Player Matchup

Thanatos
Thanatos
DonPastram
Thanatos
Level 93
God Stats
28W - 29L
1,569 SR
Queue Stats
189W - 178L
1,549 Elo+
Party 1
Zeus
Zeus
SuggestiveSorcer
Zeus
Level 127
God Stats
2W - 4L
1,500 SR
Queue Stats
103W - 115L
1,513 Elo+
Party 1
Hachiman
Hachiman
jhopp9
Hachiman
Level 85
God Stats
5W - 5L
1,710 SR
Queue Stats
41W - 50L
1,526 Elo+
Party 1
Baron Samedi
Baron Samedi
thegreatconky
Baron Samedi
Level 141
God Stats
3W - 3L
1,534 SR
Queue Stats
190W - 186L
1,537 Elo+
Party 1
Vamana
Vamana
xThooly
Vamana
Level 149
God Stats
2W - 3L
1,455 SR
Queue Stats
204W - 207L
1,549 Elo+
Party 1
Team Averages
Level 119
1,553 SR
1,535 Elo+

VS

Team Averages
Level 100
1,627 SR
1,596 Elo+
Arachne
Arachne
BlueBCL
Arachne
Level 150
God Stats
8W - 4L
1,662 SR
Queue Stats
190W - 185L
1,516 Elo+
Solo
Sylvanus
Sylvanus
PopcornSpeaker
Sylvanus
Level 118
God Stats
8W - 7L
1,703 SR
Queue Stats
57W - 65L
1,526 Elo+
Party 2
Agni
Agni
RiledDown
Agni
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 23L
1,712 Elo+
Party 3
Ullr
Ullr
Rycarros
Ullr
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 13L
1,712 Elo+
Party 3
Osiris
Osiris
jeffbezoslover
Osiris
Level 47
God Stats
9W - 3L
1,771 SR
Queue Stats
144W - 142L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DonPastram
Thanatos
13
5 / 4 / 0
7,554
504
5,575
13,776
5,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
2 / 3 / 1
8,303
554
8,905
8,029
2,893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Hachiman
jhopp9
Hachiman
12
1 / 7 / 0
6,564
438
2,088
11,762
4,418
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
thegreatconky
Baron Samedi
11
0 / 6 / 1
6,340
423
2,322
14,691
12,452
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vamana
xThooly
Vamana
13
0 / 3 / 0
7,676
512
15,993
19,287
21,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BlueBCL
Arachne
14
3 / 2 / 2
8,301
553
6,028
13,710
5,722
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
14
4 / 0 / 9
8,734
582
6,615
9,687
5,155
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Agni
14
0 / 4 / 2
8,258
551
1,890
6,927
1,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ullr
18
13 / 0 / 4
11,450
763
17,213
10,666
4,600
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

15
3 / 2 / 2
9,067
604
14,314
24,776
24,149
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
42
8
Kills
23
23
Deaths
8
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Arachne
BlueBCL
Arachne
3
2
2
2
L
Thanatos
DonPastram
Thanatos
5
4
0
1.25
W
Sylvanus
4
0
9
8.5
W
Agni
0
4
2
0.25
W
Ullr
13
0
4
15
L
2
3
1
0.83
W
3
2
2
2
L
Hachiman
jhopp9
Hachiman
1
7
0
0.14
L
Baron Samedi
thegreatconky
Baron Samedi
0
6
1
0.08
L
Vamana
xThooly
Vamana
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,883
Damage
46,060
67,545
Taken
65,766
46,680
Mitigated
41,488
26,461
Healing
27,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
BlueBCL
Arachne
6,028
5,152
0
3,315
13,710
5,722
62
2,256
11,271
0
69,045
L
Thanatos
DonPastram
Thanatos
5,575
1,039
0
10,564
13,776
5,769
0
1,138
12,638
0
45,998
W
Sylvanus
6,615
2,787
1,253
3,863
9,687
5,155
907
2,960
6,533
30,792
12,525
W
Agni
1,890
56
0
500
6,927
1,862
0
3,448
3,067
53,666
0
W
Ullr
17,213
9,330
0
2,496
10,666
4,600
1,907
2,463
8,143
0
97,090
L
8,905
933
0
1,517
8,029
2,893
0
1,303
6,726
61,262
2,305
W
14,314
7,709
0
16,028
24,776
24,149
226
0
23,410
0
74,232
L
Hachiman
jhopp9
Hachiman
2,088
1,159
0
2,060
11,762
4,418
0
917
10,845
0
40,368
L
Baron Samedi
thegreatconky
Baron Samedi
2,322
52
379
3,445
14,691
12,452
0
3,542
11,149
27,233
0
L
Vamana
xThooly
Vamana
15,993
7,569
0
8,496
19,287
21,148
0
1,021
18,266
0
75,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,437
Gold Earned
45,810
428
Minions Killed
505
0
Camps Cleared
0
1,392,661
Distance Traveled
1,573,708
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,301
553
96
6
0
345,392
0
L
Thanatos
7,554
504
77
5
0
332,865
0
W
Sylvanus
8,734
582
62
4
0
293,147
0
W
Agni
8,258
551
104
7
0
310,642
0
W
Ullr
11,450
763
145
10
0
311,480
0
L
Zeus
8,303
554
129
9
0
248,580
1
W
Osiris
9,067
604
98
7
0
313,047
0
L
Hachiman
6,564
438
77
5
0
251,039
0
L
Baron Samedi
6,340
423
34
2
0
270,465
0
L
Vamana
7,676
512
111
7
0
289,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role