Player Matchup

Merlin
Merlin
AceOfSpads
Merlin
Level 91
God Stats
2W - 0L
1,710 SR
Queue Stats
91W - 80L
1,588 Elo+
Solo
Athena
Athena
AeoniusZephryrn
Athena
Level 40
God Stats
3W - 1L
1,751 SR
Queue Stats
105W - 92L
1,638 Elo+
Solo
Artio
Artio
ElComandante44
Artio
Level 64
God Stats
2W - 3L
1,351 SR
Queue Stats
203W - 194L
1,497 Elo+
Solo
Zeus
Zeus
ItsChewsday
Zeus
Level 144
God Stats
1W - 1L
1,745 SR
Queue Stats
9W - 8L
1,657 Elo+
Solo
Ishtar
Ishtar
Kioxei
Ishtar
Level 126
God Stats
3W - 2L
1,649 SR
Queue Stats
217W - 215L
1,521 Elo+
Solo
Team Averages
Level 93
1,641 SR
1,580 Elo+

VS

Team Averages
Level 132
1,492 SR
1,547 Elo+
Hades
Hades
 
Hades
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
GigsGilgamesh
Apollo
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 71L
1,511 Elo+
Solo
Olorun
Olorun
LøRez
Olorun
Level 112
God Stats
3W - 2L
1,461 SR
Queue Stats
255W - 247L
1,638 Elo+
Solo
Kuzenbo
Kuzenbo
ReaIPhoenix
Kuzenbo
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 82L
1,525 Elo+
Solo
Hun Batz
Hun Batz
RibbieNemwan
Hun Batz
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AceOfSpads
Merlin
12
5 / 0 / 2
7,091
1,418
4,964
2,178
904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

10
0 / 2 / 3
5,737
1,147
2,877
4,354
4,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

10
0 / 1 / 4
5,778
1,156
1,420
5,051
3,656
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
2 / 1 / 3
5,979
1,196
5,662
1,938
843
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ishtar
Kioxei
Ishtar
9
0 / 1 / 2
5,324
1,065
719
2,003
942
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
11
3 / 2 / 2
5,392
1,078
2,466
4,645
2,725
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 2 / 5
5,211
1,042
1,280
3,731
1,344
Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Olorun
LøRez
Olorun
11
2 / 2 / 3
5,557
1,111
4,166
4,634
1,769
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Kuzenbo
ReaIPhoenix
Kuzenbo
5
0 / 0 / 0
4,220
844
0
0
0
Hun Batz
RibbieNemwan
Hun Batz
8
0 / 1 / 4
4,690
938
1,819
3,483
1,604
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
19
7
Kills
5
5
Deaths
7
14
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
3
2
2
2
W
Merlin
AceOfSpads
Merlin
5
0
2
6
W
0
2
3
0.75
W
0
1
4
2
L
0
2
5
1.25
W
2
1
3
3.5
W
Ishtar
Kioxei
Ishtar
0
1
2
1
L
Olorun
LøRez
Olorun
2
2
3
1.75
L
Kuzenbo
ReaIPhoenix
Kuzenbo
0
0
0
0
L
Hun Batz
RibbieNemwan
Hun Batz
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,642
Damage
9,731
15,524
Taken
16,493
10,600
Mitigated
7,442
5,275
Healing
5,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
2,466
298
61
686
4,645
2,725
0
3,947
554
6,881
0
W
Merlin
AceOfSpads
Merlin
4,964
369
28
563
2,178
904
197
1,415
763
10,654
0
W
2,877
266
376
528
4,354
4,255
106
2,005
2,349
4,014
284
W
1,420
0
1,299
2,141
5,051
3,656
0
1,334
3,717
2,096
0
L
1,280
768
942
460
3,731
1,344
0
3,342
267
0
5,621
W
5,662
450
0
160
1,938
843
516
956
982
19,059
513
W
Ishtar
Kioxei
Ishtar
719
486
0
180
2,003
942
410
857
1,146
0
3,312
L
Olorun
LøRez
Olorun
4,166
2,412
1,235
1,202
4,634
1,769
0
4,146
342
9,973
378
L
Kuzenbo
ReaIPhoenix
Kuzenbo
0
0
0
0
0
0
0
0
0
0
0
L
Hun Batz
RibbieNemwan
Hun Batz
1,819
86
212
489
3,483
1,604
0
2,990
407
0
3,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,909
Gold Earned
25,070
65
Minions Killed
43
0
Camps Cleared
0
436,902
Distance Traveled
313,831
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
5,392
1,078
9
2
0
84,519
2
W
Merlin
7,091
1,418
21
4
0
83,966
0
W
Athena
5,737
1,147
4
1
0
88,497
0
W
Artio
5,778
1,156
1
0
0
92,615
0
L
Apollo
5,211
1,042
12
2
0
91,084
0
W
Zeus
5,979
1,196
27
5
0
97,139
0
W
Ishtar
5,324
1,065
12
2
0
74,685
0
L
Olorun
5,557
1,111
17
3
0
68,757
0
L
Kuzenbo
4,220
844
0
0
0
0
0
L
Hun Batz
4,690
938
5
1
0
69,471
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role