Player Matchup

Khepri
Khepri
Deadwardog
Khepri
Level 140
God Stats
2W - 3L
1,733 SR
Queue Stats
141W - 139L
1,524 Elo+
Party 3
Apollo
Apollo
Krammp
Apollo
Level 157
God Stats
12W - 4L
1,492 SR
Queue Stats
124W - 83L
1,637 Elo+
Party 1
Agni
Agni
Mordrean
Agni
Level 123
God Stats
5W - 4L
1,751 SR
Queue Stats
47W - 39L
1,586 Elo+
Party 1
Vamana
Vamana
Quadico
Vamana
Level 129
God Stats
33W - 26L
1,599 SR
Queue Stats
257W - 246L
1,523 Elo+
Party 3
Nemesis
Nemesis
xXRenewableXx
Nemesis
Level 77
God Stats
5W - 8L
1,533 SR
Queue Stats
169W - 144L
1,617 Elo+
Party 1
Team Averages
Level 125
1,622 SR
1,577 Elo+

VS

Team Averages
Level 128
1,511 SR
1,551 Elo+
Gilgamesh
Gilgamesh
Boasts
Gilgamesh
Level 199
God Stats
0W - 1L
1,409 SR
Queue Stats
54W - 58L
1,527 Elo+
Party 2
Raijin
Raijin
Ducksworthy
Raijin
Level 133
God Stats
2W - 2L
1,749 SR
Queue Stats
91W - 85L
1,627 Elo+
Party 2
Hou Yi
Hou Yi
RanaRana
Hou Yi
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 108L
1,544 Elo+
Solo
Poseidon
Poseidon
Turtlis
Poseidon
Level 67
God Stats
0W - 3L
1,364 SR
Queue Stats
67W - 73L
1,478 Elo+
Party 2
Susano
Susano
rakion2
Susano
Level 115
God Stats
5W - 2L
1,533 SR
Queue Stats
165W - 125L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Deadwardog
Khepri
15
2 / 1 / 11
10,379
546
5,625
12,542
15,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Apollo
Krammp
Apollo
19
10 / 0 / 5
12,438
655
22,376
16,110
9,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Agni
17
2 / 2 / 3
10,339
544
10,960
10,130
4,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vamana
Quadico
Vamana
17
1 / 4 / 1
10,602
558
9,054
17,478
16,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
15
3 / 3 / 5
9,330
491
13,552
19,282
7,872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Boasts
Gilgamesh
16
4 / 2 / 1
10,411
548
13,403
21,373
18,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
13
0 / 4 / 2
8,027
422
7,253
17,507
14,220
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hou Yi
RanaRana
Hou Yi
15
2 / 8 / 0
9,417
496
7,501
19,565
7,506
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Poseidon
Turtlis
Poseidon
15
0 / 2 / 2
9,158
482
6,714
9,395
3,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Susano
rakion2
Susano
16
4 / 2 / 1
9,436
497
9,889
20,702
9,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
16
18
Kills
10
10
Deaths
18
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Boasts
Gilgamesh
4
2
1
2.25
W
Khepri
Deadwardog
Khepri
2
1
11
7.5
L
Raijin
0
4
2
0.25
W
Apollo
Krammp
Apollo
10
0
5
12.5
W
Agni
2
2
3
1.75
W
Vamana
Quadico
Vamana
1
4
1
0.38
L
Hou Yi
RanaRana
Hou Yi
2
8
0
0.25
L
Poseidon
Turtlis
Poseidon
0
2
2
0.5
L
Susano
rakion2
Susano
4
2
1
2.25
W
Nemesis
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,567
Damage
44,760
75,542
Taken
88,542
53,437
Mitigated
53,082
26,453
Healing
27,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Boasts
Gilgamesh
13,403
4,725
0
8,347
21,373
18,430
272
1,837
18,602
0
85,271
W
Khepri
Deadwardog
Khepri
5,625
1,010
0
2,210
12,542
15,450
0
3,889
8,423
26,344
0
L
Raijin
7,253
978
0
3,770
17,507
14,220
0
6,346
11,161
37,364
0
W
Apollo
Krammp
Apollo
22,376
15,487
0
9,914
16,110
9,267
435
3,719
12,337
0
123,357
W
Agni
10,960
960
0
625
10,130
4,795
0
3,166
6,964
83,797
1,961
W
Vamana
Quadico
Vamana
9,054
4,384
0
6,701
17,478
16,053
144
455
16,070
0
93,834
L
Hou Yi
RanaRana
Hou Yi
7,501
3,431
0
2,894
19,565
7,506
237
3,050
16,388
0
74,270
L
Poseidon
Turtlis
Poseidon
6,714
1,238
0
2,626
9,395
3,361
442
2,894
6,501
67,491
158
L
Susano
rakion2
Susano
9,889
1,657
0
9,907
20,702
9,565
0
2,320
18,333
0
89,858
W
Nemesis
13,552
5,871
0
7,003
19,282
7,872
118
3,033
16,204
0
77,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,088
Gold Earned
46,449
579
Minions Killed
553
0
Camps Cleared
0
1,974,873
Distance Traveled
1,868,509
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,411
548
136
7
0
392,561
2
W
Khepri
10,379
546
38
2
0
354,341
0
L
Raijin
8,027
422
37
2
0
339,382
0
W
Apollo
12,438
655
167
9
0
371,843
6
W
Agni
10,339
544
138
7
0
385,792
6
W
Vamana
10,602
558
144
8
0
379,555
2
L
Hou Yi
9,417
496
130
7
0
319,454
0
L
Poseidon
9,158
482
122
6
0
366,926
8
L
Susano
9,436
497
128
7
0
450,186
0
W
Nemesis
9,330
491
92
5
0
483,342
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role