Player Matchup

Bastet
Bastet
 
Bastet
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Fart a lil loud
Poseidon
Level 67
God Stats
0W - 3L
1,500 SR
Queue Stats
99W - 90L
1,475 Elo+
Party 1
Ganesha
Ganesha
LazyEYE420
Ganesha
Level 68
God Stats
4W - 4L
1,513 SR
Queue Stats
197W - 176L
1,454 Elo+
Party 1
The Morrigan
The Morrigan
fader1124
The Morrigan
Level 88
God Stats
0W - 3L
1,500 SR
Queue Stats
93W - 81L
1,680 Elo+
Party 1
Eset
Eset
whistlepig69
Eset
Level 22
God Stats
1W - 2L
1,720 SR
Queue Stats
66W - 65L
1,551 Elo+
Party 1
Team Averages
Level 75
1,547 SR
1,532 Elo+

VS

Team Averages
Level 73
1,461 SR
1,422 Elo+
Ganesha
Ganesha
 
Ganesha
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
AlbertEpstein
Baron Samedi
Level 23
God Stats
3W - 0L
1,736 SR
Queue Stats
50W - 49L
1,491 Elo+
Party 2
Achilles
Achilles
GlueKose
Achilles
Level 53
God Stats
3W - 2L
1,283 SR
Queue Stats
390W - 400L
1,315 Elo+
Solo
Merlin
Merlin
ilikepie660
Merlin
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 73L
1,366 Elo+
Party 2
Da Ji
Da Ji
zOctaves
Da Ji
Level 157
God Stats
7W - 3L
1,284 SR
Queue Stats
474W - 496L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
16
8 / 3 / 6
9,511
951
14,640
9,201
4,184
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Poseidon
13
2 / 4 / 11
7,645
765
9,489
8,241
2,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Ganesha
LazyEYE420
Ganesha
13
1 / 5 / 14
7,782
778
4,452
13,710
13,439
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

The Morrigan
fader1124
The Morrigan
15
4 / 3 / 7
8,184
818
7,934
5,128
2,383
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
3 / 4 / 9
7,875
788
4,960
8,355
3,230
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
15
0 / 1 / 17
7,952
795
3,950
7,824
8,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
AlbertEpstein
Baron Samedi
13
3 / 5 / 11
7,801
780
7,003
9,932
5,660
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
GlueKose
Achilles
15
6 / 3 / 9
8,543
854
5,507
10,459
14,758
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
14
1 / 5 / 13
7,403
740
7,445
10,308
4,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
zOctaves
Da Ji
16
9 / 4 / 9
9,166
917
10,525
10,461
6,538
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
78
18
Kills
19
19
Deaths
18
47
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
8
3
6
3.67
W
Ganesha
 
Ganesha
0
1
17
8.5
W
Baron Samedi
AlbertEpstein
Baron Samedi
3
5
11
1.7
L
Poseidon
2
4
11
1.88
W
Achilles
GlueKose
Achilles
6
3
9
3.5
L
Ganesha
LazyEYE420
Ganesha
1
5
14
1.6
L
The Morrigan
fader1124
The Morrigan
4
3
7
2.5
W
Merlin
1
5
13
1.5
L
3
4
9
1.88
W
Da Ji
zOctaves
Da Ji
9
4
9
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,475
Damage
34,430
44,635
Taken
48,984
26,198
Mitigated
40,401
9,611
Healing
13,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
14,640
2,822
1,051
2,550
9,201
4,184
0
3,236
5,965
0
20,910
W
Ganesha
 
Ganesha
3,950
391
228
1,828
7,824
8,511
0
5,042
2,782
15,692
1,288
W
Baron Samedi
AlbertEpstein
Baron Samedi
7,003
1,010
2,364
2,104
9,932
5,660
0
5,064
4,868
13,470
0
L
Poseidon
9,489
1,154
609
1,023
8,241
2,962
31
2,447
5,794
24,091
0
W
Achilles
GlueKose
Achilles
5,507
579
1,122
1,807
10,459
14,758
0
4,574
5,885
0
14,981
L
Ganesha
LazyEYE420
Ganesha
4,452
437
535
1,669
13,710
13,439
0
6,424
7,286
6,289
0
L
The Morrigan
fader1124
The Morrigan
7,934
1,876
114
627
5,128
2,383
488
1,680
3,351
22,107
1,729
W
Merlin
7,445
231
542
1,828
10,308
4,934
0
4,507
5,801
19,167
0
L
4,960
371
640
793
8,355
3,230
0
3,823
4,532
10,652
0
W
Da Ji
zOctaves
Da Ji
10,525
2,766
321
1,224
10,461
6,538
22
6,998
3,463
0
18,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,997
Gold Earned
40,865
96
Minions Killed
105
0
Camps Cleared
0
902,019
Distance Traveled
844,241
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
9,511
951
17
2
0
222,405
0
W
Ganesha
7,952
795
0
0
0
162,779
0
W
Baron Samedi
7,801
780
19
2
0
141,821
0
L
Poseidon
7,645
765
42
4
0
164,632
0
W
Achilles
8,543
854
19
2
0
190,577
0
L
Ganesha
7,782
778
0
0
0
177,378
0
L
The Morrigan
8,184
818
27
3
0
162,179
0
W
Merlin
7,403
740
42
4
0
165,135
0
L
Eset
7,875
788
10
1
0
175,425
0
W
Da Ji
9,166
917
25
3
0
183,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role