Player Matchup

Arachne
Arachne
HuidoTheArch
Arachne
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,433 Elo+
Party 4
Cthulhu
Cthulhu
R3D RAVEN97
Cthulhu
Level 88
God Stats
19W - 6L
1,631 SR
Queue Stats
455W - 424L
1,452 Elo+
Party 2
Ymir
Ymir
StrikkerEX
Ymir
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,433 Elo+
Party 4
Tiamat
Tiamat
TButler014
Tiamat
Level 126
God Stats
4W - 6L
1,578 SR
Queue Stats
432W - 443L
1,480 Elo+
Party 2
Danzaburou
Danzaburou
oo Its Elite oo
Danzaburou
Level 127
God Stats
6W - 2L
1,351 SR
Queue Stats
344W - 329L
1,523 Elo+
Party 2
Team Averages
Level 125
1,512 SR
1,465 Elo+

VS

Team Averages
Level 114
1,528 SR
1,481 Elo+
Discordia
Discordia
AppearingRain70
Discordia
Level 95
God Stats
17W - 10L
1,572 SR
Queue Stats
376W - 511L
1,401 Elo+
Party 1
Artemis
Artemis
Eshueleggua2679
Artemis
Level 75
God Stats
2W - 2L
1,500 SR
Queue Stats
262W - 301L
1,556 Elo+
Party 1
Lancelot
Lancelot
IAMTH3IMPERIUM
Lancelot
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
189W - 208L
1,497 Elo+
Party 3
Bakasura
Bakasura
c0ffinbat
Bakasura
Level 146
God Stats
1W - 4L
1,478 SR
Queue Stats
200W - 203L
1,524 Elo+
Party 3
Kumbhakarna
Kumbhakarna
luevano_369
Kumbhakarna
Level 98
God Stats
0W - 2L
1,592 SR
Queue Stats
73W - 93L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
HuidoTheArch
Arachne
10
1 / 2 / 6
6,300
1,050
2,190
7,665
6,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
R3D RAVEN97
Cthulhu
12
1 / 2 / 8
6,733
1,122
4,440
7,862
7,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
1 / 2 / 5
6,540
1,090
2,120
6,903
5,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tiamat
TButler014
Tiamat
11
1 / 2 / 8
6,201
1,034
3,701
5,084
3,054
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
oo Its Elite oo
Danzaburou
13
6 / 1 / 4
7,969
1,328
8,564
5,971
2,912
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AppearingRain70
Discordia
12
3 / 3 / 3
6,050
1,008
7,396
5,243
2,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 2 / 4
6,137
1,023
8,426
6,338
2,983
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Lancelot
1
0 / 0 / 0
1,440
240
0
0
0
Bakasura
c0ffinbat
Bakasura
1
0 / 0 / 0
1,440
240
0
0
0
Kumbhakarna
luevano_369
Kumbhakarna
11
2 / 5 / 3
5,780
963
2,591
11,535
8,914
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
19
10
Kills
9
9
Deaths
10
31
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Discordia
AppearingRain70
Discordia
3
3
3
1.5
L
4
2
4
3
W
Arachne
HuidoTheArch
Arachne
1
2
6
2
L
Lancelot
0
0
0
0
W
Cthulhu
R3D RAVEN97
Cthulhu
1
2
8
2.5
W
1
2
5
1.75
W
Tiamat
TButler014
Tiamat
1
2
8
2.5
L
Bakasura
c0ffinbat
Bakasura
0
0
0
0
L
Kumbhakarna
luevano_369
Kumbhakarna
2
5
3
0.7
W
Danzaburou
oo Its Elite oo
Danzaburou
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,015
Damage
18,413
33,485
Taken
23,116
25,437
Mitigated
14,141
10,411
Healing
5,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
AppearingRain70
Discordia
7,396
258
309
1,140
5,243
2,244
0
2,824
2,105
14,412
22
L
8,426
2,553
154
2,031
6,338
2,983
0
2,474
3,582
0
18,151
W
Arachne
HuidoTheArch
Arachne
2,190
884
534
1,712
7,665
6,816
180
2,351
5,314
0
3,090
L
Lancelot
0
0
0
0
0
0
0
0
0
0
0
W
Cthulhu
R3D RAVEN97
Cthulhu
4,440
72
339
782
7,862
7,054
353
2,201
5,661
8,179
0
W
2,120
39
1,209
1,789
6,903
5,601
58
1,662
5,241
4,601
351
W
Tiamat
TButler014
Tiamat
3,701
57
348
1,695
5,084
3,054
322
968
4,116
8,781
0
L
Bakasura
c0ffinbat
Bakasura
0
0
0
0
0
0
0
0
0
0
0
L
Kumbhakarna
luevano_369
Kumbhakarna
2,591
333
713
1,278
11,535
8,914
0
3,711
7,409
5,948
0
W
Danzaburou
oo Its Elite oo
Danzaburou
8,564
2,598
346
1,657
5,971
2,912
1,276
2,799
3,172
0
24,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,743
Gold Earned
20,847
73
Minions Killed
49
0
Camps Cleared
0
574,592
Distance Traveled
308,779
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,050
1,008
10
2
0
106,856
0
L
Artemis
6,137
1,023
33
6
0
93,532
0
W
Arachne
6,300
1,050
9
2
0
114,298
0
L
Lancelot
1,440
240
0
0
0
0
0
W
Cthulhu
6,733
1,122
18
3
0
125,467
0
W
Ymir
6,540
1,090
8
1
0
115,076
0
W
Tiamat
6,201
1,034
10
2
0
121,869
0
L
Bakasura
1,440
240
0
0
0
0
0
L
Kumbhakarna
5,780
963
6
1
0
108,391
0
W
Danzaburou
7,969
1,328
28
5
0
97,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role