Player Matchup

Fenrir
Fenrir
Cannedsoup1600
Fenrir
Level 59
God Stats
8W - 5L
1,498 SR
Queue Stats
491W - 487L
1,416 Elo+
Party 1
Skadi
Skadi
EL Bunker6262
Skadi
Level 149
God Stats
3W - 3L
1,340 SR
Queue Stats
220W - 196L
1,503 Elo+
Solo
Nu Wa
Nu Wa
KiraFlash
Nu Wa
Level 134
God Stats
13W - 7L
1,611 SR
Queue Stats
120W - 131L
1,461 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ULTRAX1221
Morgan Le Fay
Level 68
God Stats
4W - 5L
1,513 SR
Queue Stats
71W - 68L
1,396 Elo+
Party 1
Ymir
Ymir
alanwinner17
Ymir
Level 126
God Stats
5W - 16L
1,252 SR
Queue Stats
335W - 326L
1,439 Elo+
Solo
Team Averages
Level 107
1,443 SR
1,443 Elo+

VS

Team Averages
Level 117
1,582 SR
1,465 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
BuTsChuggiNg
Osiris
Level 107
God Stats
6W - 5L
1,794 SR
Queue Stats
67W - 64L
1,492 Elo+
Solo
Ganesha
Ganesha
Weestals
Ganesha
Level 157
God Stats
5W - 4L
1,750 SR
Queue Stats
278W - 277L
1,388 Elo+
Solo
Nut
Nut
aTastyShark
Nut
Level 104
God Stats
0W - 2L
1,346 SR
Queue Stats
26W - 34L
1,461 Elo+
Solo
Thanatos
Thanatos
runaway_erik
Thanatos
Level 90
God Stats
40W - 41L
1,519 SR
Queue Stats
482W - 469L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 2
3,957
660
2,676
6,113
2,284
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

7
2 / 0 / 0
4,151
692
3,498
2,301
620
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
KiraFlash
Nu Wa
8
1 / 1 / 0
3,914
652
2,056
3,634
1,295
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate

Breastplate

+20
Physical Protection

Morgan Le Fay
ULTRAX1221
Morgan Le Fay
7
0 / 0 / 0
3,781
630
2,325
2,387
731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

7
2 / 0 / 1
4,684
781
2,075
4,114
2,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
7
0 / 1 / 0
3,891
649
964
3,050
987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
9
1 / 1 / 0
4,626
771
1,440
5,223
2,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ganesha
Weestals
Ganesha
6
0 / 2 / 0
3,632
605
1,534
6,327
3,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
0 / 1 / 0
3,376
563
1,734
3,113
999
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Thanatos
runaway_erik
Thanatos
6
0 / 1 / 0
3,553
592
2,424
4,572
1,833
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
1
6
Kills
1
1
Deaths
6
3
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
0
1
0
0
L
Osiris
1
1
0
1
W
1
0
2
2
W
2
0
0
2
W
Nu Wa
KiraFlash
Nu Wa
1
1
0
1
W
Morgan Le Fay
ULTRAX1221
Morgan Le Fay
0
0
0
0
L
Ganesha
Weestals
Ganesha
0
2
0
0
L
0
1
0
0
W
2
0
1
2.5
L
Thanatos
runaway_erik
Thanatos
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,630
Damage
8,096
18,549
Taken
22,285
7,269
Mitigated
9,743
4,441
Healing
9,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
964
0
100
903
3,050
987
0
1,367
1,683
20,311
551
L
Osiris
1,440
313
0
2,737
5,223
2,475
0
1,668
3,555
0
35,572
W
2,676
1,423
0
1,465
6,113
2,284
0
259
5,854
0
22,379
W
3,498
1,648
0
500
2,301
620
0
420
1,881
0
25,800
W
Nu Wa
KiraFlash
Nu Wa
2,056
1,035
0
298
3,634
1,295
0
0
3,634
16,669
306
W
Morgan Le Fay
ULTRAX1221
Morgan Le Fay
2,325
201
0
478
2,387
731
0
862
1,525
19,911
0
L
Ganesha
Weestals
Ganesha
1,534
76
151
1,866
6,327
3,449
0
1,372
4,955
5,917
0
L
1,734
835
0
1,080
3,113
999
0
359
2,754
0
15,621
W
2,075
274
0
1,700
4,114
2,339
0
957
3,157
12,375
1,581
L
Thanatos
runaway_erik
Thanatos
2,424
1,068
0
2,702
4,572
1,833
0
1,281
3,291
0
17,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,487
Gold Earned
19,078
138
Minions Killed
140
0
Camps Cleared
0
589,854
Distance Traveled
607,803
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
3,891
649
31
5
0
122,250
1
L
Osiris
4,626
771
45
8
0
126,489
0
W
Fenrir
3,957
660
32
5
0
150,419
0
W
Skadi
4,151
692
37
6
0
110,018
0
W
Nu Wa
3,914
652
20
3
0
95,796
1
W
Morgan Le Fay
3,781
630
35
6
0
111,181
0
L
Ganesha
3,632
605
0
0
0
140,261
1
L
Nut
3,376
563
31
5
0
112,852
2
W
Ymir
4,684
781
14
2
0
122,440
0
L
Thanatos
3,553
592
33
6
0
105,951
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role