Player Matchup

Anhur
Anhur
 
Anhur
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Alvin10716
Geb
Level 66
God Stats
2W - 1L
1,715 SR
Queue Stats
15W - 16L
1,447 Elo+
Party 1
King Arthur
King Arthur
Subasa22
King Arthur
Level 106
God Stats
2W - 1L
1,633 SR
Queue Stats
21W - 16L
1,540 Elo+
Party 1
Amaterasu
Amaterasu
SweatingInArena
Amaterasu
Level 77
God Stats
11W - 9L
1,544 SR
Queue Stats
16W - 18L
1,448 Elo+
Party 1
Zeus
Zeus
hunter231shark
Zeus
Level 38
God Stats
4W - 2L
1,721 SR
Queue Stats
7W - 5L
1,509 Elo+
Party 1
Team Averages
Level 65
1,623 SR
1,489 Elo+

VS

Team Averages
Level 76
1,535 SR
1,470 Elo+
Sylvanus
Sylvanus
Bearglove69
Sylvanus
Level 13
God Stats
3W - 5L
1,439 SR
Queue Stats
39W - 33L
1,546 Elo+
Party 3
Ne Zha
Ne Zha
Bruhhhndon
Ne Zha
Level 142
God Stats
2W - 1L
1,750 SR
Queue Stats
389W - 492L
1,448 Elo+
Party 2
Nu Wa
Nu Wa
Cassifier
Nu Wa
Level 108
God Stats
83W - 86L
1,576 SR
Queue Stats
224W - 307L
1,452 Elo+
Party 2
Hachiman
Hachiman
DuckzNPenguinz
Hachiman
Level 49
God Stats
9W - 13L
1,517 SR
Queue Stats
119W - 150L
1,417 Elo+
Party 2
Erlang Shen
Erlang Shen
SetsunaBones
Erlang Shen
Level 66
God Stats
4W - 4L
1,392 SR
Queue Stats
188W - 188L
1,490 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
6
1 / 1 / 1
3,377
675
2,154
2,333
600
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

6
0 / 0 / 2
3,260
652
1,105
2,981
1,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

King Arthur
Subasa22
King Arthur
6
2 / 1 / 0
3,675
735
3,201
5,128
3,964
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amaterasu
SweatingInArena
Amaterasu
6
1 / 0 / 0
3,422
684
501
3,568
1,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

7
0 / 0 / 0
3,688
738
396
1,632
427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Bearglove69
Sylvanus
4
0 / 2 / 1
3,292
658
1,400
4,044
2,206
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ne Zha
Bruhhhndon
Ne Zha
7
1 / 0 / 0
3,878
776
1,330
3,330
963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
Cassifier
Nu Wa
7
0 / 0 / 0
3,688
738
934
1,248
301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
1
0 / 0 / 0
2,485
497
0
0
0
Erlang Shen
SetsunaBones
Erlang Shen
7
1 / 2 / 0
4,082
816
2,591
5,904
2,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
3
4
Kills
2
2
Deaths
4
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
1
1
1
1.5
W
0
0
2
1
L
Sylvanus
Bearglove69
Sylvanus
0
2
1
0.25
L
Ne Zha
Bruhhhndon
Ne Zha
1
0
0
1
L
Nu Wa
Cassifier
Nu Wa
0
0
0
0
L
Hachiman
0
0
0
0
L
Erlang Shen
SetsunaBones
Erlang Shen
1
2
0
0.5
W
King Arthur
Subasa22
King Arthur
2
1
0
2
W
Amaterasu
SweatingInArena
Amaterasu
1
0
0
1
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,357
Damage
6,255
15,642
Taken
14,526
8,203
Mitigated
5,789
4,503
Healing
6,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
2,154
1,584
0
879
2,333
600
0
559
1,774
0
14,855
W
1,105
302
0
898
2,981
1,717
0
627
2,354
9,900
0
L
Sylvanus
Bearglove69
Sylvanus
1,400
786
60
1,335
4,044
2,206
0
773
3,271
8,713
760
L
Ne Zha
Bruhhhndon
Ne Zha
1,330
690
0
2,238
3,330
963
0
332
2,998
0
18,043
L
Nu Wa
Cassifier
Nu Wa
934
454
0
519
1,248
301
0
299
873
19,113
0
L
Hachiman
0
0
0
0
0
0
0
0
0
0
0
L
Erlang Shen
SetsunaBones
Erlang Shen
2,591
1,561
0
2,703
5,904
2,319
0
0
5,904
0
23,624
W
King Arthur
Subasa22
King Arthur
3,201
641
0
500
5,128
3,964
0
0
5,128
0
17,861
W
Amaterasu
SweatingInArena
Amaterasu
501
263
0
1,727
3,568
1,495
0
187
3,381
0
19,139
W
396
0
0
499
1,632
427
0
934
698
18,741
1,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,422
Gold Earned
17,425
145
Minions Killed
146
0
Camps Cleared
0
550,524
Distance Traveled
412,900
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
3,377
675
26
5
0
100,187
0
W
Geb
3,260
652
11
2
0
124,000
0
L
Sylvanus
3,292
658
14
3
0
73,096
0
L
Ne Zha
3,878
776
43
9
0
122,397
0
L
Nu Wa
3,688
738
41
8
0
105,330
3
L
Hachiman
2,485
497
0
0
0
0
0
L
Erlang Shen
4,082
816
48
10
0
112,077
0
W
King Arthur
3,675
735
30
6
0
106,249
0
W
Amaterasu
3,422
684
37
7
0
123,784
0
W
Zeus
3,688
738
41
8
0
96,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role