Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 217
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
Archadon
Maui
Level 152
God Stats
1W - 0L
1,281 SR
Queue Stats
50W - 54L
1,538 Elo+
Solo
Nut
Nut
Destructor297
Nut
Level 156
God Stats
13W - 14L
1,545 SR
Queue Stats
319W - 294L
1,557 Elo+
Solo
Bastet
Bastet
Roaroshock
Bastet
Level 55
God Stats
7W - 5L
1,626 SR
Queue Stats
131W - 108L
1,570 Elo+
Solo
Agni
Agni
isaiah966
Agni
Level 128
God Stats
1W - 2L
1,462 SR
Queue Stats
32W - 31L
1,478 Elo+
Solo
Team Averages
Level 142
1,483 SR
1,528 Elo+

VS

Team Averages
Level 129
1,640 SR
1,577 Elo+
Chronos
Chronos
BønerJam3000
Chronos
Level 101
God Stats
9W - 5L
1,756 SR
Queue Stats
117W - 106L
1,566 Elo+
Solo
Arachne
Arachne
Cote Levee
Arachne
Level 145
God Stats
2W - 2L
1,923 SR
Queue Stats
191W - 203L
1,583 Elo+
Solo
Ao Kuang
Ao Kuang
Daerrec
Ao Kuang
Level 113
God Stats
2W - 3L
1,542 SR
Queue Stats
298W - 257L
1,599 Elo+
Solo
Charon
Charon
ThatGoodIsh916
Charon
Level 138
God Stats
3W - 4L
1,337 SR
Queue Stats
49W - 44L
1,551 Elo+
Solo
Loki
Loki
Ulti_YT_chicken
Loki
Level 147
God Stats
33W - 27L
1,644 SR
Queue Stats
485W - 467L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
8
0 / 0 / 2
4,260
852
882
5,357
2,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Maui
6
1 / 2 / 2
3,883
777
1,550
4,916
3,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
2 / 0 / 2
4,242
848
3,540
3,280
1,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bastet
Roaroshock
Bastet
8
6 / 0 / 0
4,484
897
3,140
3,802
1,230
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Agni
7
1 / 0 / 4
3,980
796
2,196
2,571
703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
4
0 / 2 / 0
3,104
621
673
1,972
531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Arachne
Cote Levee
Arachne
5
0 / 2 / 2
3,365
673
1,913
4,087
1,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ao Kuang
Daerrec
Ao Kuang
8
2 / 1 / 0
4,037
807
2,341
3,792
1,357
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

5
0 / 3 / 1
3,065
613
2,133
4,946
2,155
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

7
0 / 2 / 0
3,930
786
2,483
4,301
1,225
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
10
Kills
2
2
Deaths
10
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
0
0
2
1
W
Maui
1
2
2
1
L
Chronos
0
2
0
0
L
Arachne
Cote Levee
Arachne
0
2
2
0.5
L
Ao Kuang
Daerrec
Ao Kuang
2
1
0
2
W
2
0
2
3
W
Bastet
Roaroshock
Bastet
6
0
0
6
L
0
3
1
0.17
L
0
2
0
0
W
Agni
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,308
Damage
9,543
19,926
Taken
19,098
8,171
Mitigated
6,835
9,275
Healing
4,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
882
344
0
3,397
5,357
2,109
0
213
5,144
0
27,961
W
Maui
1,550
772
107
1,759
4,916
3,013
0
1,836
3,012
10,664
0
L
Chronos
673
306
0
280
1,972
531
0
792
1,180
8,190
505
L
Arachne
Cote Levee
Arachne
1,913
1,264
49
1,847
4,087
1,567
0
1,114
2,973
0
8,939
L
Ao Kuang
Daerrec
Ao Kuang
2,341
683
0
804
3,792
1,357
0
227
3,565
20,692
3,783
W
3,540
2,507
0
1,939
3,280
1,116
0
1,249
1,925
0
24,341
W
Bastet
Roaroshock
Bastet
3,140
1,079
0
1,377
3,802
1,230
0
917
2,885
0
21,654
L
2,133
824
12
1,015
4,946
2,155
0
1,179
3,767
9,130
2,618
L
2,483
469
0
845
4,301
1,225
0
543
3,758
0
24,987
W
Agni
2,196
346
0
696
2,571
703
0
871
1,662
19,445
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,849
Gold Earned
17,501
214
Minions Killed
151
0
Camps Cleared
0
592,069
Distance Traveled
526,883
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
4,260
852
55
11
0
105,831
1
W
Maui
3,883
777
19
4
0
121,552
2
L
Chronos
3,104
621
19
4
0
53,714
0
L
Arachne
3,365
673
26
5
0
125,738
0
L
Ao Kuang
4,037
807
40
8
0
125,806
0
W
Nut
4,242
848
62
12
0
109,566
0
W
Bastet
4,484
897
36
7
0
118,921
0
L
Charon
3,065
613
16
3
0
94,532
0
L
Loki
3,930
786
50
10
0
127,093
1
W
Agni
3,980
796
42
8
0
136,199
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role