Player Matchup

Bacchus
Bacchus
GachimuchiSlave
Bacchus
Level 88
God Stats
29W - 16L
1,610 SR
Queue Stats
69W - 70L
1,304 Elo+
Party 1
Ix Chel
Ix Chel
Nanaki777
Ix Chel
Level 124
God Stats
5W - 3L
1,885 SR
Queue Stats
254W - 253L
1,467 Elo+
Party 1
Skadi
Skadi
xxRumpleMintxx
Skadi
Level 126
God Stats
10W - 6L
1,623 SR
Queue Stats
15W - 9L
1,637 Elo+
Solo
Team Averages
Level 113
1,706 SR
1,469 Elo+

VS

Team Averages
Level 114
1,364 SR
1,527 Elo+
Ravana
Ravana
Farenhyte-
Ravana
Level 126
God Stats
2W - 3L
1,226 SR
Queue Stats
183W - 211L
1,408 Elo+
Solo
Odin
Odin
WaylonHossBoss
Odin
Level 138
God Stats
1W - 1L
1,743 SR
Queue Stats
6W - 5L
1,637 Elo+
Party 2
Baron Samedi
Baron Samedi
dakejavis14
Baron Samedi
Level 77
God Stats
0W - 1L
1,122 SR
Queue Stats
6W - 5L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 7
9,964
712
7,841
16,765
22,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
Nanaki777
Ix Chel
16
1 / 3 / 10
10,380
741
13,235
11,137
5,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
7 / 2 / 3
11,449
818
14,899
8,886
4,004
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Farenhyte-
Ravana
14
2 / 4 / 5
9,539
681
9,251
13,042
5,553
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

16
5 / 3 / 1
10,829
774
8,149
18,034
17,221
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
dakejavis14
Baron Samedi
15
1 / 4 / 7
9,527
681
9,483
12,218
5,491
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
21
11
Kills
8
8
Deaths
11
20
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ravana
Farenhyte-
Ravana
2
4
5
1.13
W
3
3
7
2.17
W
Ix Chel
Nanaki777
Ix Chel
1
3
10
2
L
5
3
1
1.83
L
Baron Samedi
dakejavis14
Baron Samedi
1
4
7
1.13
W
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,975
Damage
26,883
36,788
Taken
43,294
31,553
Mitigated
28,265
10,916
Healing
7,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
Farenhyte-
Ravana
9,251
2,655
0
2,845
13,042
5,553
187
5,054
7,328
0
38,305
W
7,841
674
339
4,068
16,765
22,457
104
4,132
12,621
13,122
3,864
W
Ix Chel
Nanaki777
Ix Chel
13,235
1,675
1,371
2,984
11,137
5,092
224
2,559
8,574
50,221
0
L
8,149
689
0
1,099
18,034
17,221
0
6,235
10,586
668
41,163
L
Baron Samedi
dakejavis14
Baron Samedi
9,483
792
1,022
2,069
12,218
5,491
147
6,117
5,581
35,924
0
W
14,899
6,677
0
2,154
8,886
4,004
1,635
3,562
5,322
0
55,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,793
Gold Earned
29,895
172
Minions Killed
166
0
Camps Cleared
0
795,953
Distance Traveled
794,608
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
9,539
681
46
3
0
276,917
0
W
Bacchus
9,964
712
14
1
0
278,041
2
W
Ix Chel
10,380
741
74
5
0
268,395
2
L
Odin
10,829
774
65
5
0
293,899
0
L
Baron Samedi
9,527
681
55
4
0
223,792
0
W
Skadi
11,449
818
84
6
0
249,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role