Player Matchup

Bake Kujira
Bake Kujira
DavidBoomer
Bake Kujira
Level 108
God Stats
2W - 4L
1,618 SR
Queue Stats
51W - 41L
1,577 Elo+
Party 1
Kukulkan
Kukulkan
DrGrmreap3r
Kukulkan
Level 104
God Stats
7W - 4L
1,733 SR
Queue Stats
158W - 131L
1,550 Elo+
Solo
Hachiman
Hachiman
HeavyConcept
Hachiman
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 47L
1,593 Elo+
Party 1
Sun Wukong
Sun Wukong
ImScoots
Sun Wukong
Level 55
God Stats
1W - 3L
1,498 SR
Queue Stats
75W - 65L
1,528 Elo+
Party 1
Thor
Thor
scratch4832
Thor
Level 67
God Stats
2W - 2L
1,687 SR
Queue Stats
139W - 120L
1,555 Elo+
Party 1
Team Averages
Level 97
1,607 SR
1,561 Elo+

VS

Team Averages
Level 100
1,599 SR
1,517 Elo+
Nemesis
Nemesis
CabbageUncle
Nemesis
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 47L
1,565 Elo+
Party 3
Janus
Janus
ElNick69
Janus
Level 67
God Stats
12W - 8L
1,567 SR
Queue Stats
68W - 55L
1,523 Elo+
Party 2
Bakasura
Bakasura
ExtraShocc
Bakasura
Level 119
God Stats
5W - 4L
1,567 SR
Queue Stats
66W - 40L
1,608 Elo+
Party 3
Nut
Nut
Puncake4Hire
Nut
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 117L
1,380 Elo+
Solo
Charon
Charon
davidsmanager
Charon
Level 63
God Stats
8W - 1L
1,862 SR
Queue Stats
70W - 63L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
DavidBoomer
Bake Kujira
14
3 / 3 / 5
9,011
563
9,788
17,058
17,281
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Kukulkan
DrGrmreap3r
Kukulkan
14
0 / 5 / 2
7,817
489
5,105
10,425
4,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
HeavyConcept
Hachiman
15
4 / 4 / 3
9,463
591
9,631
12,372
5,260
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
ImScoots
Sun Wukong
13
1 / 4 / 4
8,219
514
7,741
17,825
10,243
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
3 / 5 / 4
8,215
513
6,982
17,136
7,504
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CabbageUncle
Nemesis
16
3 / 3 / 6
10,096
631
11,835
15,125
12,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Janus
ElNick69
Janus
17
6 / 3 / 5
10,144
634
11,703
7,798
3,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Bakasura
ExtraShocc
Bakasura
18
11 / 2 / 2
10,743
671
15,141
22,178
11,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 1 / 7
7,630
477
8,476
9,682
3,962
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 3 / 9
7,976
499
7,556
15,449
13,402
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
50
11
Kills
21
21
Deaths
12
18
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Nemesis
CabbageUncle
Nemesis
3
3
6
2
L
Bake Kujira
DavidBoomer
Bake Kujira
3
3
5
1.83
L
Kukulkan
DrGrmreap3r
Kukulkan
0
5
2
0.2
W
Janus
ElNick69
Janus
6
3
5
2.83
W
Bakasura
ExtraShocc
Bakasura
11
2
2
6
L
Hachiman
HeavyConcept
Hachiman
4
4
3
1.38
L
Sun Wukong
ImScoots
Sun Wukong
1
4
4
0.75
W
0
1
7
3.5
W
1
3
9
1.83
L
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,247
Damage
54,711
74,816
Taken
70,232
44,343
Mitigated
44,477
10,976
Healing
29,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
CabbageUncle
Nemesis
11,835
3,778
0
5,731
15,125
12,001
155
981
14,144
0
73,574
L
Bake Kujira
DavidBoomer
Bake Kujira
9,788
5,181
0
1,387
17,058
17,281
0
5,749
10,169
56,607
2,495
L
Kukulkan
DrGrmreap3r
Kukulkan
5,105
557
0
1,334
10,425
4,055
0
5,620
4,149
62,231
0
W
Janus
ElNick69
Janus
11,703
678
0
818
7,798
3,595
0
3,343
4,455
76,607
1,410
W
Bakasura
ExtraShocc
Bakasura
15,141
9,059
0
16,685
22,178
11,517
154
4,582
17,596
0
86,200
L
Hachiman
HeavyConcept
Hachiman
9,631
6,443
0
3,992
12,372
5,260
557
2,895
9,102
0
55,698
L
Sun Wukong
ImScoots
Sun Wukong
7,741
1,527
0
2,648
17,825
10,243
0
1,316
15,015
0
55,421
W
8,476
6,011
0
3,566
9,682
3,962
222
1,981
7,701
0
44,785
W
7,556
1,390
0
3,126
15,449
13,402
0
3,960
11,489
23,043
2,067
L
6,982
1,769
0
1,615
17,136
7,504
0
2,537
12,392
0
54,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,725
Gold Earned
46,589
443
Minions Killed
466
0
Camps Cleared
0
1,511,465
Distance Traveled
1,717,196
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,096
631
108
7
0
302,873
0
L
Bake Kujira
9,011
563
94
6
0
305,656
1
L
Kukulkan
7,817
489
109
7
0
285,929
4
W
Janus
10,144
634
127
8
0
329,238
0
W
Bakasura
10,743
671
145
9
0
440,181
0
L
Hachiman
9,463
591
63
4
0
293,546
2
L
Sun Wukong
8,219
514
109
7
0
306,732
0
W
Nut
7,630
477
65
4
0
309,857
0
W
Charon
7,976
499
21
1
0
335,047
3
L
Thor
8,215
513
68
4
0
319,602
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role