Player Matchup

Bastet
Bastet
 
Bastet
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
EloSisyphus
Eset
Level 166
God Stats
0W - 2L
1,715 SR
Queue Stats
32W - 28L
1,536 Elo+
Solo
Ishtar
Ishtar
Pandaberserk420
Ishtar
Level 88
God Stats
1W - 1L
1,749 SR
Queue Stats
23W - 23L
1,557 Elo+
Solo
Serqet
Serqet
SpeacialName
Serqet
Level 96
God Stats
8W - 12L
1,572 SR
Queue Stats
94W - 116L
1,546 Elo+
Solo
Tyr
Tyr
banettebit
Tyr
Level 155
God Stats
1W - 2L
1,630 SR
Queue Stats
55W - 65L
1,495 Elo+
Solo
Team Averages
Level 132
1,633 SR
1,527 Elo+

VS

Team Averages
Level 128
1,479 SR
1,455 Elo+
Agni
Agni
CorpseCreator
Agni
Level 157
God Stats
86W - 66L
1,632 SR
Queue Stats
191W - 183L
1,583 Elo+
Solo
Awilix
Awilix
Saboteur_Shade
Awilix
Level 120
God Stats
1W - 2L
1,225 SR
Queue Stats
13W - 18L
1,421 Elo+
Party 1
Nox
Nox
Saboteur_Slim
Nox
Level 89
God Stats
3W - 2L
1,538 SR
Queue Stats
13W - 21L
1,407 Elo+
Party 1
Anhur
Anhur
Sebastian23146
Anhur
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 25L
1,483 Elo+
Solo
Sylvanus
Sylvanus
SirCalamity
Sylvanus
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
10
0 / 2 / 1
5,523
1,105
3,565
4,925
1,775
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 0 / 1
5,771
1,154
4,970
1,724
663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

8
0 / 0 / 0
3,377
675
0
0
0
Serqet
10
0 / 1 / 1
5,387
1,077
1,809
4,660
2,215
Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

10
1 / 0 / 0
5,782
1,156
3,036
3,949
2,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Team 1 Tickets

386

VS

Team 2 Tickets

391

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 3
5,452
1,090
4,098
1,095
378
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

10
0 / 0 / 3
5,422
1,084
1,922
2,874
1,124
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

10
1 / 0 / 1
6,207
1,241
1,164
1,145
917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
1 / 1 / 2
5,839
1,168
2,295
4,676
1,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Sylvanus
SirCalamity
Sylvanus
10
1 / 1 / 2
6,148
1,230
3,119
5,468
3,619
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
14
2
Kills
3
3
Deaths
2
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
0
2
1
0.25
W
0
0
3
1.5
L
1
0
1
1.5
L
0
0
0
0
W
0
0
3
1.5
W
1
0
1
1.5
W
1
1
2
2
W
Sylvanus
SirCalamity
Sylvanus
1
1
2
2
L
Serqet
0
1
1
0.5
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,380
Damage
12,598
15,258
Taken
15,258
7,353
Mitigated
7,673
1,630
Healing
5,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
3,565
736
0
194
4,925
1,775
0
2,232
2,693
0
15,386
W
4,098
681
0
0
1,095
378
0
0
1,095
14,772
0
L
4,970
167
0
304
1,724
663
0
1,103
621
17,410
430
L
0
0
0
0
0
0
0
0
0
0
0
W
1,922
281
0
115
2,874
1,124
0
785
1,923
0
8,579
W
1,164
101
0
463
1,145
917
0
282
767
7,438
0
W
2,295
1,504
0
877
4,676
1,635
0
1,153
3,074
0
12,240
W
Sylvanus
SirCalamity
Sylvanus
3,119
526
2,789
1,441
5,468
3,619
0
1,916
3,013
8,877
746
L
Serqet
1,809
245
0
0
4,660
2,215
0
3,096
1,564
0
4,026
L
3,036
193
0
1,132
3,949
2,700
0
1,600
2,349
0
11,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,840
Gold Earned
29,068
101
Minions Killed
105
3
Camps Cleared
6
415,957
Distance Traveled
458,944
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
5,523
1,105
31
6
1
103,568
0
W
Agni
5,452
1,090
27
5
2
98,959
0
L
Eset
5,771
1,154
43
9
0
101,284
0
L
Ishtar
3,377
675
0
0
0
0
0
W
Awilix
5,422
1,084
10
2
0
104,490
0
W
Nox
6,207
1,241
18
4
1
92,219
0
W
Anhur
5,839
1,168
35
7
3
85,788
0
W
Sylvanus
6,148
1,230
15
3
0
77,488
0
L
Serqet
5,387
1,077
8
2
0
92,740
0
L
Tyr
5,782
1,156
19
4
2
118,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role