Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
Breezynm
Pele
Level 97
God Stats
2W - 2L
1,291 SR
Queue Stats
97W - 65L
1,559 Elo+
Party 2
Hachiman
Hachiman
SpGKOOSH
Hachiman
Level 44
God Stats
5W - 3L
1,658 SR
Queue Stats
27W - 25L
1,519 Elo+
Party 2
Geb
Geb
TheFallenKingGeb
Geb
Level 8
God Stats
1W - 3L
1,500 SR
Queue Stats
141W - 154L
1,610 Elo+
Party 1
Janus
Janus
peezza
Janus
Level 64
God Stats
8W - 11L
1,538 SR
Queue Stats
60W - 46L
1,520 Elo+
Party 2
Team Averages
Level 65
1,497 SR
1,542 Elo+

VS

Team Averages
Level 42
1,562 SR
1,554 Elo+
Danzaburou
Danzaburou
BigPapaStin
Danzaburou
Level 22
God Stats
4W - 5L
1,549 SR
Queue Stats
60W - 60L
1,447 Elo+
Party 3
Hades
Hades
LaFlameUpTop
Hades
Level 36
God Stats
2W - 11L
1,706 SR
Queue Stats
3W - 11L
1,671 Elo+
Solo
Lancelot
Lancelot
Mrlnsomnia
Lancelot
Level 39
God Stats
4W - 7L
1,463 SR
Queue Stats
108W - 98L
1,486 Elo+
Solo
Zeus
Zeus
RupertJohnson
Zeus
Level 87
God Stats
5W - 8L
1,603 SR
Queue Stats
85W - 76L
1,572 Elo+
Party 3
Athena
Athena
SafeInYourSkin
Athena
Level 27
God Stats
4W - 7L
1,488 SR
Queue Stats
61W - 47L
1,595 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
2 / 0 / 1
6,895
690
4,559
6,676
5,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Pele
11
3 / 0 / 0
5,809
581
3,346
7,064
2,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Hachiman
SpGKOOSH
Hachiman
9
3 / 0 / 2
5,752
575
6,002
4,776
1,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
2 / 2 / 4
5,100
510
6,029
8,420
5,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Janus
peezza
Janus
12
3 / 0 / 2
6,693
669
1,877
3,476
1,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BigPapaStin
Danzaburou
8
0 / 4 / 0
4,464
446
2,241
5,747
2,116
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
0 / 3 / 0
4,423
442
2,562
6,380
3,584
Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Lancelot
Mrlnsomnia
Lancelot
9
2 / 2 / 0
4,994
499
2,615
8,318
3,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 2 / 0
5,401
540
2,568
4,866
1,451
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 2 / 2
4,784
478
2,527
8,298
5,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
4
13
Kills
2
2
Deaths
13
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
2
0
1
2.5
L
Danzaburou
BigPapaStin
Danzaburou
0
4
0
0
W
Pele
3
0
0
3
L
0
3
0
0
L
Lancelot
Mrlnsomnia
Lancelot
2
2
0
1
L
0
2
0
0
L
0
2
2
0.5
W
Hachiman
SpGKOOSH
Hachiman
3
0
2
4
W
2
2
4
2
W
Janus
peezza
Janus
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,813
Damage
12,513
30,412
Taken
33,609
16,428
Mitigated
16,210
13,052
Healing
10,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
4,559
1,669
0
2,487
6,676
5,268
109
2,479
4,197
0
51,094
L
Danzaburou
BigPapaStin
Danzaburou
2,241
1,582
0
1,124
5,747
2,116
0
2,335
3,169
0
23,022
W
Pele
3,346
1,021
0
5,398
7,064
2,520
0
1,034
6,030
0
52,073
L
2,562
581
0
967
6,380
3,584
0
0
5,978
17,959
1,290
L
Lancelot
Mrlnsomnia
Lancelot
2,615
841
0
4,012
8,318
3,083
0
1,554
6,726
0
26,828
L
2,568
359
0
1,897
4,866
1,451
0
669
4,143
42,114
0
L
2,527
1,294
0
2,787
8,298
5,976
0
2,304
5,536
13,394
0
W
Hachiman
SpGKOOSH
Hachiman
6,002
2,056
0
2,043
4,776
1,591
0
1,162
3,614
0
33,099
W
6,029
1,017
0
2,318
8,420
5,905
0
1,445
6,975
22,171
603
W
Janus
peezza
Janus
1,877
0
0
806
3,476
1,144
0
1,492
1,984
43,725
1,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,249
Gold Earned
24,066
356
Minions Killed
208
0
Camps Cleared
0
1,055,887
Distance Traveled
998,683
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,895
690
93
9
0
179,440
0
L
Danzaburou
4,464
446
41
4
0
199,535
0
W
Pele
5,809
581
85
9
0
244,482
3
L
Hades
4,423
442
23
2
0
159,829
0
L
Lancelot
4,994
499
54
5
0
237,936
0
L
Zeus
5,401
540
76
8
0
181,630
2
L
Athena
4,784
478
14
1
0
219,753
4
W
Hachiman
5,752
575
63
6
0
196,589
0
W
Geb
5,100
510
21
2
0
227,140
0
W
Janus
6,693
669
94
9
0
208,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role