Player Matchup

Tsukuyomi
Tsukuyomi
AbrAsIvE_DiLBo
Tsukuyomi
Level 94
God Stats
4W - 0L
1,917 SR
Queue Stats
27W - 30L
1,448 Elo+
Solo
Nut
Nut
AvaI0n
Nut
Level 109
God Stats
2W - 2L
1,355 SR
Queue Stats
65W - 54L
1,536 Elo+
Party 2
Chang'e
Chang'e
BiggusDicqus
Chang'e
Level 121
God Stats
2W - 4L
1,442 SR
Queue Stats
180W - 145L
1,544 Elo+
Party 2
Sun Wukong
Sun Wukong
OG Tote One
Sun Wukong
Level 113
God Stats
25W - 17L
1,638 SR
Queue Stats
128W - 117L
1,536 Elo+
Solo
Ymir
Ymir
SlipperyTree69
Ymir
Level 36
God Stats
267W - 230L
1,541 SR
Queue Stats
358W - 341L
1,502 Elo+
Party 2
Team Averages
Level 95
1,579 SR
1,513 Elo+

VS

Team Averages
Level 104
1,679 SR
1,576 Elo+
Rama
Rama
Ezirbel
Rama
Level 138
God Stats
0W - 2L
1,500 SR
Queue Stats
143W - 126L
1,594 Elo+
Party 1
Sobek
Sobek
SenorChoch
Sobek
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
79W - 73L
1,558 Elo+
Party 1
Gilgamesh
Gilgamesh
Yzermanl19l
Gilgamesh
Level 118
God Stats
2W - 2L
1,623 SR
Queue Stats
129W - 127L
1,560 Elo+
Party 1
Thanatos
Thanatos
kevin063
Thanatos
Level 69
God Stats
4W - 2L
1,755 SR
Queue Stats
33W - 16L
1,665 Elo+
Party 3
Thoth
Thoth
lucidity22
Thoth
Level 92
God Stats
6W - 1L
2,016 SR
Queue Stats
45W - 49L
1,506 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AbrAsIvE_DiLBo
Tsukuyomi
12
5 / 1 / 4
6,692
608
5,712
7,497
2,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Nut
AvaI0n
Nut
11
3 / 0 / 4
6,708
610
6,401
4,598
1,682
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
BiggusDicqus
Chang'e
12
1 / 0 / 4
6,956
632
5,360
5,720
1,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
OG Tote One
Sun Wukong
13
3 / 0 / 3
8,252
750
7,359
8,299
4,184
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

11
3 / 2 / 6
6,844
622
5,395
10,856
7,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Ezirbel
Rama
10
0 / 4 / 1
5,489
499
4,780
9,170
3,168
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
9
2 / 2 / 0
5,980
544
3,584
12,301
10,351
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gilgamesh
Yzermanl19l
Gilgamesh
9
0 / 3 / 0
5,395
490
2,136
10,537
5,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
kevin063
Thanatos
10
1 / 3 / 1
5,408
492
3,966
9,422
3,522
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Thoth
11
0 / 3 / 0
5,551
505
2,619
6,346
2,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
15
Kills
3
3
Deaths
15
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
AbrAsIvE_DiLBo
Tsukuyomi
5
1
4
7
W
Nut
AvaI0n
Nut
3
0
4
5
W
Chang'e
BiggusDicqus
Chang'e
1
0
4
3
L
Rama
Ezirbel
Rama
0
4
1
0.13
W
Sun Wukong
OG Tote One
Sun Wukong
3
0
3
4.5
L
Sobek
2
2
0
1
W
3
2
6
3
L
Gilgamesh
Yzermanl19l
Gilgamesh
0
3
0
0
L
Thanatos
kevin063
Thanatos
1
3
1
0.5
L
Thoth
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,227
Damage
17,085
36,970
Taken
47,776
17,596
Mitigated
24,592
15,194
Healing
15,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
AbrAsIvE_DiLBo
Tsukuyomi
5,712
1,186
0
4,136
7,497
2,563
0
654
6,807
0
40,441
W
Nut
AvaI0n
Nut
6,401
3,985
0
1,341
4,598
1,682
816
598
4,000
0
43,571
W
Chang'e
BiggusDicqus
Chang'e
5,360
135
928
2,557
5,720
1,725
513
1,993
3,503
46,131
2,890
L
Rama
Ezirbel
Rama
4,780
3,005
0
1,734
9,170
3,168
0
1,632
7,538
0
46,924
W
Sun Wukong
OG Tote One
Sun Wukong
7,359
2,135
0
4,006
8,299
4,184
0
320
7,630
0
64,750
L
Sobek
3,584
293
1,171
3,929
12,301
10,351
0
3,362
8,687
17,934
0
W
5,395
1,436
0
2,226
10,856
7,442
89
2,257
8,540
24,603
1,941
L
Gilgamesh
Yzermanl19l
Gilgamesh
2,136
633
0
2,648
10,537
5,312
0
0
10,537
0
36,011
L
Thanatos
kevin063
Thanatos
3,966
686
0
4,504
9,422
3,522
0
2,075
7,175
0
32,790
L
Thoth
2,619
366
0
1,219
6,346
2,239
0
2,521
3,603
39,729
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,452
Gold Earned
27,823
382
Minions Killed
287
0
Camps Cleared
0
1,126,040
Distance Traveled
1,051,730
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
6,692
608
68
6
0
265,466
0
W
Nut
6,708
610
74
7
0
196,732
1
W
Chang'e
6,956
632
105
10
0
237,435
1
L
Rama
5,489
499
64
6
0
192,896
2
W
Sun Wukong
8,252
750
107
10
0
216,557
1
L
Sobek
5,980
544
31
3
0
210,006
2
W
Ymir
6,844
622
28
3
0
209,850
3
L
Gilgamesh
5,395
490
62
6
0
207,039
2
L
Thanatos
5,408
492
53
5
0
245,972
0
L
Thoth
5,551
505
77
7
0
195,817
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role