Player Matchup

Sol
Sol
 
Sol
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
 
Nox
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Akinwacho123
Medusa
Level 118
God Stats
29W - 23L
1,787 SR
Queue Stats
135W - 144L
1,528 Elo+
Party 1
Gilgamesh
Gilgamesh
Kurokawa04
Gilgamesh
Level 77
God Stats
41W - 32L
1,576 SR
Queue Stats
151W - 167L
1,530 Elo+
Party 1
Janus
Janus
Rockyy_1704
Janus
Level 129
God Stats
8W - 17L
1,296 SR
Queue Stats
119W - 165L
1,487 Elo+
Party 1
Team Averages
Level 134
1,532 SR
1,509 Elo+

VS

Team Averages
Level 122
1,524 SR
1,587 Elo+
Zeus
Zeus
BROTHERPOOK3
Zeus
Level 125
God Stats
1W - 5L
1,500 SR
Queue Stats
292W - 298L
1,497 Elo+
Solo
Vulcan
Vulcan
Jayebird
Vulcan
Level 120
God Stats
16W - 9L
1,616 SR
Queue Stats
129W - 95L
1,660 Elo+
Solo
Hachiman
Hachiman
PRINCIIPE
Hachiman
Level 157
God Stats
1W - 4L
1,393 SR
Queue Stats
58W - 60L
1,520 Elo+
Solo
Bakasura
Bakasura
Vacca420
Bakasura
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 39L
1,701 Elo+
Solo
Ah Puch
Ah Puch
box ep derp
Ah Puch
Level 104
God Stats
22W - 17L
1,611 SR
Queue Stats
142W - 121L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
2 / 0 / 1
5,711
816
3,143
5,087
1,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Nox
 
Nox
8
2 / 0 / 2
4,715
674
2,719
4,224
1,961
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Medusa
8
0 / 1 / 3
4,095
585
2,608
5,414
2,052
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilgamesh
Kurokawa04
Gilgamesh
9
5 / 0 / 1
5,243
749
4,032
6,454
2,932
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 0 / 2
4,966
709
2,305
3,237
931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
3,998
571
2,486
5,380
1,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Vulcan
Jayebird
Vulcan
8
0 / 3 / 0
4,297
614
1,249
3,700
1,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
PRINCIIPE
Hachiman
8
1 / 3 / 0
3,931
562
2,742
5,812
1,869
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bakasura
Vacca420
Bakasura
5
0 / 2 / 0
3,463
495
2,620
5,406
2,054
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Puch
box ep derp
Ah Puch
8
0 / 0 / 1
4,618
660
2,980
2,416
1,302
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
2
11
Kills
1
1
Deaths
11
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
0
1
2.5
W
Nox
 
Nox
2
0
2
3
W
Medusa
0
1
3
1.5
L
0
3
0
0
L
Vulcan
Jayebird
Vulcan
0
3
0
0
W
Gilgamesh
Kurokawa04
Gilgamesh
5
0
1
5.5
L
Hachiman
PRINCIIPE
Hachiman
1
3
0
0.33
W
2
0
2
3
L
Bakasura
Vacca420
Bakasura
0
2
0
0
L
Ah Puch
box ep derp
Ah Puch
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,807
Damage
12,077
24,416
Taken
22,714
9,419
Mitigated
7,976
7,728
Healing
7,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
3,143
1,635
0
2,939
5,087
1,543
0
2,164
2,903
35,262
8,876
W
Nox
 
Nox
2,719
448
0
1,965
4,224
1,961
0
985
3,239
15,730
0
W
Medusa
2,608
867
0
1,051
5,414
2,052
0
1,841
3,573
0
26,244
L
2,486
548
0
1,478
5,380
1,645
0
2,651
2,729
26,544
0
L
Vulcan
Jayebird
Vulcan
1,249
725
0
771
3,700
1,106
0
2,315
1,111
30,684
0
W
Gilgamesh
Kurokawa04
Gilgamesh
4,032
1,953
0
683
6,454
2,932
0
881
5,298
0
31,665
L
Hachiman
PRINCIIPE
Hachiman
2,742
1,857
0
1,245
5,812
1,869
0
1,523
4,289
0
21,573
W
2,305
193
0
1,090
3,237
931
0
720
2,473
32,815
1,882
L
Bakasura
Vacca420
Bakasura
2,620
2,011
0
1,760
5,406
2,054
0
283
5,117
0
10,114
L
Ah Puch
box ep derp
Ah Puch
2,980
27
34
1,818
2,416
1,302
0
706
1,710
27,210
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,730
Gold Earned
20,307
270
Minions Killed
196
0
Camps Cleared
0
762,493
Distance Traveled
677,540
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
5,711
816
70
10
0
139,900
0
W
Nox
4,715
674
35
5
0
163,926
0
W
Medusa
4,095
585
45
6
0
146,455
0
L
Zeus
3,998
571
39
6
0
107,975
0
L
Vulcan
4,297
614
51
7
0
149,441
0
W
Gilgamesh
5,243
749
49
7
0
166,424
0
L
Hachiman
3,931
562
30
4
0
141,668
0
W
Janus
4,966
709
71
10
0
145,788
0
L
Bakasura
3,463
495
32
5
0
135,850
0
L
Ah Puch
4,618
660
44
6
0
142,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role