696
30
5
0
142,211
0
L
Izanami
2,822
470
2
0
0
20,625
0
W
Poseidon
4,718
786
50
8
0
141,076
0
L
Ares
3,314
552
17
3
0
137,383
0
W
Chiron
4,263
711
37
6
0
103,511
0
L
Sun Wukong
3,935
656
28
5
0
112,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role