Player Matchup

Ao Kuang
Ao Kuang
Bronze III
GymDavis
Ao Kuang
Bronze III
Level 146
God Stats
1W - 1L
1,698 SR
Queue Stats
1W - 1L
1,500 MMR
Party 1
Hercules
Hercules
Bronze III
Petrauuwu
Hercules
Bronze III
Level 83
God Stats
1W - 1L
1,564 SR
Queue Stats
1W - 1L
1,500 MMR
Party 1
Danzaburou
Danzaburou
Bronze III
TaffiVamp
Danzaburou
Bronze III
Level 87
God Stats
1W - 0L
1,748 SR
Queue Stats
1W - 1L
1,500 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 105
1,670 SR
1,500 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 130
1,537 SR
1,489 MMR
Apollo
Apollo
Gold II
 
Apollo
Gold II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Bronze III
LucasBrigle0701
Zhong Kui
Bronze III
Level 86
God Stats
0W - 1L
1,612 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Gold III
obalty
Erlang Shen
Gold III
Level 145
God Stats
1W - 4L
1,500 SR
Queue Stats
454W - 483L
1,467 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
GymDavis
Ao Kuang
11
3 / 0 / 3
6,529
816
4,918
5,100
2,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
Petrauuwu
Hercules
11
0 / 0 / 5
6,063
758
7,433
6,844
5,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Danzaburou
TaffiVamp
Danzaburou
12
3 / 0 / 2
7,330
916
3,585
4,582
1,849
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
BacchusBake KujiraSobekKukulkan

VS

Bans
IshtarVulcanAresCernunnos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
11
0 / 1 / 0
5,954
744
4,306
4,403
1,614
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zhong Kui
LucasBrigle0701
Zhong Kui
8
0 / 2 / 0
5,039
630
2,814
5,473
4,356
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
obalty
Erlang Shen
8
0 / 3 / 0
5,005
626
3,691
8,172
5,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
0
6
Kills
0
0
Deaths
6
10
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
0
1
0
0
W
Ao Kuang
GymDavis
Ao Kuang
3
0
3
4.5
L
Zhong Kui
LucasBrigle0701
Zhong Kui
0
2
0
0
W
Hercules
Petrauuwu
Hercules
0
0
5
2.5
W
Danzaburou
TaffiVamp
Danzaburou
3
0
2
4
L
Erlang Shen
obalty
Erlang Shen
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,936
Damage
10,811
16,526
Taken
18,048
9,199
Mitigated
11,387
6,985
Healing
3,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
4,306
2,415
0
1,000
4,403
1,614
0
455
3,696
0
24,483
W
Ao Kuang
GymDavis
Ao Kuang
4,918
1,979
0
2,046
5,100
2,283
0
1,132
3,968
15,412
3,126
L
Zhong Kui
LucasBrigle0701
Zhong Kui
2,814
244
0
854
5,473
4,356
0
1,227
4,003
12,355
0
W
Hercules
Petrauuwu
Hercules
7,433
1,602
0
2,558
6,844
5,067
358
1,828
5,016
0
21,148
W
Danzaburou
TaffiVamp
Danzaburou
3,585
1,560
0
2,381
4,582
1,849
1,458
1,024
3,558
0
29,690
L
Erlang Shen
obalty
Erlang Shen
3,691
1,660
0
1,989
8,172
5,417
0
2,971
4,946
0
10,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,922
Gold Earned
15,998
110
Minions Killed
93
0
Camps Cleared
0
490,609
Distance Traveled
402,754
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
5,954
744
55
7
0
148,316
0
W
Ao Kuang
6,529
816
31
4
0
174,426
0
L
Zhong Kui
5,039
630
25
3
0
104,968
0
W
Hercules
6,063
758
21
3
0
159,796
0
W
Danzaburou
7,330
916
58
7
0
156,387
0
L
Erlang Shen
5,005
626
13
2
0
149,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role