Player Matchup

Fenrir
Fenrir
Gold IV
KmartBoi
Fenrir
Gold IV
Level 123
God Stats
3W - 2L
1,592 SR
Queue Stats
9W - 7L
1,785 MMR
Party 2
Poseidon
Poseidon
Gold IV
Thunderz45
Poseidon
Gold IV
Level 88
God Stats
1W - 0L
1,529 SR
Queue Stats
9W - 7L
1,785 MMR
Party 2
Kuzenbo
Kuzenbo
Gold IV
ToxicYellowSnow
Kuzenbo
Gold IV
Level 61
God Stats
1W - 0L
1,596 SR
Queue Stats
9W - 7L
1,785 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 91
1,572 SR
1,785 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 91
1,614 SR
1,765 MMR
Neith
Neith
Platinum III
DatBoiJoe
Neith
Platinum III
Level 99
God Stats
17W - 11L
1,705 SR
Queue Stats
46W - 34L
1,770 MMR
Party 1
Merlin
Merlin
Platinum III
KentaiUwU
Merlin
Platinum III
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 36L
1,806 MMR
Party 1
Jormungandr
Jormungandr
Gold I
SamuriceLad
Jormungandr
Gold I
Level 98
God Stats
29W - 15L
1,637 SR
Queue Stats
47W - 36L
1,719 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
KmartBoi
Fenrir
15
4 / 1 / 5
9,740
749
10,559
14,436
13,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Poseidon
Thunderz45
Poseidon
15
2 / 3 / 6
9,866
759
10,643
7,101
2,684
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
3 / 0 / 5
9,356
720
10,740
12,389
16,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Bans
AchillesAthenaThothBastetAh Muzen Cab

VS

Bans
Ne ZhaAresAgniGebVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DatBoiJoe
Neith
13
2 / 3 / 1
9,121
702
9,193
13,323
5,451
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Merlin
KentaiUwU
Merlin
13
1 / 4 / 0
8,322
640
7,999
8,468
3,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Jormungandr
SamuriceLad
Jormungandr
12
1 / 2 / 3
8,232
633
9,164
15,010
13,716
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
9
Kills
4
4
Deaths
9
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Neith
DatBoiJoe
Neith
2
3
1
0.83
L
Merlin
KentaiUwU
Merlin
1
4
0
0.25
W
Fenrir
KmartBoi
Fenrir
4
1
5
6.5
L
Jormungandr
SamuriceLad
Jormungandr
1
2
3
1.25
W
Poseidon
Thunderz45
Poseidon
2
3
6
1.67
W
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,942
Damage
26,356
33,926
Taken
36,801
31,904
Mitigated
22,697
4,660
Healing
7,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
DatBoiJoe
Neith
9,193
3,170
0
3,226
13,323
5,451
270
6,637
5,980
0
43,029
L
Merlin
KentaiUwU
Merlin
7,999
436
0
780
8,468
3,530
233
4,016
3,845
29,883
1,206
W
Fenrir
KmartBoi
Fenrir
10,559
3,404
0
2,919
14,436
13,045
950
6,911
7,525
30
31,655
L
Jormungandr
SamuriceLad
Jormungandr
9,164
2,904
0
3,853
15,010
13,716
20
9,214
4,694
27,205
1,054
W
Poseidon
Thunderz45
Poseidon
10,643
1,584
0
245
7,101
2,684
1,343
3,178
3,923
57,029
0
W
10,740
3,102
108
1,388
12,389
16,175
342
6,786
5,603
24,249
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,962
Gold Earned
25,675
163
Minions Killed
167
0
Camps Cleared
0
770,186
Distance Traveled
689,529
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,121
702
72
6
0
231,196
0
L
Merlin
8,322
640
56
4
0
218,969
1
W
Fenrir
9,740
749
35
3
0
263,873
0
L
Jormungandr
8,232
633
39
3
0
239,364
4
W
Poseidon
9,866
759
93
7
0
239,107
0
W
Kuzenbo
9,356
720
35
3
0
267,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role