Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
 
Anubis
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
 
Atlas
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
EddHard
Vulcan
Level 158
God Stats
3W - 1L
1,544 SR
Queue Stats
80W - 106L
1,473 Elo+
Party 1
Medusa
Medusa
Murderer000
Medusa
Level 159
God Stats
3W - 1L
1,482 SR
Queue Stats
118W - 130L
1,529 Elo+
Party 1
Team Averages
Level 125
1,505 SR
1,500 Elo+

VS

Team Averages
Level 91
1,433 SR
1,470 Elo+
Chang'e
Chang'e
 
Chang'e
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Detoner_crf
Sun Wukong
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 37L
1,423 Elo+
Solo
Cu Chulainn
Cu Chulainn
Nomenenhumpega
Cu Chulainn
Level 155
God Stats
0W - 2L
1,285 SR
Queue Stats
33W - 25L
1,566 Elo+
Solo
Jing Wei
Jing Wei
Syzoth_s25
Jing Wei
Level 128
God Stats
2W - 5L
1,383 SR
Queue Stats
417W - 427L
1,504 Elo+
Solo
Thanatos
Thanatos
Willianpoffo
Thanatos
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
4 / 1 / 15
9,679
880
9,227
12,691
6,368
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anubis
 
Anubis
15
5 / 4 / 13
9,341
849
12,196
10,196
6,648
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
 
Atlas
13
1 / 2 / 11
8,409
764
2,864
11,972
11,897
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Vulcan
EddHard
Vulcan
17
4 / 1 / 15
10,177
925
15,168
5,989
3,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
17
7 / 1 / 14
10,391
945
20,061
11,485
6,970
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
1 / 4 / 4
7,268
661
4,670
10,762
3,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sun Wukong
Detoner_crf
Sun Wukong
14
1 / 4 / 6
8,006
728
8,429
16,270
11,297
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Cu Chulainn
Nomenenhumpega
Cu Chulainn
16
2 / 4 / 5
9,299
845
9,894
15,620
17,503
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jing Wei
Syzoth_s25
Jing Wei
14
2 / 5 / 4
8,124
739
12,229
11,363
4,077
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
Willianpoffo
Thanatos
15
2 / 4 / 4
7,982
726
6,149
10,227
6,230
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
31
21
Kills
8
9
Deaths
21
68
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
4
1
15
11.5
W
Anubis
 
Anubis
5
4
13
2.88
W
Atlas
 
Atlas
1
2
11
3.25
L
Chang'e
 
Chang'e
1
4
4
0.75
L
Sun Wukong
Detoner_crf
Sun Wukong
1
4
6
1
W
Vulcan
EddHard
Vulcan
4
1
15
11.5
W
Medusa
7
1
14
14
L
Cu Chulainn
Nomenenhumpega
Cu Chulainn
2
4
5
1.13
L
Jing Wei
Syzoth_s25
Jing Wei
2
5
4
0.8
L
Thanatos
Willianpoffo
Thanatos
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,516
Damage
41,371
52,333
Taken
64,242
35,198
Mitigated
42,807
21,168
Healing
21,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
9,227
587
6,820
7,935
12,691
6,368
435
870
11,821
14,025
848
W
Anubis
 
Anubis
12,196
450
1,083
1,137
10,196
6,648
528
1,046
9,150
27,354
0
W
Atlas
 
Atlas
2,864
888
0
250
11,972
11,897
0
1,208
10,764
4,256
0
L
Chang'e
 
Chang'e
4,670
35
6,544
3,246
10,762
3,700
0
6,951
3,811
9,266
0
L
Sun Wukong
Detoner_crf
Sun Wukong
8,429
373
1,271
2,050
16,270
11,297
0
11,295
4,975
0
15,353
W
Vulcan
EddHard
Vulcan
15,168
5,414
1,072
868
5,989
3,315
851
967
5,022
32,058
0
W
Medusa
20,061
7,774
948
1,055
11,485
6,970
2,290
1,362
10,123
0
44,250
L
Cu Chulainn
Nomenenhumpega
Cu Chulainn
9,894
1,005
342
1,289
15,620
17,503
0
8,930
6,690
868
29,520
L
Jing Wei
Syzoth_s25
Jing Wei
12,229
7,235
501
298
11,363
4,077
0
7,050
4,313
0
32,568
L
Thanatos
Willianpoffo
Thanatos
6,149
112
2,283
3,454
10,227
6,230
0
4,900
5,327
0
12,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,997
Gold Earned
40,679
147
Minions Killed
123
0
Camps Cleared
0
1,094,517
Distance Traveled
987,924
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,679
880
20
2
0
227,536
0
W
Anubis
9,341
849
21
2
0
196,642
0
W
Atlas
8,409
764
7
1
0
202,749
0
L
Chang'e
7,268
661
12
1
0
162,451
0
L
Sun Wukong
8,006
728
15
1
0
219,808
0
W
Vulcan
10,177
925
45
4
0
243,234
0
W
Medusa
10,391
945
54
5
0
224,356
0
L
Cu Chulainn
9,299
845
35
3
0
201,245
0
L
Jing Wei
8,124
739
45
4
0
180,357
0
L
Thanatos
7,982
726
16
1
0
224,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role