Player Matchup

Baba Yaga
Baba Yaga
 
Baba Yaga
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
BiggieSoso
Sylvanus
Level 120
God Stats
1W - 0L
1,267 SR
Queue Stats
39W - 15L
1,735 Elo+
Party 1
Fenrir
Fenrir
ElxNoche
Fenrir
Level 128
God Stats
3W - 0L
1,623 SR
Queue Stats
39W - 15L
1,735 Elo+
Party 1
Hachiman
Hachiman
SquidSquad
Hachiman
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,743 Elo+
Party 1
Charybdis
Charybdis
cap2284
Charybdis
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 3L
1,808 Elo+
Party 1
Team Averages
Level 94
1,478 SR
1,704 Elo+

VS

Team Averages
Level 81
1,444 SR
1,400 Elo+
Xbalanque
Xbalanque
Cringe2014
Xbalanque
Level 108
God Stats
4W - 2L
1,500 SR
Queue Stats
245W - 248L
1,154 Elo+
Party 2
Terra
Terra
Healocaust
Terra
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,716 Elo+
Solo
Lancelot
Lancelot
Hyperdrol
Lancelot
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
211W - 201L
1,232 Elo+
Party 2
Susano
Susano
Orangeritto8135
Susano
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,467 Elo+
Solo
Sol
Sol
Vampses
Sol
Level 128
God Stats
4W - 10L
1,218 SR
Queue Stats
916W - 1,011L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
18
9 / 0 / 27
10,916
992
22,342
7,478
4,719
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
BiggieSoso
Sylvanus
17
5 / 0 / 34
11,178
1,016
9,454
11,281
9,215
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Fenrir
ElxNoche
Fenrir
15
5 / 1 / 29
10,352
941
10,154
13,364
14,535
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Hachiman
SquidSquad
Hachiman
16
8 / 1 / 24
10,087
917
12,672
10,071
5,362
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
cap2284
Charybdis
16
13 / 2 / 21
10,676
971
16,139
12,758
7,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Cringe2014
Xbalanque
12
1 / 9 / 0
7,341
667
6,132
14,160
5,131
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
13
0 / 7 / 3
7,559
687
5,987
18,675
16,352
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Lancelot
Hyperdrol
Lancelot
13
0 / 8 / 2
7,050
641
6,564
15,255
6,836
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 11 / 0
8,002
727
6,088
16,696
6,651
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Sol
15
1 / 5 / 0
7,644
695
6,358
10,732
4,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

175
Kill Participation
9
40
Kills
4
4
Deaths
40
135
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
 
Baba Yaga
9
0
27
22.5
W
Sylvanus
BiggieSoso
Sylvanus
5
0
34
22
L
Xbalanque
Cringe2014
Xbalanque
1
9
0
0.11
W
Fenrir
ElxNoche
Fenrir
5
1
29
19.5
L
Terra
0
7
3
0.21
L
Lancelot
Hyperdrol
Lancelot
0
8
2
0.13
L
2
11
0
0.18
W
Hachiman
SquidSquad
Hachiman
8
1
24
20
L
Sol
1
5
0
0.2
W
Charybdis
cap2284
Charybdis
13
2
21
11.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,761
Damage
31,129
54,952
Taken
75,518
41,118
Mitigated
39,084
34,074
Healing
9,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
 
Baba Yaga
22,342
1,757
0
2,550
7,478
4,719
893
1,816
5,662
45,568
965
W
Sylvanus
BiggieSoso
Sylvanus
9,454
1,796
12,768
7,407
11,281
9,215
1,594
2,419
8,862
14,726
787
L
Xbalanque
Cringe2014
Xbalanque
6,132
1,991
47
717
14,160
5,131
0
6,695
7,465
0
11,366
W
Fenrir
ElxNoche
Fenrir
10,154
3,018
1,714
3,175
13,364
14,535
328
2,336
11,028
2,391
14,717
L
Terra
5,987
563
1,673
2,515
18,675
16,352
0
7,349
11,326
10,392
0
L
Lancelot
Hyperdrol
Lancelot
6,564
638
413
663
15,255
6,836
0
5,698
9,557
0
9,509
L
6,088
466
0
537
16,696
6,651
0
6,261
10,435
0
14,485
W
Hachiman
SquidSquad
Hachiman
12,672
8,379
864
1,231
10,071
5,362
1,123
3,026
7,045
0
23,729
L
Sol
6,358
784
479
2,163
10,732
4,114
0
6,093
4,639
19,422
359
W
Charybdis
cap2284
Charybdis
16,139
7,700
718
3,647
12,758
7,287
2,738
2,584
10,174
0
36,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,209
Gold Earned
37,596
139
Minions Killed
76
0
Camps Cleared
0
1,035,016
Distance Traveled
884,003
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
10,916
992
48
4
0
225,580
0
W
Sylvanus
11,178
1,016
13
1
0
188,298
0
L
Xbalanque
7,341
667
19
2
0
162,647
0
W
Fenrir
10,352
941
11
1
0
234,987
0
L
Terra
7,559
687
6
1
0
214,790
0
L
Lancelot
7,050
641
10
1
0
178,977
0
L
Susano
8,002
727
26
2
0
153,312
0
W
Hachiman
10,087
917
26
2
0
195,300
0
L
Sol
7,644
695
15
1
0
174,277
0
W
Charybdis
10,676
971
41
4
0
190,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role